tag:blogger.com,1999:blog-5479847193762153273.post5907442620794916139..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: CCDD 100616—Kern, Silver ButlerUnknownnoreply@blogger.comBlogger11125tag:blogger.com,1999:blog-5479847193762153273.post-41328768584431280802016-10-06T19:38:34.384-04:002016-10-06T19:38:34.384-04:00Good argument and alternative. Like it.Good argument and alternative. Like it.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-68888222493571711612016-10-06T19:35:10.795-04:002016-10-06T19:35:10.795-04:001G seems a good cost for this. G or 2 or 1G seem g...1G seems a good cost for this. G or 2 or 1G seem good activations.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-31986934965199201702016-10-06T18:51:10.897-04:002016-10-06T18:51:10.897-04:00I feel like I've just never had a good grasp o...I feel like I've just never had a good grasp on when they're appropriate or what they're good for. It's like a coin flip?droqenhttps://www.blogger.com/profile/08860172898365406291noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-90872806251962456662016-10-06T18:31:49.998-04:002016-10-06T18:31:49.998-04:00Opening hand abilities break the color pie and nor...Opening hand abilities break the color pie and normal mana cost restrictions of Magic. That /might/ be fine in a set like New Phyrexia where those transgressions are the norm, although that set isn't the best guideWobbleshttps://www.blogger.com/profile/11494097707732649864noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-11134533835779038672016-10-06T18:09:29.563-04:002016-10-06T18:09:29.563-04:00Feels too powerful, but maybe it's actually ok...Feels too powerful, but maybe it's actually okay? I like the Rogue flavour a lot. ... also it's weird that the exiling isn't an additional cost, but I guess it works out fine, haha<br /><br />I'm with you on opening hand stuff, though. It's always felt kind of like a weird mechanic to medroqenhttps://www.blogger.com/profile/08860172898365406291noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-42603545109430654492016-10-06T18:05:29.742-04:002016-10-06T18:05:29.742-04:00{1}{G}? match the casting cost?
could see somethin...{1}{G}? match the casting cost?<br />could see something like {G} casting cost for a 1/1 with {2} activation cost, too..droqenhttps://www.blogger.com/profile/08860172898365406291noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-80601739204384911112016-10-06T17:47:52.961-04:002016-10-06T17:47:52.961-04:00I'm not a big fan of cards that do things from...I'm not a big fan of cards that do things from opening hands. Early drops accomplish the same thing while sticking to the "rules" of magic.<br /><br />Smugglers' Will R<br />Enchantment (C)<br />When Smugglers' Will enters the battlefield, exile two card from your hand. If you do, draw two cards.<br />When a rogue you control dies, sacrifice Smugglers Will and return those cards to your hand.<br /> Wobbleshttps://www.blogger.com/profile/11494097707732649864noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-71877809674104943162016-10-06T16:06:07.398-04:002016-10-06T16:06:07.398-04:00Yeah. I shorthanded the templating. Designer prero...Yeah. I shorthanded the templating. Designer prerogative.<br /><br />Land Friend is sweet, though I'd put a mana cost on its activation.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-51484791764669448662016-10-06T16:00:44.486-04:002016-10-06T16:00:44.486-04:00Doesn't work as written; a card doesn't ha...Doesn't work as written; a card doesn't have 'memory' outside of zones, so this guy can't remember what he exiled.<br /><br />'return any cards exiled by cards named Kern, Silver Butler' kinda works, and probably doesn't cause too many problems.<br /><br />I think a nice keyword could be "Cyxle * (You may exile * from your hand. If you do, draw a card.)"<br /><br />Land Friend {1}{G}<br />Creature -- Elf<br />When ~ enters the battlefield, you may cyxle a land card. (To cyxle, exile a land card from your hand. If you do, draw a card.)<br />{T}: Put a land cyxled by ~ onto the battlefield.<br />1/2<br /><br />and then, I dunno...<br /><br />Kern, Silver Butler {5}<br />Artifact Creature - Construct<br />If this card is in your opening hand, you may reveal it to cyxle 2 cards that cost 5 or more. (Exile 2 cards that cost 5 or more from your hand. If you do, draw a card.)<br />When ~ dies, return target cyxled card you own to your hand.droqenhttps://www.blogger.com/profile/08860172898365406291noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-12931043687152183252016-10-06T14:33:11.321-04:002016-10-06T14:33:11.321-04:00It's not important to the design that you can ...It's not important to the design that you can exile Kern to himself. Can fix that with numbers or add "other".Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-56155102904676667222016-10-06T13:50:43.315-04:002016-10-06T13:50:43.315-04:00So you *can* exile Kern and never get the two card...So you *can* exile Kern and never get the two cards back, or wait to cast him and eventually get them back when it dies? It's a neat twist, but I think hard to grok the second line at first.Pasteurhttps://www.blogger.com/profile/02058331124653341978noreply@blogger.com