tag:blogger.com,1999:blog-5479847193762153273.post4621249387777194722..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Weekend Art Challenge 111513—leventepUnknownnoreply@blogger.comBlogger70125tag:blogger.com,1999:blog-5479847193762153273.post-2610341490045948962013-11-18T16:40:46.976-05:002013-11-18T16:40:46.976-05:00I think the flavor's better if he lets them th...I think the flavor's better if he lets them through if they've got the password. <br />"Deathtouch<br />Whenever one or more creatures attack you and/or planeswalkers you control, the attacking player names a card. Reveal your hand, if the named card is revealed this way, ~ can't block this turn."Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-69915802889160366142013-11-18T12:42:21.918-05:002013-11-18T12:42:21.918-05:00Cool. Probably a Nessian Courser or worse in most ...Cool. Probably a Nessian Courser or worse in most two-player games, but pretty insane when you drop it on the third turn of a Commander game. All things considered, that's not a bad place to be.lpaulsenhttps://www.blogger.com/profile/07772860908442278112noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-22967186880345049652013-11-18T12:35:35.037-05:002013-11-18T12:35:35.037-05:00Now that it works correctly, this is very cool and...Now that it works correctly, this is very cool and flavorful. Nice work!lpaulsenhttps://www.blogger.com/profile/07772860908442278112noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-81878715572058062642013-11-18T12:34:09.350-05:002013-11-18T12:34:09.350-05:00Final version:
Lost in the Spray 1U
Enchantment (...Final version:<br /><br />Lost in the Spray 1U<br />Enchantment (Rare)<br />U: Reveal a card from your hand at random. If it's an Island, you may exile it until end of turn and tap target creature.<br /><br />Fixes most of the issues that the previous version had. Not as strong now, so moved cost to 1U.lpaulsenhttps://www.blogger.com/profile/07772860908442278112noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-8417624364666900642013-11-18T09:17:11.621-05:002013-11-18T09:17:11.621-05:00Unstable Shapeshifter from tempest, not the same b...Unstable Shapeshifter from tempest, not the same but...TehWERRhttps://www.blogger.com/profile/05796150712853674684noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-58546667040036478222013-11-18T09:14:56.211-05:002013-11-18T09:14:56.211-05:00it seems everyone is using the hand as a source of...it seems everyone is using the hand as a source of randomness. I apologize for not being more inventive;TehWERRhttps://www.blogger.com/profile/05796150712853674684noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-75094206934724233282013-11-18T07:51:30.276-05:002013-11-18T07:51:30.276-05:00"At the beginning of each players upkeep, tha..."At the beginning of each players upkeep, that player exiles a card from their hand at random." instead?Anonymoushttps://www.blogger.com/profile/00635539352914988972noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-77127446241621895762013-11-18T03:06:41.847-05:002013-11-18T03:06:41.847-05:00Relaimer of the Wilds 1GG\
Creature-Avatar (R)
As ...Relaimer of the Wilds 1GG\<br />Creature-Avatar (R)<br />As CARDNAME enters the battlefield, each opponent reveals his or her hand. CARDNAME enters the battlefield with an additional +1/+1 counter on it for each nonland card revealed this way.<br />0/0Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-13494409216887086832013-11-18T02:42:04.678-05:002013-11-18T02:42:04.678-05:00From the color pie it seems that put a +1/+1 count...From the color pie it seems that put a +1/+1 counter on all creatures you control is white for some reason. White gets small boosts, green gets big ones etc etc. Anyhow. How about adding:<br /><br />i) when mystic oasis enters the battlefield and at the...<br /><br />and<br /><br />ii) Each player cannot choose the last chosen option.A.Charantonishttps://www.blogger.com/profile/14764287128554364197noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-62134626664229683082013-11-17T23:48:41.287-05:002013-11-17T23:48:41.287-05:00Reflector Mimic (Rare)
GU
Creature - Shapeshifter
