tag:blogger.com,1999:blog-5479847193762153273.post1303134377170293784..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: CCDD 073013—8 Cost-Reduction/Added-Value KeywordsUnknownnoreply@blogger.comBlogger8125tag:blogger.com,1999:blog-5479847193762153273.post-39983502385287268052013-07-31T10:16:59.523-04:002013-07-31T10:16:59.523-04:00I really like lucky and overcharge. Overcharge cou...I really like lucky and overcharge. Overcharge could be improved in two ways. We can make it guaranteed to net something:<br /><br />Overcharge <i>(You may pay an additional {X} as you cast this spell. If you do, exile cards from the top of your library until you exile a nonland card with CMC X. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)</i><br /><br />That's damn wordy though. An alternative is just to increase the chance of success (by merging it with manaflow):<br /><br /><b>Sonic Blast</b> {X}{R}<br />Sorcery<br />Sonic Blast deals 2 damage to target creature or player.<br />Overcharge <i>(When you cast this spell, reveal the top card of your library. If it costs {X}{R} or less, you may cast it without paying its mana cost.)</i>Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-36382690949091382622013-07-31T10:05:29.398-04:002013-07-31T10:05:29.398-04:00D'oh. Good point. Maybe:
{X}, Reveal the top c...D'oh. Good point. Maybe:<br />{X}, Reveal the top card of your library: If it's CMC is X or less, put it on the bottom and cast ~ without paying its mana cost.<br /><br />Of course, that still allows you to pay {0}, discover there's an Elvish Mystic on top and then pay {1}. Boo.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-25916307509767719892013-07-30T22:01:44.680-04:002013-07-30T22:01:44.680-04:00Cheat Death is just a free spell. Pay X = 0 until ...Cheat Death is just a free spell. Pay X = 0 until you hit a land. Gift of the Angel has similar issues.<br /><br />I like Dragon's Havoc, though.HavelockVhttps://www.blogger.com/profile/12698268009797139251noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-70904389175446565302013-07-30T17:33:38.493-04:002013-07-30T17:33:38.493-04:00I like Searing Vision!
But many of these would re...I like Searing Vision!<br /><br />But many of these would result in disappointment most of the time. A good type of volatility to aim for might be the kind where you usually get something out of it, but you don't know what. Otherwise, the ones where you get to make an educated guess about how much to pay seem better than the completely luck-based hit-or-miss ones.<br />Chahhttps://www.blogger.com/profile/15574587448667619081noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-78254999730440297732013-07-30T14:26:08.962-04:002013-07-30T14:26:08.962-04:00Now that's high stakes!Now that's high stakes!Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-59260892162065585422013-07-30T12:59:48.820-04:002013-07-30T12:59:48.820-04:00Searing Vision looks like it should be a Pact-like...Searing Vision looks like it should be a Pact-like thing, I think.<br /><br />Consuming Vision (rare)<br />0<br />Sorcery<br />Color Indicator: Red<br />CARDNAME deals 4 damage to target creature or player.<br />Exile the top card of your library. You may play it this turn. At the beginning of the end step, if you didn't play it, you lose the game.Anonymoushttps://www.blogger.com/profile/17647677781801914930noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-80509798589455321632013-07-30T12:27:02.862-04:002013-07-30T12:27:02.862-04:00or a better wording would be:
{2}{R}, Reveal CARDN...or a better wording would be:<br />{2}{R}, Reveal CARDNAME from your hand, Flip a coin: If you win the flip cast CARDNAME without paying it’s mana cost. Activate this ability only as a sorcery.TehWERRhttps://www.blogger.com/profile/05796150712853674684noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-38208152453012776722013-07-30T10:41:55.536-04:002013-07-30T10:41:55.536-04:00dragon's havoc stood out for me. maybe this is...dragon's havoc stood out for me. maybe this is because it is the card erratic explosion for 1 mana. but I think it is the most viable of the bunch.<br />goblin meglomaniac has some charm to it, it's one of the very few that has little enough text to work.<br />blooming wildflyer is gonna be hell in a storm deck.<br />cheat death's mechanic is totally broke as long as you have a land on top of your library.<br /><br />almost all the rest of these have way to much text to accomplish very little and aren't all that great. perhaps it would be better to go to a different source of randomness: a coin?<br /><br />Goblin gatrider redoux {4}{R}<br />coupon {2}{R} [i](you may cast this card for it's coupon cost but flip a coin in addition to casting it. If you lose the flip return this card to your hand.)[/i]<br />4/3<br /><br />anyways you're treading on unsteady ground here.<br />for those interested I would suggest listening to maro's podcast on randomness here:<br />[url]http://media.wizards.com/podcasts/magic/drivetowork39randomness.mp3[/url]TehWERRhttps://www.blogger.com/profile/05796150712853674684noreply@blogger.com