tag:blogger.com,1999:blog-5479847193762153273.post7245043871341033258..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Weekend Design Challenge Review - OG Weatherlight RemixUnknownnoreply@blogger.comBlogger14125tag:blogger.com,1999:blog-5479847193762153273.post-73597712000691776292018-04-27T02:19:51.369-04:002018-04-27T02:19:51.369-04:00There's actually a few things I really dislike...There's actually a few things I really dislike about it, which is why I decided to remix it!<br /><br />One, why does she care about enchantments? Rayne does, but Hanna specifically left the Tolarian Academy because she wanted to study artifacts.<br /><br />Two, I've considered building her for EDH, but repeatable recursion tends to lead to some very boring games where the "correct play" is just to play the same card over and over. (She even goes infinite with Mindslaver without the help of any other specific cards!) Part of what I wanted to do with this remix was avoid getting artifacts back from the 'yard. From the library, fine, but once they're dead they should stay dead.<br /><br />I tried a few ideas but they all seemed too cutesy and not "wow" enough. Eventually I just decided to double down on "go and get the artifacts." Trinket Mage, eat your heart out:<br /><br />Hanna, Ship's Navigator 2WU<br />Legendary Creature - Human Artificer (M)<br />When Hanna, Ship's Navigator enters the battlefield, you may search your library for an artifact card, reveal it, put it into your hand, then shuffle your library.<br />WU: Exile Hanna. Return it to the battlefield at the beginning of the next end step.<br />2/2<br /><br />No idea how good she'd be in draft, though she does survive combat really well - if there's an artifact theme she should suffice as a build-around draw engine.Jenesishttps://www.blogger.com/profile/05356037137564501914noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-26895573124913741762018-04-25T01:06:22.259-04:002018-04-25T01:06:22.259-04:00Agreed, appreciate the extra prompt!
Commander Gr...Agreed, appreciate the extra prompt!<br /><br />Commander Greven il-Vec (rare)<br />4BB<br />Legendary Creature - Human Warrior<br />{1}, sacrifice a creature: CARDNAME gains indestructible until end of turn.<br />{R}: CARDNAME gets +1/-1 until end of turn.<br />5/5<br /><br />Works well with the above Vhati as he can Diabolic Edict Vhati once he's tired of him. The +1/-1 also ensures Greven's death could buff Vhati even when Vhati is a 5/5 & becoming more useful than Greven himself. A lot of the cards portraying Greven also show Volrath messing with his spine, which looks like flowstone to me.Zachhttps://www.blogger.com/profile/14318011531403551812noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-77594692615145816922018-04-24T20:32:49.212-04:002018-04-24T20:32:49.212-04:00This "homework" is neat
Orim Samite Hea...This "homework" is neat<br /><br />Orim Samite Healer 1WW<br />Creature- Human Cleric<br />Flash<br />When Orim Samite healer enters the battlefield whenever a creature you control would be dealt or deal damage instead exile that creature, return it to the battlefield at the beginning of the next end step.<br />UT: target creature gets +0/+3<br />0/3bobbbyyyhttps://www.blogger.com/profile/13839703000104330244noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-53119309023413566832018-04-24T16:47:38.770-04:002018-04-24T16:47:38.770-04:00I am also not sure why I put the second ability on...I am also not sure why I put the second ability on there. I was afraid I would break something. That ability isn't very modern though, it's very much of its time. Here is an idea to fix it to a partial upside / neutral ability.<br /><br />Change the second ability to:<br /><br />Whenever an instant or sorcery card would be put into your graveyard from anywhere, shuffle it into your library instead.<br /><br />***<br /><br />That's potentially a lot of shuffling, but it's on a rare. It doesn't play nice with Flashback, but it's kind of a Super-Buyback. If you don't have mana to Buyback stuff early, don't worry. You don't "lose" your spell forever. You could still draw it back later on. Granted, it's a really small benefit for a toolbox style deck or to a new player who might feel bad for "losing" a spell.Moonfolklorehttps://www.blogger.com/profile/16561371498676469490noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-38213066167389988982018-04-24T16:35:42.602-04:002018-04-24T16:35:42.602-04:00In retrospect, granting Buyback makes less sense i...In retrospect, granting Buyback makes less sense in a block where a bunch of stuff already has Buyback than it would as a one-of in a set like Khans or in a supplemental product. Doing something with Shadow might fit Ertai's flavor better (which I do not know super well).Moonfolklorehttps://www.blogger.com/profile/16561371498676469490noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-22718737956571383212018-04-24T16:29:25.002-04:002018-04-24T16:29:25.002-04:00I like the idea of including related "homewor...I like the idea of including related "homework" to riff of designs. I like the idea especially of tackling other's as sort of a group design excercise.