tag:blogger.com,1999:blog-5479847193762153273.post1303011655562698731..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Weekend Art Challenge 041213—AnndrUnknownnoreply@blogger.comBlogger94125tag:blogger.com,1999:blog-5479847193762153273.post-31097045951432100022013-04-15T10:37:55.320-04:002013-04-15T10:37:55.320-04:00Submissions are now closed, though if you have cla...Submissions are now closed, though if you have clarifications, I <i>might</i> see them before it's too late.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-16004400765717011302013-04-15T10:30:42.788-04:002013-04-15T10:30:42.788-04:00Ancestor Speakers is probably most similar to Golg...Ancestor Speakers is probably most similar to Golgari Guildmage, and while I think the flavor fits the wedge as a whole, the GW activation does look really weird for that effect. This BUG version should be better in that regard. <br /><br />Transguild Pathfinder {2}{G}<br />Creature - Elf Rogue (U)<br />{UB}{UB}: Target creature can't be blocked by creatures with less power this turn.<br />2/2<br />James Bartolottihttps://www.blogger.com/profile/14429344295256063879noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-20680962671880439762013-04-15T08:58:24.581-04:002013-04-15T08:58:24.581-04:00If fuse cards left room for flavour text I would h...If fuse cards left room for flavour text I would have added "Where has Fblthp got to? I thought he was right behind us" to my submission for Lost. <br /><br />The 'Crop B' artwork as I saw it was two dimir agents meeting in a deserted location being discovered. Don't think they look like their Dimir. That's entirely the point ;)<br /><br />Final Submission:<br /><br />Lost UW<br />Sorcery (R)<br />Put target creature on top of it’s owner’s library. It’s controller gains life equal to its toughness.<br />=================<br />Found 2UB<br />Sorcery (R)<br />Exile the top two cards of target opponent's library. You may cast a spell among them without paying its mana costs.<br />------------------<br />Fuse (You may cast both halves of this card from your hand)Antny223https://www.blogger.com/profile/15428604357908431118noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-46684422968640237032013-04-15T08:50:20.732-04:002013-04-15T08:50:20.732-04:00Final Submission:
Center of the City
Land (R)
T: ...Final Submission:<br /><br />Center of the City<br />Land (R)<br />T: add 1 to your mana pool.<br />Tap an untapped Gate you control: add one mana of any mana to your mana pool.George Gonehttps://www.blogger.com/profile/03015973076835746309noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-82644410065973345262013-04-15T08:00:28.059-04:002013-04-15T08:00:28.059-04:00The cost of my card is 2W.The cost of my card is 2W.Chahhttps://www.blogger.com/profile/15574587448667619081noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-89424246234970025622013-04-15T06:22:38.831-04:002013-04-15T06:22:38.831-04:00Hmm. Perhaps the new design should be:
Secret Mee...Hmm. Perhaps the new design should be:<br /><br />Secret Meeting Place (Crop B, Uncommon)<br />Land<br />T: Add 1 to your mana pool.<br />Whenever an opponent is dealt combat damage during your turn, you may tap an untapped creature you control. If you do, draw a card.<br />"While attention was drawn to the Maze and the champions running it, secret guild alliances formed."<br /><br />Dealing combat damage means you gained intel for the drawing of the card. But it doesn't have that "two creatures" text.<br /><br />Can't think of another effect at this late-night moment. In that case, I'll take an intentional bunt and go for impact when this card is discussed in your review and only change the mana cost requirement to what Jules suggested for what he would start testing this at.<br /><br />FINAL DESIGN:<br /><br />Secret Meeting Place (Crop B, Uncommon)<br />Land<br />T: Add 1 to your mana pool.<br />5, Tap two untapped creatures you control, T: Draw a card.<br />"While attention was drawn to the Maze and the champions running it, secret guild alliances formed."bradleyrosehttps://www.blogger.com/profile/05284973109981113059noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-86920780054354371492013-04-15T05:27:52.657-04:002013-04-15T05:27:52.657-04:00The art is somewhat open to interpretation. I see ...The art is somewhat open to interpretation. I see Crop A as empty location (I wanted to use "Where's Fblthp got to now?" for flavour text but alas, Fuse cards have no room for that). I saw the second image as two Dimir agents having a secret meeting in an empty location being discovered. They don't look like Dimir agents you say. That's entirely the point.<br /><br /><br />Final Submission:<br /><br />{Crop A}<br />Lost UW<br />Sorcery (R)<br />Put target creature on top of it’s owner’s library. It's controller gains life equal to its toughness.