tag:blogger.com,1999:blog-5479847193762153273.post8305738595877490108..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Weekend Art Challenge 080417 — bobkehlluchoinzunza // RedRoofArtUnknownnoreply@blogger.comBlogger28125tag:blogger.com,1999:blog-5479847193762153273.post-30078015252633844122017-08-09T11:51:13.126-04:002017-08-09T11:51:13.126-04:002G works. At uncommon, though, I could see GG or e...2G works. At uncommon, though, I could see GG or even 1G (if the set isn't full of 2 toughness flyers).Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-73966355115228781002017-08-08T21:43:12.242-04:002017-08-08T21:43:12.242-04:00D'oh, can't believe I forgot the mana cost...D'oh, can't believe I forgot the mana cost! 2G. Ye classic ETB-kill-a-thing-Gray-Ogre.Jenesishttps://www.blogger.com/profile/05356037137564501914noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-39737925073563822212017-08-08T16:00:16.310-04:002017-08-08T16:00:16.310-04:00An untap effect might provide the oomph its missin...An untap effect might provide the oomph its missing. <br /><br />+1/+2 reach eot, and untap?Anonymoushttps://www.blogger.com/profile/10321576033161368881noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-79373260635390220082017-08-08T09:45:56.192-04:002017-08-08T09:45:56.192-04:00Totally forgot about Bassara Tower archer! Didn...Totally forgot about Bassara Tower archer! Didn't realize how similar to an existing design this was.Anonymoushttps://www.blogger.com/profile/15941977219304581236noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-69359381672179795132017-08-08T02:58:28.382-04:002017-08-08T02:58:28.382-04:00It seems like a very coreset doable theme for an a...It seems like a very coreset doable theme for an archetype (probably GR) and would encourage a higher than normal reach countbobbbyyyhttps://www.blogger.com/profile/13839703000104330244noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-49922720586651841682017-08-07T19:35:17.666-04:002017-08-07T19:35:17.666-04:00I think the latter one could be a fine 2G rare!
I...I think the latter one could be a fine 2G rare!<br /><br />I was thinking about 1G 3/3 dies you sylvan-scrying, but I think I like this one better.Pasteurhttps://www.blogger.com/profile/02058331124653341978noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-71237322544539942002017-08-07T18:49:05.503-04:002017-08-07T18:49:05.503-04:00This has me thinking what if it worked like a twis...This has me thinking what if it worked like a twist on a two drop mana dork.<br /><br />Weave of the Grovesworn 1G<br />Enchantment - Aura (u)<br />Enchant Basic Land<br /><br />When you cast ~, search their library for a basic land card put it onto the battlefield tapped, shuffle you library, and attach ~ to it.<br /><br />enchanted land is a 2/1 green dryad creature in addition to its other types<br /><br />or-------------<br /><br /><br />Weave of the Grovesworn 1UG<br />Enchantment - Aura (u)<br />Enchant Land<br />When you cast ~, search you library for a land card put it onto the battlefield tapped, and attach ~ to it, shuffle your library,.<br />enchanted land is a 0/4 green dryad creature in addition to its other types<br />bobbbyyyhttps://www.blogger.com/profile/13839703000104330244noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-49342170098737918762017-08-07T17:38:45.567-04:002017-08-07T17:38:45.567-04:00Thank you everyone for your submissions and feedba...Thank you everyone for your submissions and feedback this challenge, and thanks to The Other Jay for letting me fill in for the challenge. <br /><br />I was impressed with the submissions we got this week, and a little surprised that some of what seems like low hanging fruit as far as green design space goes remains used very infrequently on the actual cards. <br /><br />Uncommons are the heart and soul of draft environments. It's where a goofy uncommon like <a rel="nofollow">Spider Spawning</a> can turn a well crafted set into one that becomes a legend among drafters. Don't be afraid design a card that you would be excited to build a draft deck around.