tag:blogger.com,1999:blog-5479847193762153273.post6650236244217626400..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Weekend Art Challenge 031513—SephirothUnknownnoreply@blogger.comBlogger102125tag:blogger.com,1999:blog-5479847193762153273.post-32724672342383410762013-03-18T13:08:07.198-04:002013-03-18T13:08:07.198-04:00Any feedback is welcome, if I am not too late.Any feedback is welcome, if I am not too late.A.Charantonishttps://www.blogger.com/profile/14764287128554364197noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-38515124458534222552013-03-18T13:06:36.527-04:002013-03-18T13:06:36.527-04:00Bast the Soul-eater - 2BB
Legendary Creature - C...Bast the Soul-eater - 2BB<br />Legendary Creature - Cat Demi-God<br />First Strike<br />Whenever a creature is put in a graveyard from anywhere, put a +1/+1 counter on Bast the Soul-eater.<br />Grandeur — Discard another card named Bast the Soul-eater: return X creatures from any graveyards into play, where X is the number of +1/+1 counters on Bast the Soul-eater.<br />3/3A.Charantonishttps://www.blogger.com/profile/14764287128554364197noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-81553916840383851842013-03-18T12:31:23.812-04:002013-03-18T12:31:23.812-04:00I was really mainly looking for Sacred Cat to be a...I was really mainly looking for Sacred Cat to be a flavour example of why common revere creatures wouldn't seem out of place (i.e. why do all my creature starts worshiping any old common animal) but I get your point about large white creatures. If we switched it round the color wheel it could work. Blue and Black can get one large creature as long is it's not over costed (unlikely to be a problem here) and green wont be a problem. <br /><br />No ones saying lock Revere or Venerate in stone; just whether there are cards that can exist at common, without feeling overpowered, off flavour or over complicated. We'll need some more mechanics ideas and if it turns out that they test badly then revere's out, but it feels similar evolve except without the swinginess. If I draw revere early I can hold onto it and play it out later in the game (if possible). Imagine a possible rare:<br /><br />Fathom Deity (rare)<br />2UG<br />Revere 5 - Tap up to 5 untapped creatures you control, they don't untap during their next untap step, ~ gain a +1/+1 counter for each creature tapped this way.<br />When ~ enters the battlefield draw cards equal to it's power.<br />1/1<br /><br />I open this in my first draft pack it makes me want to play revere in my deck which gives me more a reason to play common revere cards which admittedly aren't that exciting but still decent. There's a lot of questions over the mechanic and clearly it isn't going to appeal to all players but then again what mechanic has? <br /><br />Also I still think the only reason scavenge took heat was the fact it wasn't as awesome as Dredge but I think RTR sales suggest it wasn't too big a turn off for players.Antny223https://www.blogger.com/profile/15428604357908431118noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-32995001782059288912013-03-18T10:25:41.155-04:002013-03-18T10:25:41.155-04:00And if it's not too late, one final tweak:
Em...And if it's not too late, one final tweak:<br /><br />Embalmed Leonin (common)<br />1B<br />Creature - Cat Zombie<br />3/1<br />Embalmed Leonin can't block unless you exile a creature card from your graveyard.<br /><br />---<br /><br />2/2 for B with the new drawback is just a little more than I'm comfortable with, Diregraf Ghoul aside. But a zombified Blade of the Sixth Pride makes quite a bit of sense and is still quite aggressive for black.Alex Spaldinghttps://www.blogger.com/profile/03747145070824848773noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-89478265146699902232013-03-18T08:15:53.005-04:002013-03-18T08:15:53.005-04:00Some thoughts:
* I believe the mechanic has more...Some thoughts:<br /><br />* I believe the mechanic has more potential than just a rare cycle. It doesn't have to be pushed to rare just because it doesn't fit at common. The set could be designed so that a disproportionate large number of uncommons have it.<br /><br />* Maybe only creatures with less power/toughness than the revere guy can tap or less CMC.<br /><br />The less power restriction opens up the possibility of a common 2/1 revere creature. It also makes you think more about the deck type you're drafting (a la Evolve). After you take a few revere beaters, suddenly those zero and one-power creatures become more interesting. <br /><br />A problem is that a revere creature with lots of counters probably won't be able to revere the next revere creature you play. If this ANTISYNERGY is too much of an issue, you could go with the Evolve template and allow you to tap creatures with less power OR toughness, which opens up a more possibilities.<br /><br />Using CMC might be a little complicated for common, but it opens up tokens as a good source of tappers. On the other hand, it discourages aggressively-costed revere creatures. <br />epricqhttps://www.blogger.com/profile/14947653713095254230noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-24794345394561626652013-03-18T06:28:40.163-04:002013-03-18T06:28:40.163-04:00Also, normally, I'd have a beef with so much r...Also, normally, I'd have a beef with so much red in the art for a black card - but relating the blood theme makes the red feel less like it should belong on a red card.bradleyrosehttps://www.blogger.com/profile/05284973109981113059noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-75430258851256020992013-03-18T06:12:11.047-04:002013-03-18T06:12:11.047-04:00Kerl, the Bloodworship 3BB
Legendary Creature - Ca...Kerl, the Bloodworship 3BB<br />Legendary Creature - Cat Cleric<br />1/2<br />Lifelink<br />At the beginning of your upkeep, put a -1/-1 counter on target creature you control.<br />CARDNAME gets +2/+2 for each -1/-1 counter on creatures you control.<br /><br />It is intentional that you are able to put a -1/-1 counter on Kerl. The player has a choice to bleed their own creatures for maximum bonus (as long as they stay alive) or have Kerl hurt herself for a safer, more diminished bonus.<br /><br />Kerl wants her followers to keep following her and bleeding, but she wants them alive to be able to keep bleeding for her. This is reflected in how the gameplay turns out: you don't want your bleeders to bleed themselves to death, stopping the bleeding. So you play more creatures to ensure awesomeness.<br /><br />bradleyrosehttps://www.blogger.com/profile/05284973109981113059noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-68953476853803596222013-03-18T00:23:42.980-04:002013-03-18T00:23:42.980-04:00As per the problem Jenesis pointed out, the wordin...As per the problem Jenesis pointed out, the wording you're looking for is:<br />At the end of each end step, if ~ is on the battlefield, each opponent loses life equal to the number of creatures that died this turn. You gain life equal to the number of creatures that died this turn.<br /><br />(The other wording is easy to misinterpret as being equal to the life loss).<br />Other notes include that referencing a color that the card isn't in its name is probably a bad idea. Also I'm not sure that this is the best sacrifice effect for the card, as it leaves you unthreatened even if they do have removal. What if just made players lose life?Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-24610715509463252762013-03-18T00:18:23.006-04:002013-03-18T00:18:23.006-04:00My thoughts on Revere are pretty much the same a J...My thoughts on Revere are pretty much the same a Jay's.<br />On Venerate: I imagine some good game play, but I think this version is significantly less exciting than Revere, and given that low excitement was already an issue, I doubt it can support a major set theme.Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-51167223507519628272013-03-18T00:06:44.080-04:002013-03-18T00:06:44.080-04:00The second version seems like a lot more fun to pl...The second version seems like a lot more fun to play. I kind of like the idea of having a cycle of rare/mythic (both?) gods that each want you to do different things for them and you curry divine favor by doing so.Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-44389516733240791832013-03-18T00:00:38.343-04:002013-03-18T00:00:38.343-04:00By not giving up spellcasting I meant that if you&...By not giving up spellcasting I meant that if you're on the attack and they don't make any blocks to get things killed in combat, you haven't wasted any mana, you can spend it main phase 2. (The same reason our green land was problematic for M13).<br /><br />On triggering for both players' creatures, I imagined it as a vast political game, the players representing the "parties," but anyone can take over a vacated office.<br /><br />For multiple creatures triggering off the same death, it could be equivalent to a parent dying and splitting their belongings among their descendants. In some places a king's death meant one country became three or four.