tag:blogger.com,1999:blog-5479847193762153273.post3192483073223614426..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Eternal Analysis 008—NightfallUnknownnoreply@blogger.comBlogger6125tag:blogger.com,1999:blog-5479847193762153273.post-90184551983180167892018-11-18T10:14:22.674-05:002018-11-18T10:14:22.674-05:00That's hilarious. And cheap!
Maul is such a be...<a href="https://eternalwarcry.com/decks/details/oujDD6nS5Os/nightfall-maul" rel="nofollow">That</a>'s hilarious. And cheap!<br /><a href="https://eternalwarcry.com/cards/details/1004-16/maul" rel="nofollow">Maul</a> is such a beating.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-11144791021589268372018-11-17T20:55:23.892-05:002018-11-17T20:55:23.892-05:00There is a deck based on playing all nightfall car...There is a deck based on playing all nightfall cards and then hitting the enemy with maul for a ton of damage that sees some ranked play.<br /><br />https://eternalwarcry.com/decks/details/oujDD6nS5Os/nightfall-maulUnknownhttps://www.blogger.com/profile/01489810773796097479noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-36540715213019704282018-11-15T16:08:51.243-05:002018-11-15T16:08:51.243-05:00Good point. Lesson gets none of night's pacing...Good point. Lesson gets none of night's pacing.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-21858265330033937162018-11-15T16:06:47.257-05:002018-11-15T16:06:47.257-05:00Agreed.
I haven't seen any Night decks in the ...Agreed.<br />I haven't seen any Night decks in the Ranked room.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-69905615747377566152018-11-15T15:49:51.518-05:002018-11-15T15:49:51.518-05:00Night is more like Howling Mine than lesson. Lesso...Night is more like Howling Mine than lesson. Lesson gives you the cards immediately, which incentivizes storm-style gameplay, especially if you can kill your opponent before they get to use any of the cards they drew. Night rewards holding back some cards so you can keep the combo chain going, since multiple Nightfalls on the same turn are wasted, and "being Night" bonuses are a huge component in making the Night decks want to play as many Nightfall cards as they do.<br /><br />Eternal also has a lot more direct player damage than Magic: in addition to relic weapons, Fire has a lot of burn and Primal/Shadow each have a decent amount. The only place it feels really weird is Time, and I don't see a lot of Time Nightfall in Constructed.Jenesishttps://www.blogger.com/profile/05356037137564501914noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-54246814802610534862018-11-15T15:19:13.756-05:002018-11-15T15:19:13.756-05:00Night reads badly, but plays well. Sneaking it on...Night reads badly, but plays well. Sneaking it onto cards it blends in and almost becomes flavor text, I just have an extra card later, and so does my opponent, and I usually don't even notice. How often do I miss lethal because I fail to take into account the damage my opponent will take from Nightfall? More often than I should.<br /><br />I really like Nightfall in games vs the AI as well, because I can leverage my (I hope) significant skill advantage over the AI opponent by mitigating flood and screw, resulting in fewer losses. In ranked I tend to think Night hurts me more than helps because usually my opponent is playing a good deck, and I'm playing a deck that runs Caiphus (and probably even worse, cards to support Caiphus). Tommy Occhipintihttps://www.blogger.com/profile/13495646355536064735noreply@blogger.com