tag:blogger.com,1999:blog-5479847193762153273.post479890785848632611..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Weekend Art Challenge 051713—StormOwlArtUnknownnoreply@blogger.comBlogger102125tag:blogger.com,1999:blog-5479847193762153273.post-29002035127990454542013-05-20T18:43:27.571-04:002013-05-20T18:43:27.571-04:00I think attaching Fog is actually a really neat id...I think attaching Fog is actually a really neat idea. Shuffling cards into your library is kind of like a Fog for mill decks in a way, if you think about it really abstractly. That'd be kind of a neat combination if the flavor supported it, or perhaps as a modular effect (which would support it being maindeckable).Anonymoushttps://www.blogger.com/profile/15941977219304581236noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-17897683308224351092013-05-20T18:38:03.309-04:002013-05-20T18:38:03.309-04:00I made the power/toughness 1/2 because I thought i...I made the power/toughness 1/2 because I thought it made sense with the flavor - she's supposed to be weaker without the tree's power backing her up.<br /><br />If overpowered, I'd rather add R or RG to the activation cost, which I certainly can see it meriting. 2 damage to a creature OR player is an awful lot. That said, it's a 4 drop that does nothing when it enters the battlefield and forces you to skip a draw before you get anything out of it.<br /><br />On that subject, if they have instant speed removal it's extremely feel-bad, which was my one regret with the design.<br /><br />And Jay, nail on head.Anonymoushttps://www.blogger.com/profile/15941977219304581236noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-26444376983382376652013-05-20T11:06:21.176-04:002013-05-20T11:06:21.176-04:00Yeah, I've really liked an awful lot of them.Yeah, I've really liked an awful lot of them.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-45538666437640672372013-05-20T08:51:22.463-04:002013-05-20T08:51:22.463-04:00Hexproof is unnecessary. That ability is definitel...Hexproof is unnecessary. That ability is definitely uncommon-worthy by itself.HavelockVhttps://www.blogger.com/profile/12698268009797139251noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-28571440389125838562013-05-20T03:33:53.458-04:002013-05-20T03:33:53.458-04:00The original one took some inspiration from Ether...The original one took some inspiration from Etherwrought Page.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-81310565878314453582013-05-20T03:22:32.843-04:002013-05-20T03:22:32.843-04:00Thanks for the critique. I was going more for a p...Thanks for the critique. I was going more for a poetic card as opposed to card that plays well. Don't really have the time or the skill to fix it right now though.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-30806715797818387592013-05-19T22:38:58.178-04:002013-05-19T22:38:58.178-04:00I like that quite a bit more.I like that quite a bit more.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-40882721374985416202013-05-19T22:11:45.478-04:002013-05-19T22:11:45.478-04:00Grove of Remembrance 2(U/R)
Enchantment
Whenever y...Grove of Remembrance 2(U/R)<br />Enchantment<br />Whenever you cast a creature spell, you may cast an instant or sorcery card from your graveyard with exactly the same mana cost as that creature spell without paying its mana cost. Exile that cards when it resolves.<br /><br />There could be another spell that costs 2(W/G) that lets you cast enchantments from the grave whenever you cast a creature with the same cost.Chahhttps://www.blogger.com/profile/15574587448667619081noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-53308815693949388612013-05-19T21:54:54.153-04:002013-05-19T21:54:54.153-04:00It could say "with the exact same mana cost&q...It could say "with the exact same mana cost" instead of "with the same color and converted mana cost." It might be harsh on players who want to build around cards with costs like 1GG, but it might look cleaner as a card that way. Chahhttps://www.blogger.com/profile/15574587448667619081noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-25341146659762164902013-05-19T21:51:50.498-04:002013-05-19T21:51:50.498-04:00About requiring both color and CMC as requirements...About requiring both color and CMC as requirements: I thought about the kind of decks you could build. Requiring only the same CMC means building mono-2-drop or mono-3-drop decks. Requiring only color means building mono-color decks. Both of those seemed less fun for deck design than picking a cost like 3R and building around that cost.<br /><br />It's like creating a linked Creature-Spell pair like [u]Muscle Burst[/u] and [c]Diligent Farmhand[/c] are linked, except that the cards that get linked up is different for each deck designer; you find your own pair of cards with costs that match up. Chahhttps://www.blogger.com/profile/15574587448667619081noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-51843764271876929942013-05-19T21:43:36.675-04:002013-05-19T21:43:36.675-04:00If it's a better restriction to hit just insta...If it's a better restriction to hit just instants and sorceries, that's fine, but should we change the effect just to make the color scheme of the cost look better?Chahhttps://www.blogger.com/profile/15574587448667619081noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-78566947450541650162013-05-19T17:29:01.710-04:002013-05-19T17:29:01.710-04:00:) I was very pleased to come up with this approac...:) I was very pleased to come up with this approach, as it fixes the environment, but without openly hosing mill. Or anything else -- mill targets _repeatedly_ more than other strategies, so against most decks, even burn decks, it's just a nice little bonus, but it can really scotch a mill deck, but is still interactive because the mill deck can find a way to kill it.<br /><br />Jules version is cool, a much better card that should really be printed.