<br />=============================<br />{Crop B}<br />Found 2UB<br />Sorcery (R)<br />Exile the top two cards of target opponent's library. You may cast a nonland card among them without paying its mana costs.<br />-----------------------------<br />Fuse (You cast one or both halves of this card from your hand)<br /><br />Antny223https://www.blogger.com/profile/15428604357908431118noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-61691705464715808022013-04-14T20:07:26.297-04:002013-04-14T20:07:26.297-04:00I suppose not. I like the idea of encouraging diff...I suppose not. I like the idea of encouraging different gates, but from the spoiled cards, it looks like only Maze's End cares about differences. OK. Final version:<br /><br />Tactical Alliance - 3G<br />[Crop B]<br />Instant (Uncommon)<br />Choose two target creatures you control that don't share a color. They each get +1/+1 until EoT.<br />Gatecast (When you cast this spell, copy it for each gate you control. You may choose new targets for each copy).zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-83338012919354320072013-04-14T15:46:41.691-04:002013-04-14T15:46:41.691-04:00Does making Hell's Caretaker more color and ma...Does making Hell's Caretaker more color and mana intensive drop it from rare to uncommon?<br /><br />I like this very much for Golgari, less so for Orzhov and not at all for Selesnya. While this plays best in a Golgari/Orzhov deck, it looks like it's meant for Selesnya. It also bothers me that this very G/B ability is G/W. <br /><br />Can you improve this cards color identity?Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-28147821574185608142013-04-14T15:42:29.562-04:002013-04-14T15:42:29.562-04:00Is the 'different' gate qualifier critical...Is the 'different' gate qualifier critical to the card's play or theme?Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-15533500090519700042013-04-14T15:38:59.353-04:002013-04-14T15:38:59.353-04:00No rule against two submissions with the same name...No rule against two submissions with the same name.<br /><br />As a Shimmering Grotto x2, this offers much better fixing and is only very slightly harder to use (basically only worse when you have just one other land).Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-60318088626167676192013-04-14T15:18:52.230-04:002013-04-14T15:18:52.230-04:00Finally submission?Finally submission?Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-50664663963264774412013-04-14T14:43:34.929-04:002013-04-14T14:43:34.929-04:00The second version of There & Back looks fun t...The second version of There & Back looks fun to play Fused, but I don't think either There or Back stand on their own. There seems like an anemic Rampant Growth and I don't see how 'Back' describes a spell that gets you cards for having gates.<br /><br />While it's clear how well these spells fuse together, another issue that other split cards don't have is that both modes are only relevant in the same situation—when you have a bunch of gates in your deck. Given that one mode helps this deck early and the other late, this is a minor point.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-15511444576151894622013-04-14T14:30:37.317-04:002013-04-14T14:30:37.317-04:00This comment has been removed by the author.Alex Spaldinghttps://www.blogger.com/profile/03747145070824848773noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-32972787111720418712013-04-14T12:17:59.687-04:002013-04-14T12:17:59.687-04:00It looks like it's meant to be five cards that...It looks like it's meant to be five cards that each combine a RTR guild and a GTC guild, which is better for draft than a Simic-Gruul combo, for example. James Bartolottihttps://www.blogger.com/profile/14429344295256063879noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-52679532016998802362013-04-14T12:12:05.277-04:002013-04-14T12:12:05.277-04:00(crop B)
Ancestor Speakers {2}{B}
Creature - Huma...(crop B)<br />Ancestor Speakers {2}{B} <br />Creature - Human Wizard (U)<br />{GW}{GW}{GW}, Sacrifice a creature: Return target creature card from your graveyard to your hand.<br />2/2<br /><br />Meant to be good in Orzhov or Golgari, but at its best in a BWG deck. Feedback appreciated!James Bartolottihttps://www.blogger.com/profile/14429344295256063879noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-87548615992937426522013-04-14T11:38:17.327-04:002013-04-14T11:38:17.327-04:00Yes. I couldn't figure out the templating, so ...Yes. I couldn't figure out the templating, so I based it on Maze's End. I tried unique name, but then it was unclear if it counted a gate if you had more than one of them.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-14934411493793030502013-04-14T10:24:50.683-04:002013-04-14T10:24:50.683-04:00Do you get a copy if you control one gate?Do you get a copy if you control one gate?Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-81049653044911917902013-04-14T10:20:24.728-04:002013-04-14T10:20:24.728-04:00I like Lost & Found better than Regroup & ...I like Lost & Found better than Regroup & Rebuild.