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-44683800546281286232017-08-07T17:31:53.481-04:002017-08-07T17:31:53.481-04:00Let's compare this to the Zendikon or Genju cy...Let's compare this to the <a href="http://gatherer.wizards.com/Pages/Search/Default.aspx?name=+%5Bzendikon%5D" rel="nofollow">Zendikon</a> or <a href="http://gatherer.wizards.com/Pages/Search/Default.aspx?name=+%5Bgenju%5D" rel="nofollow">Genju</a> cycles, each a common cycle playing in similar space. The resulting land creature is on the weak side comparatively. The land search clause could be upside compared to Zendikons if it wasn't symmetrical, but as it stands, this is very underpowered, especially for an uncommon. <br /><br />So what can we do in this space to push it? The numbers are the best place to start. What if it was G that made a 3/3? Likewise, a 1G 4/2 trample or some other ability would not be pushing at all. Finally, if the land search clause isn't symmetrical, you help fight off card disadvantage, and give Jenny an opening to do some shenanigans.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-27181148747598379272017-08-07T16:09:27.465-04:002017-08-07T16:09:27.465-04:00One of the major roles that uncommons fill is to m...One of the major roles that uncommons fill is to make the core of a draft deck. Sometimes they'll highlight the pushed draft archetype of a color pair, while other times they'll just give you a springboard to build around them. <a rel="nofollow">Favorable Winds</a> and <a rel="nofollow">Thunderclap Wyvern</a> are recent templates for this. Reach is a little harder to build around than Flying, as it typically only appears on one or two commons per set, but not at all unreasonable. zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-84385364558102797592017-08-07T16:03:51.911-04:002017-08-07T16:03:51.911-04:00Looks good to me. The costing of this is going to ...Looks good to me. The costing of this is going to be development-heavy, obviously, but what's the best guess? 2G? 3G? 1GG? I think 2 mana is probably a little too aggressive, but I've been wrong before. I'm a little surprised I couldn't find a version of this that already existed.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-23759371131770053572017-08-07T15:25:45.207-04:002017-08-07T15:25:45.207-04:00Completely reasonable. I always wonder if a trampl...Completely reasonable. I always wonder if a trample rider on instant growth effects causes people to misplay those cards. How often do players not cast <a rel="nofollow">Wildsize</a> on defense when it's a clearly optimal move, but they feel like they're missing out on the potential for the trample? I assume somewhat frequently. That's not a bad thing. That's just lenticular design at work. zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-67482343680521838152017-08-07T15:21:15.449-04:002017-08-07T15:21:15.449-04:00Relatively quiet week, so I'll let the double ...Relatively quiet week, so I'll let the double submission slide.<br /><br />Thrill of the Chase is doing one too many things. The <a rel="nofollow">Curiosity</a>/<a rel="nofollow">Keen Sense</a> ability is fantastic at uncommon, as is tacking a way to make sure it gets through, like trample or shooting down a creature. But doing both is overkill. I'd stick with the one-sided fight as it fits the art better, but either way is really fine. <br /><br />A quick incomprehensive gatherer search tells me that we've never calculated X for the combined total of creatures and lands, so there's some novelty for Attune with Vitality. At six mana, you want something potent, but at uncommon, you don't necessarily want a guaranteed victory either. This fits nicely in the middle ground.<br /><br />If we were bringing back convoke in a core set again, we could easily have that as XGG Convoke, without the counting.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-27028216046475309012017-08-07T15:06:16.733-04:002017-08-07T15:06:16.733-04:00This Strength of Cedars callback loses the arcane,...This <a rel="nofollow">Strength of Cedars</a> callback loses the arcane, making it far more reprintable in a core set. Scalable effects like this are typically unfit for a common slot, so this is right at home in the uncommons. zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-43240345367102864332017-08-07T14:58:43.358-04:002017-08-07T14:58:43.358-04:00Hexproof is an ability that typically shows up on ...Hexproof is an ability that typically shows up on creatures at uncommon or higher, so we're off to a good start here. This could easily be costed at 1G, absent developmental concerns. Compare with <a rel="nofollow">Bassara Tower Archer</a>. It tells me that at least one of the green archetypes in our fictional core set is an aggro deck, which isn't always necessarily true of green. <br /><br />Solid uncommon, if not exactly breaking any new ground.