tag:blogger.com,1999:blog-5479847193762153273.post1462703947612454142..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: CCDD 080416—MotivatedUnknownnoreply@blogger.comBlogger5125tag:blogger.com,1999:blog-5479847193762153273.post-65561492454629835362016-08-05T15:11:20.051-04:002016-08-05T15:11:20.051-04:00(Whenever an ability printed on this creature says...<i>(Whenever an ability printed on this creature says 'you may' and you don't, draw a card.)</i>droqenhttps://www.blogger.com/profile/08860172898365406291noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-60803720223159787482016-08-05T15:10:31.880-04:002016-08-05T15:10:31.880-04:00I wish this could be a keyword to ease reusability...I wish this could be a keyword to ease reusability/understanding as well as avoid wording issues, but they all seem... awkward...<br /><br />Motivated <i>(Whenever you choose not to perform an optional ability printed on this creature, draw a card.)</i><br /><br />Motivated <i>(Whenever you choose not to perform a 'you may' ability printed on this creature, draw a card.)</i>droqenhttps://www.blogger.com/profile/08860172898365406291noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-65142940039785173082016-08-04T21:08:55.023-04:002016-08-04T21:08:55.023-04:00I really enjoy designers strivivng to fix problems...I really enjoy designers strivivng to fix problems that seem to have gone unaddressed for a long time in Magic's history. This is one of the problems that frustrates me the most, as designs like Aven Cloudchaser are so great, but also so frustrating for many players.<br /><br />I really like this solution. I agree that modality is probably the way to go - both because it clears up the wording and because the idiosyncratic looking textbox will more readily inform new players what to expect, just as the FRF cycle did - but man, I wish we could use this solution forever.Inanimatehttps://www.blogger.com/profile/13739701478436262740noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-53293425624488448542016-08-04T15:57:12.824-04:002016-08-04T15:57:12.824-04:00Good call.Good call.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-10199120729065999492016-08-04T15:34:33.066-04:002016-08-04T15:34:33.066-04:00This reminds me a lot (in a good way) of the +1/+1...This reminds me a lot (in a good way) of the +1/+1 counter cycle from Fate Reforged. Maybe making these modal is the solution to the wording issue.Anonymoushttps://www.blogger.com/profile/15941977219304581236noreply@blogger.com