tag:blogger.com,1999:blog-5479847193762153273.post8522081118853525411..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: CCDD 061118 - Characteristic AnthemsUnknownnoreply@blogger.comBlogger15125tag:blogger.com,1999:blog-5479847193762153273.post-47613099046610526002018-06-12T11:11:53.519-04:002018-06-12T11:11:53.519-04:00I dig the first two.I dig the first two.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-16669733058918607762018-06-12T09:39:54.029-04:002018-06-12T09:39:54.029-04:00I agree with this. Also, the cost feels prohibitiv...I agree with this. Also, the cost feels prohibitive for an uncommon. Maybe bump it to 5 cmc (3BB) and just have it as a may ability that can get rid of one of your creature cards from you gy to make the zombie?Anonymoushttps://www.blogger.com/profile/03414017234105897243noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-15182449557858529032018-06-12T09:37:10.240-04:002018-06-12T09:37:10.240-04:00Just want to agree with all of this.Just want to agree with all of this.Anonymoushttps://www.blogger.com/profile/03414017234105897243noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-89852503428873329352018-06-11T19:05:00.439-04:002018-06-11T19:05:00.439-04:00The white charactertic is Human now, they just bit...The white charactertic is Human now, they just bit the bullet on that, also the panic a turn is fine in red, its not really like a lockdown becasue it still allows attacks.<br /><br />I dislike the mill theme for merfolks, has nothing to do with the classic merfolk gameplan. I think unblockabilty is a good way to go for it.<br /><br /><br />I also feel upkeep trigger should be purged and the saga "after your draw step" terminology is my go to. Its shorter, uses less complicates wording and also has teh draw itself as a natural memory aid and natural "my turn starts now" trigger. Yugioh has a standby phase for similar reasons.Anonymoushttps://www.blogger.com/profile/05386095845181284917noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-20145099634660490462018-06-11T18:53:31.652-04:002018-06-11T18:53:31.652-04:00Song of the Inscrutable Depths
1UU
Enchantment
Mer...Song of the Inscrutable Depths<br />1UU<br />Enchantment<br />Merfolk creatures you control gain +1/+1<br />Merfolk Crescendo - As long as you control three or more Merfolk creatures, Merfolk you control gain hexproof from instants and sorceries.<br /><br />Does this fit the idea? It's carrying the musical theme from "anthem" and combines what this card wants to do (go wide) with a reward that feels flavorful (more choristers == louder, thus more effects). That's the hope, anyway.<br /><br />Scratchthroat Clan's Terror Chant<br />1RR<br />Enchantment<br />Orc creatures you control gain +1/+1<br />Orc Crescendo - If you control three or more orcs, then at the beginning of combat on your turn, target creature can't block until end of turn.<br /><br />On your cards, the combination of passive and triggered abilities felt uneasy. (I don't think that's often done on enchantments, but I could be wrong.) I try to justify the combo a bit more by making the triggered ability conditional, and again hopefully throwing in some flavor. Because if there aren't enough orcs to chant, then you don't get to scare anybody, right?<br /><br />Dirge of the Damned<br />2BB<br />Enchantment<br />Zombie creatures you control gain +1/+1.<br />Zombie Crescendo - Sacrifice ~: Zombie creatures you control gain indestructible until end of turn. Activate this ability only if you control three or more zombies.<br /><br />Just exploring the space, again with flavor in mind. Crescendo doesn't always mean the end of a song, but it feels like a good word to tie a sacrifice mechanic to.<br /><br />Specific anthems for tribes is a fantastic idea! But it's totally a case where I would want to design top down - each of these cards must sing us the song of its people.Anonymoushttps://www.blogger.com/profile/15107119691219468708noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-55608329379674595092018-06-11T18:26:11.496-04:002018-06-11T18:26:11.496-04:00Nice!Nice!zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-61211385243116505862018-06-11T16:48:08.265-04:002018-06-11T16:48:08.265-04:00A potential idea:
Communal Lordship
W
Enchantment...A potential idea:<br /><br />Communal Lordship<br />W<br />Enchantment - Aura - Uncommon<br />Enchant creature<br />Creatures you control that share a creature type with enchanted creature get +1/+1.<br /><br />Sort of a reverse Alpha Status.Anonymoushttps://www.blogger.com/profile/15941977219304581236noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-32350473219072419812018-06-11T16:29:58.789-04:002018-06-11T16:29:58.789-04:00It could even enchant a land, but I think players ...It could even enchant a land, but I think players might get confused that the aura that goes on an opponent's land still buffs their creatures.Sagehttps://www.blogger.com/profile/02090253014943762842noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-54425851827899115452018-06-11T16:29:09.747-04:002018-06-11T16:29:09.747-04:00How about "target land becomes an island unti...How about "target land becomes an island until your next turn"?Sagehttps://www.blogger.com/profile/02090253014943762842noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-17459615312625929712018-06-11T15:59:59.083-04:002018-06-11T15:59:59.083-04:00From looking closely though, I'd say the most ...From looking closely though, I'd say the most commonly recurring theme (especially thanks to Ixalan) for merfolk is unblockability. That could put you at odds with your goblin anthem.Larcenthttps://www.blogger.com/profile/02637510675812632748noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-25889679572283280762018-06-11T15:51:37.137-04:002018-06-11T15:51:37.137-04:00The merfolk one seems weird, but I'd say it...The merfolk one seems weird, but I'd say it's more of a merfolk issue than you.<br /><br />Despite being the iconic species for blue, the slippery fellas are hard to pin down ... heh. If you were to try to pin down what merfolks did, it would essentially be anything that fits in the blue pie, tied to a body. Sometimes it's an ETB effect. Sometimes it's triggered. Sometimes its passive. If you start looking through the list of merfolk creatures, I swear you can find one tuned to anything that fits into blue.<br /><br />That's why it annoys me that they've killed off cephalids. Cephalids kind of spoke to the darker, more manipulative and predatory part of blue. You could see cephalids pushing you toward the Grixis side of things and push merfolk toward the Bant side.Larcenthttps://www.blogger.com/profile/02637510675812632748noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-85948044633218697442018-06-11T15:32:06.328-04:002018-06-11T15:32:06.328-04:00I’m lukewarm on these. I’m concerned that these be...I’m lukewarm on these. I’m concerned that these being so much less interactive than Lords is going to make them oppressive in Limited, or force them to be very unappealingly costed (or pushed to Rare, maybe?)Anonymoushttps://www.blogger.com/profile/15941977219304581236noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-54586835559810733002018-06-11T14:45:34.084-04:002018-06-11T14:45:34.084-04:00Fair point about running counter to what zombies d...Fair point about running counter to what zombies do. Maybe "all non-zombie creatures in your GY"? It gets pretty bonkers if it doesn't clear it all out at once for a single 3/3 token.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-41713553773943182402018-06-11T14:22:58.359-04:002018-06-11T14:22:58.359-04:00My favorites of these are the Elvish and Vampire A...My favorites of these are the Elvish and Vampire Anthems. I like the clean executions that really follow through with the tribe's game plans.<br /><br />The Zombie anthem exiling my whole graveyard, whether I want it to or not, is disappointing to me. There are tons of Zombie recursion cards I don't get to use if I'm playing this card.SilverJesuhttps://www.blogger.com/profile/12610380780481158516noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-12771508378778537882018-06-11T11:27:06.184-04:002018-06-11T11:27:06.184-04:00There's some really neat stuff happening here....There's some really neat stuff happening here. <br />I don't think Communal Anthem fits the cycle at all. I'd rather just choose a tribe: Soldiers, Humans, Cats. If the first five are popular, we can keep making non-creature lords.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.com