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-23265800001675007102017-08-07T14:51:48.881-04:002017-08-07T14:51:48.881-04:00The mechanic is a good fit for the art, but at unc...The mechanic is a good fit for the art, but at uncommon, it needs a little more Oomph. <a rel="nofollow">Vines of the Recluse</a> is this card at common plus an untap rider, and no one was calling that broken. <br /><br />An uncommon combat trick is more or less going to want to promise that it will result in a dead opponent's creature and likely a rescued your creature. Even <a rel="nofollow">Gift of Strength</a> at +3/+3 clocked in at common. <br /><br />So what could we do that would make this an uncommon? A conditionally free-cast is one route. One sided fight is another. Tacking on some kind of card draw would also work. zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-48233727979688539052017-08-07T13:40:19.870-04:002017-08-07T13:40:19.870-04:00Art 2
Weave of the Grovesworn 1G
Enchantment - Au...Art 2<br /><br />Weave of the Grovesworn 1G<br />Enchantment - Aura (u)<br />Enchant land<br />Enchanted land is a 2/2 green Dryad creature in addition to its other types.<br />When enchanted land dies, each player may search their library for a basic land card, put it onto the battlefield tapped, and shuffle their library.Pasteurhttps://www.blogger.com/profile/02058331124653341978noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-47028102931191404512017-08-07T12:59:31.728-04:002017-08-07T12:59:31.728-04:00I'm not entirely convinced that anti-flying ca...I'm not entirely convinced that anti-flying cards are a good use of an uncommon slot, although I like this a lot because it really leads to more of a build around than an average reach creature.Wobbleshttps://www.blogger.com/profile/11494097707732649864noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-57322491117973702422017-08-07T09:02:14.064-04:002017-08-07T09:02:14.064-04:00Art 1
Blackwood Bowyer 1GG
Creature - elf archer
F...Art 1<br />Blackwood Bowyer 1GG<br />Creature - elf archer<br />Flash,, reach<br />Other creatures you control with reach get +1/+1.<br />2/3Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-8361104521559669802017-08-06T21:51:00.522-04:002017-08-06T21:51:00.522-04:00Was going to submit something nearly identical.Was going to submit something nearly identical.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-9088706447527507182017-08-06T02:18:07.257-04:002017-08-06T02:18:07.257-04:00Art 1
Llanowar Sniper
Creature - Elf Archer
Reach
...Art 1<br />Llanowar Sniper<br />Creature - Elf Archer<br />Reach<br />When CARDNAME enters the battlefield, it deals 2 damage to up to one target creature with flying.<br />2/2Jenesishttps://www.blogger.com/profile/05356037137564501914noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-19294164515995259362017-08-05T15:35:26.866-04:002017-08-05T15:35:26.866-04:00Art #1
Forest Ambush 3G
Instant
Until end of turn,...Art #1<br />Forest Ambush 3G<br />Instant<br />Until end of turn, target creature gets +X/+X and gains trample where X is the number of forests you control.<br /><br />Taking a simple approach similar to several others.Jack (cartesiandaemon)https://www.blogger.com/profile/08258267965242039995noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-36586375361546078402017-08-05T15:12:13.751-04:002017-08-05T15:12:13.751-04:00Or just missed that bit of the spec. I thought thi...Or just missed that bit of the spec. I thought this was the perfect design for the art, except ending up too simple.Jack (cartesiandaemon)https://www.blogger.com/profile/08258267965242039995noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-62240627268694340592017-08-05T12:45:40.912-04:002017-08-05T12:45:40.912-04:00This would surprise me as an uncommon. Are you thi...This would surprise me as an uncommon. Are you thinking the power level of core sets will be much lower in the future, or are one mana combat tricks just that outside the norm now?Wobbleshttps://www.blogger.com/profile/11494097707732649864noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-91795035613748925022017-08-05T11:33:18.482-04:002017-08-05T11:33:18.482-04:00Art #1
Thrill of the Chase (U)
2G
Sorcery
Target c...Art #1<br />Thrill of the Chase (U)<br />2G<br />Sorcery<br />Target creature you control gains trample and "when this creature deals combat damage to a player, draw a card" until end of turn. It deals damage equal to its power to target creature you don't control.<br /><br />Art #2:<br />Attune with Vitality (U)<br />4GG<br />Sorcery<br />Target creature gets +X/+X and gains trample until end of turn, where X is the number of creatures and lands you control.~Geminihttps://www.blogger.com/profile/17821371505515116805noreply@blogger.com