tag:blogger.com,1999:blog-5479847193762153273.post2344517482960098571..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Weekend Art Challenge 030918 — Tomas O. MuirUnknownnoreply@blogger.comBlogger107125tag:blogger.com,1999:blog-5479847193762153273.post-46037064631608881502018-03-15T22:45:27.070-04:002018-03-15T22:45:27.070-04:00Got it. Makes senseGot it. Makes senseJay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-67639011614820703772018-03-15T14:43:26.784-04:002018-03-15T14:43:26.784-04:00I figure racing will be 5 colors, so I wasn't ...I figure racing will be 5 colors, so I wasn't limited out of blue that way. Blue is most likely to scout and analyze the track ahead of time.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-86973241650358416832018-03-15T13:01:34.157-04:002018-03-15T13:01:34.157-04:00Why is blue good at racing?Why is blue good at racing?Wobbleshttps://www.blogger.com/profile/11494097707732649864noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-20925033307990797922018-03-15T12:54:11.392-04:002018-03-15T12:54:11.392-04:00Paying to keep your Formation as an ETB-trigger wi...Paying to keep your Formation as an ETB-trigger will work easily in the rules, and still enables novel design. That said, Tour the World's Wonders doesn't make that mechanic shine.<br /><br />I'd be curious to see how hard the rules fight back if you tried to put a mana cost in the top right of a land card. I think players will get that that card counts as a land drop and that they have to pay mana to do it. I think where the confusion comes in is whether that act counts as playing a land, casting a spell, or both. I'd prefer it only count as playing a land, but if most players expect it's both, that's what we've got to run with.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-77200587566198550132018-03-14T23:25:53.158-04:002018-03-14T23:25:53.158-04:00Oh, I thought he'd made a typo or something an...Oh, I thought he'd made a typo or something and was asking why I made U mage-rings. I misunderstood too. Yep, the card to match the challenge art is Reclaim the Rings. Sorry!Enziohttps://www.blogger.com/profile/10155129964324823831noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-52154780584378105022018-03-14T22:33:02.025-04:002018-03-14T22:33:02.025-04:00Jay, I think the art is intended for Reclaim, not ...Jay, I think the art is intended for Reclaim, not the Mage-Rings land. :)Inanimatehttps://www.blogger.com/profile/13739701478436262740noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-34502574984175624162018-03-14T13:46:05.544-04:002018-03-14T13:46:05.544-04:00Maybe. Possibly horizontal layout.Maybe. Possibly horizontal layout.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-52315223131523072122018-03-14T13:45:49.383-04:002018-03-14T13:45:49.383-04:00Enchantment - Race
At the beginning of your upkeep...Enchantment - Race<br />At the beginning of your upkeep, race an opponent (you each reveal a card from your hand or the top of your library. If the CMC of your revealed card is a number 2-4 that hasn't already been revealed and doesn't match your opponent's revealed card's CMC, you win the race and put a counter on ~)<br />When ~ has 3 counters on it, sacrifice it and it deals 5 damage to target creature and that creature's controller.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-33799207673471247552018-03-14T12:22:57.213-04:002018-03-14T12:22:57.213-04:00I took the Steamflogger Boss route. It is to be de...I took the <a rel="nofollow">Steamflogger Boss</a> route. It is to be determined by a future design team.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-15926066204487609502018-03-14T11:17:09.847-04:002018-03-14T11:17:09.847-04:00What does it mean to 'race'?What does it mean to 'race'?Inanimatehttps://www.blogger.com/profile/13739701478436262740noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-55018435590974800832018-03-14T10:05:27.623-04:002018-03-14T10:05:27.623-04:00That makes sense. You pay the cost as it ETB, mayb...That makes sense. You pay the cost as it ETB, maybe, so this gets you the card/land drop free, and then you pay the mana payment on entry? That could honestly work with this still at commonish.Pasteurhttps://www.blogger.com/profile/02058331124653341978noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-53938199394030515172018-03-14T09:23:56.463-04:002018-03-14T09:23:56.463-04:00I never actually thought too far long that axis ye...I never actually thought too far long that axis yet, Zachariah. I had in mind a set with a heavy emphasis on artificing and artifact creatures with activation costs. I recall that the common creature cycle in Kaladesh and the puzzleknot cycle were pretty useful in draft formats.<br /><br />But I'm not so much sure they constituted deck archetypes so much as useful tools to add into a deck. <br /><br />My back-up plan was to make Taj-Nar Wastes a sac land that required white mana and gives artifact creatures +1/+1 until the end of the turn, and making in part of a cycle of artifact-focused sac lands, one for each color.Larcenthttps://www.blogger.com/profile/02637510675812632748noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-85132437896807621292018-03-14T08:54:23.830-04:002018-03-14T08:54:23.830-04:00Racetrack Scouter 2U
Creature - Human Scout (C)
