tag:blogger.com,1999:blog-5479847193762153273.post9021574884467841140..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Weekend Art Challenge Review 040513—Dragon's MazeUnknownnoreply@blogger.comBlogger6125tag:blogger.com,1999:blog-5479847193762153273.post-91640422388997403712013-04-11T17:17:53.965-04:002013-04-11T17:17:53.965-04:00Apparently I'm unable to read. In that case I ...Apparently I'm unable to read. In that case I love it as is!Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-25608620808099415602013-04-11T15:28:59.138-04:002013-04-11T15:28:59.138-04:00Isn't that what Force Gel is doing?Isn't that what Force Gel is doing?Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-20023586145393762372013-04-11T15:16:44.422-04:002013-04-11T15:16:44.422-04:00...Apparently my phone never posted the comment I ......Apparently my phone never posted the comment I tried to make. Anyway, here's the gist of it:<br /><br />Chah's analyses are spot on and covered most of the things that crossed my mind, here are a few others:<br /><br />Dead End should actually work as worded since each copy resolves as a separate spell, but for the reason Chah noted it will make one extra copy which promptly does nothing.<br /><br />While Izzet Spectator has lots of cool interactions I doubt that it actually makes for fun gameplay. It simply takes away too much hidden information since it's unlikely to stop hitting players, leading to analysis paralysis and a lack of surprises.<br /><br />Force Gel is awesome (probably my favorite of the bunch), but I think it needs one small tweak: it should only prevent damage dealt to players. Otherwise when you get attacked and block with everything it'll make an enormously large Ooze and to balance it the card would have to cost too much to really work as a Fog.<br /><br />All in all a great round of submissions. Lots of interesting ideas!Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-23862631809582367472013-04-11T13:40:53.774-04:002013-04-11T13:40:53.774-04:00Awesome. Well done, everybody!Awesome. Well done, everybody!Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-4357971591829162462013-04-11T13:21:51.088-04:002013-04-11T13:21:51.088-04:00Hah, I'm glad I've inspired some design!Hah, I'm glad I've inspired some design!bradleyrosehttps://www.blogger.com/profile/05284973109981113059noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-72655653512731387682013-04-10T14:40:59.045-04:002013-04-10T14:40:59.045-04:00Dead End should actually "work" as worde...Dead End should actually "work" as worded since it makes a separate copy so there's time for the creature to die, but you get another copy on the iteration that kills your creature which then fizzles, which is not what most people will expect based on the wording. Then again, it won't matter unless your opponent has a Phantasmal Bear or something, so it may not matter.<br /><br />Izzet Spectator has cool interactions, but it doesn't actually provide fun gameplay. Oftentimes it will be hitting every turn, taking away all of the mystery of what's in your opponent's hand leading to both analysis paralysis and less excitement.<br /><br />Chah already covered the other thoughts I had about these submissions (and then some!), so I'll just go ahead and say Force Gel is awesome. The one change I would make is to make it only prevent damage to players, because otherwise blocking with a bunch of guys will lead to a ridiculously large ooze.Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.com