tag:blogger.com,1999:blog-5479847193762153273.post4319196135718307025..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: CCDD 112515—Runed…Unknownnoreply@blogger.comBlogger4125tag:blogger.com,1999:blog-5479847193762153273.post-7729915699168132422015-11-29T15:27:30.460-05:002015-11-29T15:27:30.460-05:00As a Spike, playing these cards is often going to ...As a Spike, playing these cards is often going to feel bad because helping my opponent could be a mistake. However, playing these can be cool in multiplayer or for different audiences.<br /><br />Parley in Conspiracy had a number of improvements on this. It was for a multiplayer set, so playing "group hug" cards can have good political usefulness. It also always made parley read very exciting, since the more non-land cards were revealed the better your card became. The randomness appeals perfectly to casual players. Zachhttps://www.blogger.com/profile/14318011531403551812noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-33062099221828473972015-11-26T18:29:00.402-05:002015-11-26T18:29:00.402-05:00There is nothing wrong with it being at a lower po...There is nothing wrong with it being at a lower power level than Omenspeaker...Tommy Occhipintihttps://www.blogger.com/profile/13495646355536064735noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-12723226113961591122015-11-26T09:47:53.428-05:002015-11-26T09:47:53.428-05:00Runed Sage looks strictly worse than Omenspeaker. ...Runed Sage looks strictly worse than Omenspeaker. Apart from that tiny dev quibble, yes, this looks like a solid mechanic. Reminds me of Parlay from <i>Conspiracy</i>. The approach there was that you (the controller) get the parlay benefits, but incidentally each player gets to draw a card as part of the effect.AlexChttps://www.blogger.com/profile/05674122775216494431noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-86267267930241695982015-11-26T06:12:40.392-05:002015-11-26T06:12:40.392-05:00The problem with these cards is the following: say...The problem with these cards is the following: say you have Runed Wanderer. You want to play a creature, but you don't need that land. There is a chance your opponent needs that land. So suddenly it becomes an incredible riskfactor. You could give your opponent suddenly increadible vallue. <br /><br />So this should fix that problem: "if you do, all (or just target) may do the same"<br /><br /><br />Lompe Luitenhttps://www.blogger.com/profile/00232072982510783952noreply@blogger.com