tag:blogger.com,1999:blog-5479847193762153273.post1407532315230097502..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: CCDD 112612—Steal FateUnknownnoreply@blogger.comBlogger7125tag:blogger.com,1999:blog-5479847193762153273.post-464939168936201902012-12-02T22:06:34.161-05:002012-12-02T22:06:34.161-05:00Steal Fate is too confusing for the result.
Prolo...Steal Fate is too confusing for the result.<br /><br />Prolong the day is fun but undercosted. WotC would put this at 5cmc or more.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-8339503050955586732012-11-26T16:49:05.242-05:002012-11-26T16:49:05.242-05:00Much better.
Ironic that Steal Fate can't (sho...Much better.<br />Ironic that Steal Fate can't (shouldn't) because most players would love to give up their upkeep step.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-22495618074975678232012-11-26T16:00:43.885-05:002012-11-26T16:00:43.885-05:00Prolong the Day could allow an extra upkeep step (...Prolong the Day could allow an extra upkeep step (a la Paradox Haze). Makes it more of a Jonny card.Rabbi Ronihttps://www.blogger.com/profile/03288293077573108715noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-47988897053924075092012-11-26T14:49:09.909-05:002012-11-26T14:49:09.909-05:00All good points. The extra main phase really is cr...All good points. The extra main phase really is crappy. Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-66912656870045670112012-11-26T14:09:46.861-05:002012-11-26T14:09:46.861-05:00The extra main phase only makes sense on Steal Fat...The extra main phase only makes sense on Steal Fate, since you can cast the card from your extra draw step. Prolong the Day is basically "every turn, either draw an extra card or get an extra combat phase" which doesn't feel very blue. It could be an interesting izzet artifact:<br />Prolong the Day 4<br />Artifact<br />2U: After your second main phase there is an additional draw step.<br />3: After your second main phase there is an additional main phase.<br />2R: After your second main phase there is an additional combat phase.James Bartolottihttps://www.blogger.com/profile/14429344295256063879noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-70223189373653746422012-11-26T12:53:27.882-05:002012-11-26T12:53:27.882-05:00Are there conditions under which you would want tw...Are there conditions under which you would want two main phases in a row? An extra upkeep could be pretty cool, though.Anonymoushttps://www.blogger.com/profile/17647677781801914930noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-18073233115486884032012-11-26T11:46:08.781-05:002012-11-26T11:46:08.781-05:00Prolong day is certainly simple and powerful but I...Prolong day is certainly simple and powerful but I'd prefer Steal Fate, perhaps as blue/black card instead of straight blue (as it's forcing an opponent to give up something or allow you a gain). In addition it would make life very interesting for your opponents in a multiplayer game as opposed to the second. I think we can excuse wordiness on rares (or even mythics where the recent extra turn cards have been placed).Antny223https://www.blogger.com/profile/15428604357908431118noreply@blogger.com