<br /><br />That said, if the flavor FEELS weird, it doesn't really matter whether or not I can justify it. Does anyone else have opinions on the matter?<br /><br />As for static Usurp, I think it reads less excitingly, and I was trying to maximize that aspect because I don't think it's a trigger that immediately jumps out as awesome. That said, gameplay comes first, so I'd switch it if we found any improvement on that front. I'm not sure how to balance the easiness/coolness scale.<br /><br />Thanks for the feedback, Jay!Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-61934950409476114952013-03-17T23:38:05.278-04:002013-03-17T23:38:05.278-04:00Why? This arts focus isn't on the moon, it'...Why? This arts focus isn't on the moon, it's on the crazy Egyptian cat mummy lady in the foreground. She happens to be standing in front of a red background, but it's not changing anythings color.Wobbleshttps://www.blogger.com/profile/11494097707732649864noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-39900256390385653112013-03-17T22:00:08.618-04:002013-03-17T22:00:08.618-04:00And to make the design a bit more unique, and bit ...And to make the design a bit more unique, and bit more flavorful:<br /><br />Embalmed Leonin (uncommon)<br />B<br />Creature - Cat Zombie<br />2/2<br />Embalmed Leonin can't block unless you exile a creature card from your graveyard.<br /><br />----<br /><br />Much better, I think. Now she won't block for you unless you "feed" her first. And it coincidentally reminds me of the Delve mechanic, which is perfect for the setting and definitely fits a "greed" theme perfectly.Alex Spaldinghttps://www.blogger.com/profile/03747145070824848773noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-91676629570272672402013-03-17T21:51:45.111-04:002013-03-17T21:51:45.111-04:00Have we had confirmation that the Mirran leonin or...Have we had confirmation that the Mirran leonin originated on Naya? The nacatl have much more varied appearances than the Mirrans, who have a much more uniform and lion-like coloration.<br /><br />Regardless, for the time being, "leonin" is the general term for the species, with more specific populations having other names like "nacatl." And I don't see why "leonin" wouldn't be a perfectly appropriate term for a populatin of cat-people on a plane inspired by Egypt (or Northern Africa, more generally). There could certainly be a more specific regional term as well, as mentioned.<br /><br />As for flavor, I went with the assumption that a zombified leonin would be more feral and predatory than the typical living member of the species (which often have strong cultural themes of honor and dignity, presumably on this plane as well). The sapient portion of the creature's soul is gone, leaving only the bestial id to be enslaved. As such, it revels in its bloodlust until it can be sated by, well, enough "meat."<br /><br />It's not exactly a top-down design, but when I looked at the picture, "small, aggressive black creature" is what I immediately thought of, and so that's what I went with.Alex Spaldinghttps://www.blogger.com/profile/03747145070824848773noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-25987851521494538222013-03-17T21:11:36.038-04:002013-03-17T21:11:36.038-04:00This card is screaming to either be a Blood Moon r...This card is screaming to either be a Blood Moon reprint or something that cares about red. I thought a pyrohemia variant might work. <br /><br />Very Johnny card. Rewards you for having many red permanents, but if they're creatures, as they typically would be, wouldn't survive very long.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-89805779933251781682013-03-17T21:08:45.969-04:002013-03-17T21:08:45.969-04:00Alternative enchantment. Suggests a cycle of color...Alternative enchantment. Suggests a cycle of color hosing "plagues" (passover is around the corner) that don't call out a particular color. This hates on Azorius, and while hating on flying is more green than red, the not blocking thing justifies red here. Other cards in the cycle? I'll try the white one quickly.<br /><br />Plague of Ineffective Spellcasting - 1W<br />Enchantment - Uncommon<br />Whenever a creature you control is targeted by an instant or sorcery spell controlled by an opponent the first time this turn, regenerate that creature.<br /><br />zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-12845352972202927942013-03-17T20:58:35.756-04:002013-03-17T20:58:35.756-04:00Plague of the Scorched Heavens 1R