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-52028654780034623272013-04-14T06:02:01.109-04:002013-04-14T06:02:01.109-04:00If Gatewatch is similar to Rhystic study, then blu...If Gatewatch is similar to Rhystic study, then blue is the place for it. Picking one colour isn't problematic but it looses the flavour of watching out for guild. Still a complex design (what happens when you cast a multicoloured spell is not clear enough). Ultimately I'm looking at a Fuse for my entry. <br /><br />say non artifact is really my way to say non-colourless, the focus being decks needing at least three colours to play effectively. Doing this is what's made this card clunky. Compared to congregation at dawn, this card is definitely less appealing.<br /><br />And yeah guideless gate was a "hey I know what fits that artwork" card. Playability wise, it relies on how many other cards in DGM want gates. Full set release it probably look like a dud and I'll live with that.<br />Antny223https://www.blogger.com/profile/15428604357908431118noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-38517832171679139092013-04-14T05:19:25.863-04:002013-04-14T05:19:25.863-04:00I love the contrast between the two Crops using th...I love the contrast between the two Crops using the name of Lost & Found.<br /><br />I can't help but judge Lost against the card Totally Lost.<br /><br />For the "Found" side, I think it'd be cool to name a card then search that player's library for all cards with that name and exile them. You found them! After that, then they shuffle their library. The returned creature will then become Truly Lost as what was once on top of the library is now shuffled away somewhere.<br /><br />With that said, the art for "Found" for a blue-black card doesn't quite match!bradleyrosehttps://www.blogger.com/profile/05284973109981113059noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-65124626029587021662013-04-14T05:06:57.005-04:002013-04-14T05:06:57.005-04:00Hah! Clever! I like how this provides mana support...Hah! Clever! I like how this provides mana support for Dragon's Maze's three-color format while at the same time having callbacks to the original Ravnica!bradleyrosehttps://www.blogger.com/profile/05284973109981113059noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-42966747361246369652013-04-14T04:42:37.346-04:002013-04-14T04:42:37.346-04:00Fuse cards have many limitations. I overfocused on...Fuse cards have many limitations. I overfocused on trying to get a name that fit the fuse model and the art, then tried to throw an effect together. It can be fixed - probably by having rebuild allow you to sacrifice multiple creatures. It works quite nicely now, although you need to very aware of how the stack is building up when sacrificing multiple creatures. If we do we get:<br /><br />Regroup 1UB<br />Instant (R)<br />Whenever a creature you control dies this turn you may draw a card and then place a card from your graveyard on top of your library.<br />============<br />Rebuild GB<br />Instant (R)<br />As an additional cost to Rebuild sacrifice one or more creatures.<br />For each creature that dies this way, you gain life equal to sacrificed creature’s power, then you gain life equal to its toughness.<br /><br />Still weak but if predator rapport is worth card, and I'd argue against the tide and say it is, then improved version of rebuild is worth half a card. Still it isn't great so there's another design I was working on yesterday and I got through some barriers after a nights sleep.<br /><br />Lost 1UW<br />Instant (R)<br />Put target attacking creature on top of its owner’s library. You gain life equal to it’s power.<br />==================<br />Found 2UB<br />Instant (R)<br />Exile the top card of target opponent's library. If it’s a nonland card you may cast that spell without paying its mana costs.<br /><br />If it wasn't for Azorius charm, target attacking or blocking creature for UW would have worked, but it's just too similar for my liking, hence the modified life gain. This effect also feels very good as an instant when fused - though the cost makes me feel more comfortable about that.Antny223https://www.blogger.com/profile/15428604357908431118noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-54253891751077050262013-04-14T01:25:34.923-04:002013-04-14T01:25:34.923-04:00Love the second design, I just don't know how ...Love the second design, I just don't know how well it fits the art.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-23161747500021094722013-04-14T01:20:18.549-04:002013-04-14T01:20:18.549-04:00You're going to run into a major problem of cy...You're going to run into a major problem of cycle incompletion if you don't stick with allied or enemy color guild combos. Either the cylce will eat up half the set, or players will be angry that the cycle is incomplete.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.com