tag:blogger.com,1999:blog-5479847193762153273.post825815646877789974..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: CCDD 042215—Explosive ReagentUnknownnoreply@blogger.comBlogger13125tag:blogger.com,1999:blog-5479847193762153273.post-26358456034096694392015-04-24T22:40:56.792-04:002015-04-24T22:40:56.792-04:00Just riffing, how about:
Stacking Bolt 1R
Sor
Dea...Just riffing, how about:<br /><br />Stacking Bolt 1R<br />Sor<br />Deals 3 damage.<br />Whenever another spell is cast while ~ is on the stack, you may copy ~.Anonymoushttps://www.blogger.com/profile/14773403569389449877noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-29139917799129146812015-04-23T10:54:35.992-04:002015-04-23T10:54:35.992-04:00I think that is a cool card R, since it does somet...I think that is a cool card R, since it does something very Blue, punishing people for playing instant's on your turn. I also like that it is only a threshold one mechanic. <br /><br />I wouldn't bother making it an ability word, though, as I don't think this needs to be a set theme, but I think it makes a kick ass hydra!Tommy Occhipintihttps://www.blogger.com/profile/13495646355536064735noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-22974715720710394462015-04-23T09:09:51.281-04:002015-04-23T09:09:51.281-04:00Also by "more room" I was thinking a sin...Also by "more room" I was thinking a single cycle of rares ala Offering - I certainly don't think there's room for a full-on set based around Responsive.Anonymoushttps://www.blogger.com/profile/15941977219304581236noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-86630612928333383092015-04-23T07:28:05.825-04:002015-04-23T07:28:05.825-04:00No offense taken whatsoever!
I wonder if it would...No offense taken whatsoever!<br /><br />I wonder if it would read better/more interesting if the effect was a big, splashy bonus rather than incrementally advantageous like Storm?<br /><br />Siege Hydra<br />XGG<br />Creature - Hydra - Rare<br />Siege Hydra enters the battlefield with X +1/+1 counters.<br />Responsive - When Siege Hydra enters the battlefield, put an X/X green Hydra token onto the battlefield if an opponent cast a spell this turn.<br />0/0<br /><br />(Green already has dipped its toe into this space in the past with cards like Seedtime, but I wonder if there's more room here.)Anonymoushttps://www.blogger.com/profile/15941977219304581236noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-5320783184604945732015-04-23T02:04:21.233-04:002015-04-23T02:04:21.233-04:00I certainly didn't intend any sleight to R Ste...I certainly didn't intend any sleight to R Stetch with my comment, which was purely directed at the mechanic. <br /><br />99% of the ideas any designer comes up with will be terribly uninteresting. Saying so about a particular suggestion is never a sleight to the designer. <br /><br />Wobbles: I think that is very printable, although it is narrow enough I think it would be a Rare, since it is certainly not for limited (unless this is a weird limited environment). Tommy Occhipintihttps://www.blogger.com/profile/13495646355536064735noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-68316685579165961352015-04-23T01:27:09.829-04:002015-04-23T01:27:09.829-04:00I think that the mechanic is certainly better than...I think that the mechanic is certainly better than "terribly uninteresting", but it would be hard to develop. Think about this card:<br /><br />Thunder Echo 1R<br />Instant (C)<br />Thunder Echo deals 2 damage to target player for each spell he or she cast this turn.<br /><br />It's a post-facto Eidolon.Wobbleshttps://www.blogger.com/profile/11494097707732649864noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-89340902747018506752015-04-23T01:09:10.107-04:002015-04-23T01:09:10.107-04:00This comment has been removed by the author.Wobbleshttps://www.blogger.com/profile/11494097707732649864noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-61502454667351199332015-04-22T23:20:48.141-04:002015-04-22T23:20:48.141-04:00"Terribly uninteresting" is a bit harsh,..."Terribly uninteresting" is a bit harsh, don't you think? We're all trying to be better designers here; there's no need to be that vicious.Anonymoushttps://www.blogger.com/profile/17647677781801914930noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-79591875903409453722015-04-22T23:02:06.622-04:002015-04-22T23:02:06.622-04:00Broken or not, it is a terribly uninteresting mech...Broken or not, it is a terribly uninteresting mechanic since I have no influence over how many spells my opponent casts.Tommy Occhipintihttps://www.blogger.com/profile/13495646355536064735noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-81841859584329108932015-04-22T20:46:33.241-04:002015-04-22T20:46:33.241-04:00Is storm still broken if we restrict it to other p...Is storm still broken if we restrict it to other players' spells?<br /><br />Fixed(?) Grapeshot<br />1R<br />Instant<br />CARDNAME deals 1 damage to target creature or player.<br />Opponentstorm (When you cast this spell, copy it for each spell your opponents cast this turn)Anonymoushttps://www.blogger.com/profile/15941977219304581236noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-40537497309762600442015-04-22T17:35:50.294-04:002015-04-22T17:35:50.294-04:00My biggest fear with this is how Storm-like it is....My biggest fear with this is how Storm-like it is. I'd strongly consider restricting it to creatures. Tommy Occhipintihttps://www.blogger.com/profile/13495646355536064735noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-87300947117862272272015-04-22T16:45:23.896-04:002015-04-22T16:45:23.896-04:00So Grapeshot. Yeah, I agree that's just must s...So Grapeshot. Yeah, I agree that's just must simpler and the same basic effect.<br /><br />I didn't think of the Magic Online priority issue. Good call.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-10431931370544993262015-04-22T16:41:28.703-04:002015-04-22T16:41:28.703-04:00I think we can get a simpler template by counting ...I think we can get a simpler template by counting spells cast before and after it, assuming the following wording works: "CARDNAME deals 2 damage to target creature for each spell cast this turn" <br /><br />This version does a good job trumping pump spells cast before or after it, and would be easier to use on Magic Online (because you wouldn't have to hold Ctrl to retain priority to cast something in response-- you can just cast your other spells before it to power it up). James Bartolottihttps://www.blogger.com/profile/14429344295256063879noreply@blogger.com