Enchantment - Un...Plague of the Scorched Heavens 1R<br />Enchantment - Uncommon<br />Creatures with flying cannot block.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-86951734223479922792013-03-17T20:53:57.092-04:002013-03-17T20:53:57.092-04:00Crimson Sky - RRR
Enchantment - Rare
At the beginn...Crimson Sky - RRR<br />Enchantment - Rare<br />At the beginning of your upkeep, ~ deals X damage to each creature and player, where X is equal to the number of red permanents you control.<br />R: Target permanent becomes red until end of turn.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-23300953338000314622013-03-17T16:21:46.988-04:002013-03-17T16:21:46.988-04:00Yeah, it's really hard to make Common Revere c...Yeah, it's really hard to make Common Revere cards, even if the growth is bounded (i.e., Revere 3, you may tap three untapped creatures...). Branching out to other effects besides +1/+1 counters helps a little bit, but there aren't that many effects you can reasonably put on a common (life gain, pump... maybe mana?), and it starts to feel less like a lord gaining power from their people.<br /><br />We could flip the keyword, putting it on those who do the revering, instead of the lords, and just have a cycle of cards like Priestess of Bast at Rare. The flavor here is a bit weird though-- these guys will worship just about anything.<br /><br />Worshipper W<br />Creature (C)<br />Venerate (Whenever a creature enters the battlefield under your control, you may tap this. If you do, that creature enters the battlefield with a +1/+1 counter.)<br />1/1<br />James Bartolottihttps://www.blogger.com/profile/14429344295256063879noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-78755741420546518002013-03-17T15:52:10.832-04:002013-03-17T15:52:10.832-04:00Oops, yes, thank you.
And yes, count the first on...Oops, yes, thank you.<br /><br />And yes, count the first one, sorry, I got carried away.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-36815747455059967932013-03-17T15:31:19.213-04:002013-03-17T15:31:19.213-04:00Not necessarily overpowered, but definitely out of...Not necessarily overpowered, but definitely out of color pie. White simply shouldn't get a 4/4 (or 5/5 or 6/6) at common.<br /><br />Also, I don't think players are going to get excited about a 1/1 for WW, let alone 1WW. Keywords are supposed to market the set. Remember all the hate Scavenge got for cards like Drudge Beetle because they didn't look sexy enough?HavelockVhttps://www.blogger.com/profile/12698268009797139251noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-37258567018804639112013-03-17T13:23:05.514-04:002013-03-17T13:23:05.514-04:00Lol, as I was typing this up I was wavering betwee...Lol, as I was typing this up I was wavering between 1WW and WW for Sacred Cat for quite a while. Seems Evan was thinking the same thing. Great minds, eh.Antny223https://www.blogger.com/profile/15428604357908431118noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-73393726123126693502013-03-17T13:21:53.951-04:002013-03-17T13:21:53.951-04:00In ancient Egypt plenty of minor deities or figure...In ancient Egypt plenty of minor deities or figures were worshiped as divine. Consider the following:<br /><br />Sacred Cat 1WW <br />Creature - Cat (C)<br />Revere (Put a +1/+1 counter on this for each creature you tap as this enters the battlefield.)<br />1/1<br /><br />How big this gets will really depend on the environment and how easy it is to get tokens into play or small creatures into play, but dedicated revere decks would focus on weenies early on before slamming down their Revere creatures. It wont single handedly sell the set like transform cards but it could be one main archetype for limited and that will count for something.Antny223https://www.blogger.com/profile/15428604357908431118noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-87259564339649362532013-03-17T13:13:33.229-04:002013-03-17T13:13:33.229-04:00Is WW, 1/1, Revere really too good on a common cre...Is WW, 1/1, Revere really too good on a common creature?Anonymoushttps://www.blogger.com/profile/17647677781801914930noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-73903049039441152882013-03-17T13:12:36.180-04:002013-03-17T13:12:36.180-04:00You can have a rare cycle without keywording. See ...You can have a rare cycle without keywording. See Primordials from Gatecrash.Anonymoushttps://www.blogger.com/profile/17647677781801914930noreply@blogger.com