<br /><br />I realized something about the two designs I submitted and why I did the first design. I don't think I realized exactly at the time, but on reflecting about the questioning of lifelink's necessity I came to understand why I did the first design. I was going for a specific play pattern. I wanted the card to function by itself, but for it to get supercharged if you played outside lifegain. The attached mana cost makes it hard to get lots of creatures off it st once if you play lifegain. Basically a build around for lifegain that encouraged lots of lifegain triggers, inspired by my love of Karlov of the Ghost Council. I agree that the flavor of the iteration posted is a little better. I wonder if there's a good way to combine the two.<br /><br />On that note, Karlov flavors my related submission, at least in terms of possible usage.<br /><br />Orim's Potion {W}<br />Instant (C)<br />Target creature gains indestructible until end of turn. You gain 4 life.Enziohttps://www.blogger.com/profile/10155129964324823831noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-83768281070167141512018-04-24T10:55:56.791-04:002018-04-24T10:55:56.791-04:00Yeah, her actual card is one of those instances wh...Yeah, her actual card is one of those instances where the mechanical representation (reanimating artifacts and enchantments) matches flavor, modern design standards, and isn't completely awful. Hard to remix that particular one.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-58986007891101097682018-04-24T02:07:44.989-04:002018-04-24T02:07:44.989-04:00True, but a highly enfranchised player / designer ...True, but a highly enfranchised player / designer reads the card and misses a major function of it, that's a super strong data point too!<br /><br />I'll play with it a bit, plus think about some Takara stuff (e.g. remind myself who Takara is).SilverJesuhttps://www.blogger.com/profile/12610380780481158516noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-37935111291583848202018-04-24T01:50:50.393-04:002018-04-24T01:50:50.393-04:00Reading the card explains the card. My bad. That d...Reading the card explains the card. My bad. That definitely works as a reasonable drawback to donate to an opponent.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-35037156328462248132018-04-24T00:00:59.125-04:002018-04-24T00:00:59.125-04:00Thanks for the feedback!
Re: Starke -- I'm wo...Thanks for the feedback!<br /><br />Re: Starke -- I'm wondering if it's clear that, if you control him, you HAVE to sacrifice another tapped creature at your end step if you have one?SilverJesuhttps://www.blogger.com/profile/12610380780481158516noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-54352478678581856242018-04-23T22:37:50.045-04:002018-04-23T22:37:50.045-04:00Multani, Maro-Sorcerer 3GG
Legendary Creature - El...Multani, Maro-Sorcerer 3GG<br />Legendary Creature - Elemental (R)<br />1G, T, Discard a creature card: Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield, all creature cards revealed this way into your hand, and the rest on the bottom of your library in a random order.<br />4/4<br /><br />Changing the Multani design to mono green while maintaining the spirit of the card is pretty tough, since both of its current effects require blue. This is definitely a bit of a stretch, but its effect and cycling are both card filtering, so there you go.<br /><br />I considered having Multani's power and toughness be equal to the number of lands you control so both versions would have a form of incremental growth, but it just seemed to make the card more complicated for very little benefit. rkohn1357https://www.blogger.com/profile/13571769648433004272noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-30852121172748278652018-04-23T22:34:08.876-04:002018-04-23T22:34:08.876-04:00Yes, Hanna was supposed to be 2/3. Not sure how I ...Yes, Hanna was supposed to be 2/3. Not sure how I missed that. The second ability would have been regenerate, referencing her flavor as a mechanic - she spends a good deal of the story trying to repair the Weatherlight, except that it's not supported by current design philosophy, so indestructible it is. I specifically didn't want her to be able to make attacking creatures indestructible. It does read a little weirdly.<br /><br />Will post thoughts on the homework in a few.Jenesishttps://www.blogger.com/profile/05356037137564501914noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-85315121564609757812018-04-23T22:01:27.394-04:002018-04-23T22:01:27.394-04:00"Gerrard must be one of those creatures."..."Gerrard must be one of <i>those</i> creatures."--Weatherlight gossipJay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-8257355817224712242018-04-23T21:05:25.968-04:002018-04-23T21:05:25.968-04:00I did mean for Squee's second ability to work ...I did mean for Squee's second ability to work with any insect. I accidentally said only tokens and forgot to correct it. <br />The Expendable Stick Bug-1G<br />Creature-Insect<br />2/1<br />When CARDNAME dies, draw a card.Doug Kenthttps://www.blogger.com/profile/11099708938705613144noreply@blogger.com