...Reflector Mimic (Rare)<br />GU<br />Creature - Shapeshifter<br />0/1<br />Whenever a creature enters the battlefield under an opponent’s control, Reflector Mimic become a copy of that creature as long as its on the battlefield and gains this ability.<br />“What’s wrong? Don’t you like yourself?”Nich Graysonhttps://www.blogger.com/profile/08686832423418814443noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-68045279439115287532013-11-17T15:59:36.345-05:002013-11-17T15:59:36.345-05:00Let's make this one-sided in order to prevent ...Let's make this one-sided in order to prevent the game from locking up. It's still a pretty slow lock, either way.<br /><br />Memory Cascade (rare)<br />3UU<br />Enchantment<br />At the beginning of each opponent's upkeep, that player exiles the top card of his or her library.<br />Your opponents can't cast spells with the same name as cards exiled with CARDNAME.Anonymoushttps://www.blogger.com/profile/17647677781801914930noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-41172397010247804612013-11-17T14:11:14.849-05:002013-11-17T14:11:14.849-05:00Nice and wonky. No idea how it would play, but int...Nice and wonky. No idea how it would play, but interesting.<br /><br />Just to clean up in terms of templating, I'd do the following:<br />(Blue and green color indicators)<br />"At the beginning of your end step..."<br /><br />But otherwise cool.Anonymoushttps://www.blogger.com/profile/11393054869276886509noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-26137350166355858602013-11-17T14:08:52.255-05:002013-11-17T14:08:52.255-05:00I like all of those things:
Mystic Oasis
2GG
Ench...I like all of those things:<br /><br />Mystic Oasis<br />2GG<br />Enchantment (R)<br />At the beginning of each player's upkeep, that player chooses one - That player puts a +1/+1 counter on each creature he or she controls; or that player puts a 3/3 green Elemental creature token onto the battlefield; or that player gains 5 life.<br />Bathe in its waters and victory is assured.Anonymoushttps://www.blogger.com/profile/11393054869276886509noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-6231876366090843822013-11-17T12:26:52.977-05:002013-11-17T12:26:52.977-05:00Training Session W
Enchantment [U]
When CARDNAME e...Training Session W<br />Enchantment [U]<br />When CARDNAME enters the battle field exile target creature you control.<br />At the beginning of your upkeep reveal a card at random from your hand. If it is a creature card, sacrifice CARDNAME and return the exiled card to the battlefield with three +1/+1 counters on it.<br /><br />go meditate under a waterfall or something.TehWERRhttps://www.blogger.com/profile/05796150712853674684noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-36583578334617317912013-11-17T11:11:02.889-05:002013-11-17T11:11:02.889-05:00Waterfall Guardians
Land Creature - Human Warrior ...Waterfall Guardians<br />Land Creature - Human Warrior - Rare<br />Waterfall Guardians is blue and green.<br />As long as Waterfall Guardians is a land, it has "T: Add U or G to your mana pool."<br />At the end of your turn, as long as Waterfall Guardians is both a land and a creature, each player secretly chooses land or creature, then reveals their choice simultaneously. Waterfall Guardians loses all types not revealed this way.<br />2/2<br /><br />This is a weird, weird place this art led me.Anonymoushttps://www.blogger.com/profile/15941977219304581236noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-29998822448917769102013-11-17T05:46:58.715-05:002013-11-17T05:46:58.715-05:00I tried to not look the top of the library as per ...I tried to not look the top of the library as per instructions and limitations. I messed up with the wording however.<br /><br />Let's try again:<br /><br />Waterfall Guardian 1UB<br />Creature Human Soldier<br />Defender<br />Whenever CARDNAME blocks a creature, that creature's controller must name a card. You may reveal your hand. If you do and the named card is not revealed CARDNAME has deathtouch until end of turn.<br />1/7<br />Say the password and pass. Say anything else...A.Charantonishttps://www.blogger.com/profile/14764287128554364197noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-66012761595534710592013-11-16T23:48:46.262-05:002013-11-16T23:48:46.262-05:002G for 1/1 is about where I'd put this. Since ...2G for 1/1 is about where I'd put this. Since Ripple is pretty much Limited Exclusive, you want the commons be kinda unappealing so they can go 8th or 9th and get to the one player drafting them.Devin E. Greenhttps://www.blogger.com/profile/09216945116878064817noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-27927363790407841052013-11-16T23:43:09.725-05:002013-11-16T23:43:09.725-05:00This feels like a nice marriage between oldschool ...This feels like a nice marriage between oldschool Green and Newschool Green. Since your opponent(s) are always ahead of you in reaping the benefit I would certainly lower the cost. Making tokens is a good effect, but it doesn't fit the flavor of a mystical fountain as well. That makes me want to change the flavor to an oasis full of resources rather than change the effect.