Wh...Racetrack Scouter 2U<br />Creature - Human Scout (C)<br />Whenever you would race an opponent, reveal two cards instead. You choose which one counts towards the race.<br />2/3zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-37199482833733667602018-03-13T23:09:30.809-04:002018-03-13T23:09:30.809-04:00I just made the two designs based on the basic lan...I just made the two designs based on the basic land art from Origins. I'm not sure how the lands would be organized outside of a single common cycle that is all colors, (which would be the etb tapped scry 1 tap for color, etv tapped so as not to be better than island and scry 1 as a minor upaide that works well in a deck that A) wants to play a long game, such as a ramp deck, and B) help support a "mage ring" deck whose goal is to get 3 rings out). <br /><br />I suppose I just felt mage-rings have an affinity for U because of Origins, but the one thats meant to be like a tron land could easily be colorless, if thats what you mean.<br /><br />I actually would like to see if I could find a recognizable mechanical gimmick to tie together some Mage-Rings as I feel just based on these two, perhaps they're too scattered. Deserts did a lot of stuff too I suppose but the iconic ones I think are the uncommon sacrifice cycle. Id want that sort of thing.Enziohttps://www.blogger.com/profile/10155129964324823831noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-53749453490798128892018-03-13T22:30:39.051-04:002018-03-13T22:30:39.051-04:00Yeah which I feel limiting it to birds would be a ...Yeah which I feel limiting it to birds would be a feel bad moment unless the set has some insane tribal bird spells.Doug Kenthttps://www.blogger.com/profile/11099708938705613144noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-69632139802053444242018-03-13T22:28:42.440-04:002018-03-13T22:28:42.440-04:00Well we also could include a lot of borderland ran...Well we also could include a lot of borderland ranger creatures. I feel the payoff needs to be there to make me to want to go there. I would love a wild nacatl power level creature at common. If I am getting a 2/2 or 3/3 for 1 then I could get excited. A 1/1 that makes people lose 1 life would not pull me to draft different named lands. Would evolving wilds and terramorphic expanse be in this set? With a cool name and the bonuses being big enough I can see it carrying a set.Doug Kenthttps://www.blogger.com/profile/11099708938705613144noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-64544387575561227332018-03-13T22:26:40.288-04:002018-03-13T22:26:40.288-04:00If we're assuming all colors have mage-rings, ...If we're assuming all colors have mage-rings, what makes this art the blue one?Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-83896248149862318452018-03-13T22:24:50.979-04:002018-03-13T22:24:50.979-04:00Out of context, "any color" feels strang...Out of context, "any color" feels strange for the (usually) explicitly colorless card type. But a set that was all about colored artifacts could certainly pull it off.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-1076272165428336472018-03-13T22:22:01.671-04:002018-03-13T22:22:01.671-04:00Which actually makes the extra-mana feel bad since...Which actually makes the extra-mana feel bad since you can't really use it.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-20815469419312397202018-03-13T22:21:21.730-04:002018-03-13T22:21:21.730-04:00I wonder if it's cool to push this mechanic fa...I wonder if it's cool to push this mechanic far enough that people play all five basic lands, and then start splashing for cards in all colors? Or how many nonbasic lands we can put in a set at common so they're not 'forced' to.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-91365605341482416142018-03-13T22:07:14.382-04:002018-03-13T22:07:14.382-04:00I think it might be more fun where it scales for e...I think it might be more fun where it scales for each land with a different type or something like discovery 4. If you control at least 4 lands with different names something.Doug Kenthttps://www.blogger.com/profile/11099708938705613144noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-8517036654557737582018-03-13T22:05:32.817-04:002018-03-13T22:05:32.817-04:00Maybe Formations are the incarnation of lands with...Maybe Formations are the incarnation of lands with mana costs.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-89238710793136408572018-03-13T21:38:35.128-04:002018-03-13T21:38:35.128-04:00I was assuming Formations would be an artifact typ...I was assuming Formations would be an artifact type, possibly something in the vehicle/equipment/fortification space -<br /> something that needs further enabling other permanents to make the free OTB less of a issue. But... that might still be too much at common, so perhaps the Locus way makes more sense.Pasteurhttps://www.blogger.com/profile/02058331124653341978noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-13812555798812183462018-03-13T21:32:46.091-04:002018-03-13T21:32:46.091-04:00There's comparisons to be made on Morbid and R...There's comparisons to be made on Morbid and Revolt and how specificity of an effect can make it more fun, but the greater point here is that it can much more enable different & unique draft decisions. Whereas with Landfall you might draft fetchlands slightly higher, (assuming this card/archetype is supported both with other payoffs and an enabling rarity distribution of lands), this can affect both your picks throughout the draft (do I prioritize another on or off-color land so I'm playing fewer redundant basics) as well as you deck creation after the fact (which color spells do I play to balance optimizing the lands I have drafted). I'd be looking to both Deserts and Snow-covered lands as places to start & improve upon for the format design.<br /><br />I have to cede the point that the flavor of the effect isn't the strongest point, but I do like pushing the idea of "empire" as a thoroughly black notion. On its face, there's the "it's a land mechanic & therefore green", but I think there's room to think outside that box. This effect at this cost is the easiest way I could find for an effect that could definitely be small and common but also worth drafting & building towards. Pasteurhttps://www.blogger.com/profile/02058331124653341978noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-69558831609307787112018-03-13T19:16:17.318-04:002018-03-13T19:16:17.318-04:00I loved the mechanic but then asked myself, why cr...I loved the mechanic but then asked myself, why create a worse landfall. The bonuses would need to be stronger to make up for that fact.Doug Kenthttps://www.blogger.com/profile/11099708938705613144noreply@blogger.com