<br /><br />But for now, I prefer the lifeloss version, because it has a more direct effect. If mill deck has a 1/2 blocker and mills you once a turn, it can likely ride out the wave of 1/1s, but it can only absorb so much lifeloss.<br /><br />I think the lifeloss is ok in white in a "you can do this, but if you do, you have to pay the price" way (cf. extort), but I agree something else would be more widely accepted. I'm not sure what though.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-19260224685711370752013-05-19T12:51:03.479-04:002013-05-19T12:51:03.479-04:00If one wants to lose the cantrip, another option I...If one wants to lose the cantrip, another option I've toyed with is tying it to Gnaw to the Bone/Crypt Incursion-esque lifegain: <br /><br />Endless Melody 2G<br />Sorcery<br />Shuffle all creature cards in your graveyard into your library. Gain 3 life for each card shuffled into your library in this way. <br /><br />I wouldn't maindeck this, but a lot of newer players would, which would give mill decks a run for their money, and it is a potent sideboard option. Tommy Occhipintihttps://www.blogger.com/profile/13495646355536064735noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-85851924944400852412013-05-19T11:06:02.635-04:002013-05-19T11:06:02.635-04:00Nothing wrong with sorcery speed, but it really ch...Nothing wrong with sorcery speed, but it really changes what the card does. I miss the days when you could make cards like this as a one-off uncommon without worrying about NWO.Nich Graysonhttps://www.blogger.com/profile/08686832423418814443noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-91303200984499999842013-05-19T10:53:25.600-04:002013-05-19T10:53:25.600-04:00Honestly, it's to make her uncommon. A green b...Honestly, it's to make her uncommon. A green bear with a marginal ability (by itself) is common because white and black are getting vanilla 2/2s for 1C these days. I debated flash, but flash seems odd with an activated ability that only works from the graveyard, and combat abilities don't make a lot of sense on a utility creature.Anonymoushttps://www.blogger.com/profile/17647677781801914930noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-54451768457646185972013-05-19T10:24:04.054-04:002013-05-19T10:24:04.054-04:00White causing life loss is definitely weird.White causing life loss is definitely weird.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-84065116257039898632013-05-19T10:22:18.668-04:002013-05-19T10:22:18.668-04:00Could just hit sorceries and instants.Could just hit sorceries and instants.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-81189362933975200612013-05-19T10:21:24.414-04:002013-05-19T10:21:24.414-04:00Some options:
1—Remove the cantrip. Less maindecka...Some options:<br />1—Remove the cantrip. Less maindeckable, but still playable at times. More focused.<br />2—Draw before you shuffle. Less exciting, but still value. I'd actually cost this at 1G. It's worth playing at that cost, just not as often/automatically.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-60505610873344242852013-05-19T10:17:13.638-04:002013-05-19T10:17:13.638-04:00What is the hexproof even for?What is the hexproof even for?Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-59407945940635732332013-05-19T00:26:43.113-04:002013-05-19T00:26:43.113-04:00Which is interesting because if you're running...Which is interesting because if you're running a mill deck you don't want this creature dead to begin with because you don't want to deal with it in the graveyard. The 0/5 wall is really the ideal counter for Dusk Minstrel.Anonymoushttps://www.blogger.com/profile/17647677781801914930noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-36476765627021153892013-05-19T00:18:02.791-04:002013-05-19T00:18:02.791-04:00As an alternate punishment, how about giving you c...As an alternate punishment, how about giving you creatures. It can be flavored as hiring more bodyguards after someone tries to assassinate you.<br /><br />Head of Security 1W<br />Creature-Human Soldier<br />Whenever you become the target of a spell or ability an opponent controls, put a 1/1 white Soldier creature token onto the battlefield.<br />2/1Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-44428147733430270732013-05-19T00:15:14.789-04:002013-05-19T00:15:14.789-04:00Agree with Jay. Also, I don't think this can e...Agree with Jay. Also, I don't think this can exist at uncommon without a preposterously high resurrection cost because making your creatures on the battlefield unkillable makes for unfun games of limited.Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-791271046296340562013-05-19T00:13:31.755-04:002013-05-19T00:13:31.755-04:00That's been my takeaway as well.That's been my takeaway as well.Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-44021857521263749862013-05-19T00:12:10.235-04:002013-05-19T00:12:10.235-04:00Creatures that deal amounts of damage different fr...Creatures that deal amounts of damage different from their power always feel really weird. It might be justified to make the costing work, but given that I'm pretty sure this is way overpowered as is, it should be fine to cost it higher and add a second point of power. For comparison, Arc Mage was a strong card. http://magiccards.info/ne/en/77.htmlJuleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-72168102710126581662013-05-19T00:06:49.610-04:002013-05-19T00:06:49.610-04:00I agree on the dual requirements thing, but disagr...I agree on the dual requirements thing, but disagree about the color. This card can't exist in purely U/R because it can return enchantments (and Planeswalkers/Colored artifacts, but that seems less relevant). It doesn't feel terribly green to recast them directly, hence the U/R, but Green could do the same via Regrowth and mana generation.Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.com