Cool Card Design of the Day
12/31/2015 - I'd like green to have a little bit of incidental life gain in each block. Time to Feed and Aerial Predation are great examples. Found a spot for another.
Thursday, December 31, 2015
Wednesday, December 30, 2015
CCDD 123015—Despondency
Cool Card Design of the Day
12/30/2015 - This effect is in blue's color pie, but it fits this flavor so well I wonder if it's not worth the bleed. Could alternately be {UB} in the right set.
12/30/2015 - This effect is in blue's color pie, but it fits this flavor so well I wonder if it's not worth the bleed. Could alternately be {UB} in the right set.
CCDD 122915—Personal Nemesis
Cool Card Design of the Day
12/29/2015 - This top-down illusion ended up as weird, conditional, creature removal for blue. Kinda cute, I guess.
12/29/2015 - This top-down illusion ended up as weird, conditional, creature removal for blue. Kinda cute, I guess.
Monday, December 28, 2015
CCDD 122815—Springwind Invoker
Cool Card Design of the Day
12/28/2015 - Inspired by surge's multiplayer-friendly-ness:
12/28/2015 - Inspired by surge's multiplayer-friendly-ness:
Thursday, December 24, 2015
Spotlight Challenge 1—Zeno Rage
This fortnight, Zeno Rage is going to take lead on this challenge:
Design a cycle of mythic rare legendary creatures to be the marquee cards for a new launch of Commander decks.
Wednesday, December 23, 2015
Friday, December 18, 2015
Announcing a New Design Challenge Series—The Spotlight Challenge
It's time for something new.
This community is ready to stretch itself again and I've finally figured out a good way to do it.
Weekend Art Design Challenge 121815—dchan, sanskaran, 404mockingbirds
Weekend Art Challenge
Greetings, artisans! Click through to see this weekend's art and the design requirements for your single card submission, due Monday morning. Every submission warrants feedback, and everyone is encouraged to give feedback. You may use that feedback to revise your submission any number of times, though only the version rendered will be included in the review, if someone volunteers to render the cards.
Greetings, artisans! Click through to see this weekend's art and the design requirements for your single card submission, due Monday morning. Every submission warrants feedback, and everyone is encouraged to give feedback. You may use that feedback to revise your submission any number of times, though only the version rendered will be included in the review, if someone volunteers to render the cards.
Thursday, December 17, 2015
CCDD 121715—Goblin Ritesinger
Wednesday, December 16, 2015
CCDD 121615—Enrage the Stone
Cool Card Design of the Day
12/16/2015 - What do you do when you've got a clever effect that's not quite strong enough to be its own card?
12/16/2015 - What do you do when you've got a clever effect that's not quite strong enough to be its own card?
Tuesday, December 15, 2015
CCDD 121515—Auntie's Lore
Cool Card Design of the Day
12/15/2015 - Dan Felder was discussing the 0 ability on Chandra's newly spoiled card and it got me wishing there was a modern version of Goblin Lore.
As it happens, there are a bunch of them, including Burning Inquiry, Dangerous Wager, Faithless Looting, Desperate Ravings & Tormenting Voice.
Pfft. Like that's going to stop me.
12/15/2015 - Dan Felder was discussing the 0 ability on Chandra's newly spoiled card and it got me wishing there was a modern version of Goblin Lore.
As it happens, there are a bunch of them, including Burning Inquiry, Dangerous Wager, Faithless Looting, Desperate Ravings & Tormenting Voice.
Pfft. Like that's going to stop me.
Monday, December 14, 2015
Weekend Art Challenge Review 121115--Copia / Seb / Casiopeia
Friday, December 11, 2015
Weekend Art Challenge 121115--Copia / Seb / Casiopeia
Weekend Art Challenge
Greetings, artisans! Click through to see this weekend's art and the design requirements for your single card submission, due Monday morning. Every submission warrants feedback, and everyone is encouraged to give feedback. You may use that feedback to revise your submission any number of times, though only the version rendered will be included in the review, if someone volunteers to render the cards.
Greetings, artisans! Click through to see this weekend's art and the design requirements for your single card submission, due Monday morning. Every submission warrants feedback, and everyone is encouraged to give feedback. You may use that feedback to revise your submission any number of times, though only the version rendered will be included in the review, if someone volunteers to render the cards.
Thursday, December 10, 2015
CCDD 121015—Hunt
Cool Card Design of the Day
12/10/2015 - Can Tail Slash be green? Seems like red doesn't necessarily need it, but it easily fits green's removal-via-creatures shtick.
12/10/2015 - Can Tail Slash be green? Seems like red doesn't necessarily need it, but it easily fits green's removal-via-creatures shtick.
Wednesday, December 9, 2015
CCDD 120915—Trash the Heirarchy
Cool Card Design of the Day
12/9/2015 - I've explored modern options for land destruction before, looking to make the effect viable where it's needed while avoiding the issues that got Stone Rain excommunicated from modern Magic. Here's another.
12/9/2015 - I've explored modern options for land destruction before, looking to make the effect viable where it's needed while avoiding the issues that got Stone Rain excommunicated from modern Magic. Here's another.
Tuesday, December 8, 2015
Monday, December 7, 2015
CCDD 120715—Engrave Guilt
Cool Card Design of the Day
12/7/2015 - This design's been sitting in my folder getting passed over dozens of times for being unworthy. I finally re-worked it.
12/7/2015 - This design's been sitting in my folder getting passed over dozens of times for being unworthy. I finally re-worked it.
Friday, December 4, 2015
Tesla: Playtest Engineering I: Structure
This article is WotC safe. |
Weekend Art Challenge 120415—Damie M
Weekend Art Challenge
Greetings, artisans! Click through to see this weekend's art and the design requirements for your single card submission, due Monday morning. Every submission warrants feedback, and everyone is encouraged to give feedback. You may use that feedback to revise your submission any number of times, though only the version rendered will be included in the review, if someone volunteers to render the cards.
Greetings, artisans! Click through to see this weekend's art and the design requirements for your single card submission, due Monday morning. Every submission warrants feedback, and everyone is encouraged to give feedback. You may use that feedback to revise your submission any number of times, though only the version rendered will be included in the review, if someone volunteers to render the cards.
Thursday, December 3, 2015
CCDD 120315—Temple Ruins
Cool Card Design of the Day
12/3/2015 - A simple but potentially very useful land in the right context. Too strong for common? Uncommon?
12/3/2015 - A simple but potentially very useful land in the right context. Too strong for common? Uncommon?
Wednesday, December 2, 2015
CCDD 120215—Draconic Reconnaissance
Cool Card Design of the Day
12/2/2015 - While not nearly as deep as creature-type-tribal*, keyword-tribal remains a relatively unexplored vein of design. In particular, I'm attracted to effects that reward prowess because more than many keywords, prowess feels like a skill the creature possesses rather than a mere characteristic, and because the non-creature spells it triggers off of can actively double their benefit.
12/2/2015 - While not nearly as deep as creature-type-tribal*, keyword-tribal remains a relatively unexplored vein of design. In particular, I'm attracted to effects that reward prowess because more than many keywords, prowess feels like a skill the creature possesses rather than a mere characteristic, and because the non-creature spells it triggers off of can actively double their benefit.
Tuesday, December 1, 2015
CCDD 120115—Grave Desecrator
Cool Card Design of the Day
12/1/2015 - Here's a dangerous way to get added value from your zombie cards.
12/1/2015 - Here's a dangerous way to get added value from your zombie cards.