<br /><br />As a side-note it made me want to design "Form of the Jungle."Devin E. Greenhttps://www.blogger.com/profile/09216945116878064817noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-81422516961955404032013-11-16T23:36:29.510-05:002013-11-16T23:36:29.510-05:00100% agree. I stone didn't consider the potent...100% agree. I stone didn't consider the potential casting tug-o-war and will use the "During your turn" clause to solve it.<br /><br />I wanted it to affect the hand because that's a more palpable loss, and the card is meant to evoke the feel that the game is trapped at the center of a storm of nothingness. However, being able to just opt out also fails to evoke the flavor I was going for, so:<br /><br />Encroaching Nothingness 3 (Rare)<br />Enchantment<br />At the beginning of your upkeep, each player exiles a card from their hand at random. <br /><br />During each player's turn, that player may cast cards exiled with CARDNAME and may spend mana as if it were mana of any color to cast those cards.<br /><br />That card is actually printable, but I am now noticing that the person to your left probably never gets a chance to use the card. Any ideas on how bring everyone into the sub-game?<br />Devin E. Greenhttps://www.blogger.com/profile/09216945116878064817noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-67269072903438556292013-11-16T22:36:52.353-05:002013-11-16T22:36:52.353-05:00You mean Knowledge Pool?You mean Knowledge Pool?lpaulsenhttps://www.blogger.com/profile/07772860908442278112noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-91692390344316469382013-11-16T20:04:18.700-05:002013-11-16T20:04:18.700-05:00Sorry, I should have been more specific. What if i...Sorry, I should have been more specific. What if it exiles some amount of cards. Then, whenever someone cast a spell, they exile it and choose another card from exile to replace it.Anonymoushttps://www.blogger.com/profile/14773403569389449877noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-35211016861340223852013-11-16T18:52:16.105-05:002013-11-16T18:52:16.105-05:00Totally fair. I'd much rather you be harsh and...Totally fair. I'd much rather you be harsh and honest than lie to me and let my skills suffer because of it.<br /><br />MG is right though, the player choice was meant to be the uncertain outcome.<br /><br />I tweaked and tweaked and tweaked and tweaked and didn't take a step back to look at the whole card and it shows. I do like the "target opponent chooses one". What about:<br /><br />Invigorating Waterfall<br />3GGG<br />Enchantment (R)<br />At the beginning of each player's upkeep, that player chooses one - That player puts a +1/+1 counter on each creature he or she controls; or that player puts a 3/3 green Elemental creature token onto the battlefield; or that player gains 5 life.<br />Bathe in its waters and victory is assured.<br /><br />I hope this flavor matches better. The point is it's like a fountain of youth or strength or what-have-you. I'm not sure if this templating works in the rules, but the developers can figure that out.<br /><br />Alternatively, it could be "at the beginning of your upkeep choose: Each player blah blah blahs."Anonymoushttps://www.blogger.com/profile/11393054869276886509noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-70433874116305192752013-11-16T18:20:37.400-05:002013-11-16T18:20:37.400-05:00I like your solution, Mike (the first one-- the &#...I like your solution, Mike (the first one-- the 'out there' one is cool but a bit too hacky for my taste). "During each player's turn, that player may cast cards exiled with ~ and may spend mana as if it were mana of any color to cast those cards" solves all the problems I was worried about.lpaulsenhttps://www.blogger.com/profile/07772860908442278112noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-64667584401777197342013-11-16T18:15:26.093-05:002013-11-16T18:15:26.093-05:00I see. What if you could only tap down one creatur...I see. What if you could only tap down one creature per Island in your hand?<br /><br />Lost in the Spray 1UU<br />Enchantment (Rare)<br />U: Exile a card from your hand at random until end of turn. If an Island is exiled this way, you may tap target creature.<br /><br />I'm not sure that I like this design better-- it's quite a bit less random if you're able to activate it once per card in your hand, and it's quite feel-bad if you exile a spell you actually wanted to cast. But at least it doesn't provide unlimited tapping capability.lpaulsenhttps://www.blogger.com/profile/07772860908442278112noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-25484604704640309222013-11-16T18:00:08.866-05:002013-11-16T18:00:08.866-05:00White typically doesn't get card draw, so this...White typically doesn't get card draw, so this needs to be rare. Good way to reload from a board wipe if you're flooded out.Jenesishttps://www.blogger.com/profile/05356037137564501914noreply@blogger.com