tag:blogger.com,1999:blog-5479847193762153273.post2145953445399427941..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Designing Suvnica, Week 17: Alpha Dog DaysUnknownnoreply@blogger.comBlogger63125tag:blogger.com,1999:blog-5479847193762153273.post-91324977103805816102013-11-27T03:30:58.450-05:002013-11-27T03:30:58.450-05:00I agree that, from a flavor standpoint, ruthless m...I agree that, from a flavor standpoint, ruthless makes more sense by turning on only if the guy coming in is the biggest and baddest. From a gameplay perspective, it makes the ability much less relevant. When you hit the right numbers it would be awesome, but when you don't you're not having fun, and you're much less likely to hit your numbers when the trigger is that much tighter.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-26500961754797555362013-11-27T03:15:01.515-05:002013-11-27T03:15:01.515-05:00I know topple doesn't have this text, but Usur...I know topple doesn't have this text, but Usurp really needs to specify "among all creatures on the battlefield" to avoid player confusion.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-37047881088952820192013-11-27T02:27:39.400-05:002013-11-27T02:27:39.400-05:00I like scheme a lot actually. I'm going to try...I like scheme a lot actually. I'm going to try to remember that if the planned Radkar mechanics don't pan out.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-70892696956594601602013-11-25T19:47:20.168-05:002013-11-25T19:47:20.168-05:00My change to the trigger criteria is intended to e...My change to the trigger criteria is intended to express what a ruthless bastard can be capable of doing as long as no one is around to keep him in check. (Think: The Governor from TWD) <br /><br />The original version of ruthless tells a story, but not one that feels particularly ruthless (or black/red). The tone I read into it was "protecting the meek", or "emboldened by the community". My version of ruthless attempts to feel more like the gloves are off and no one is safe. <br /><br />The only "design rule" for the rider ability I suggest: It HAS to have some element of sadism or cruelty that ties into the weaker dudes that trigger him. "This guy is a weakling, so I can smash your face" doesn't connect the dots. "This guy is weaker so I can use him as a tool to get what I want" is exactly where Radkar wants to be.<br /> <br />I hope I didn't step on anyone's toesAnonymoushttps://www.blogger.com/profile/14773403569389449877noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-24946304125390938152013-11-25T19:12:05.358-05:002013-11-25T19:12:05.358-05:00The shade was my submission for this weekend's...The shade was my submission for this weekend's art challenge and we changed it to {br}{br} and its uncommon. So we could change the giant to:<br /><br />Dead-Eye Colossus {3}{r}{r}<br />Creature- Giant (R)<br />Ruthless- When CARDNAME enters the battlefield, if it has the highest power among creatures you control, sacrifice another creature. If you do, CARDNAME deals damage equal to the sacrificed creature's power to target player.<br />5/5Anonymoushttps://www.blogger.com/profile/14773403569389449877noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-57858118657676096452013-11-25T14:04:08.551-05:002013-11-25T14:04:08.551-05:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/14773403569389449877noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-36333175739147352962013-11-24T21:12:31.001-05:002013-11-24T21:12:31.001-05:00Card 1:
Fanged Inquisitor 3B
Creature- Vampire Ro...Card 1: <br />Fanged Inquisitor 3B<br />Creature- Vampire Rogue (C)<br />Ruthless- When CARDNAME enters the battlefield, if it has the highest power among creatures you control, each player sacrifices a creature. <br />3/1<br /><br />Card 2:<br />Dead-Eye Giant 2RR<br />Creature- Giant Archer (U)<br />Ruthless- When CARDNAME enters the battlefield, if it has the highest power among creatures you control, another target creature you control gets +2/+0 and gains flying until end of turn. Sacrifice that creature at end of turn.<br />4/3<br /><br />Card 3: <br />Radkar Shade BR<br />Creature- Shade (R)<br />B: +1/+1 ueot.<br />R: +1/+0 ueot.<br />-1/1Anonymoushttps://www.blogger.com/profile/14773403569389449877noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-87768838568842176372013-11-22T10:01:37.422-05:002013-11-22T10:01:37.422-05:00That's pretty great flavor. The boss sends her...That's pretty great flavor. The boss sends her lessors into combat and certain death for her own secret reasons.<br /><br />War Profiteer 4B<br />3/3 rare Human Rogue<br /><i>Scheme</i>—Whenever a creature you control with power lower than ~ dies, draw a card.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-40095178098969927682013-11-22T01:07:33.302-05:002013-11-22T01:07:33.302-05:00It would be weird if the creature itself with Ruth...It would be weird if the creature itself with Ruthless would have the ability trigger when it dies, so maybe it would care whenever a weaker creature kicked the bucket?Tigthttps://www.blogger.com/profile/11018253211543720641noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-10527827926187334672013-11-22T00:06:17.097-05:002013-11-22T00:06:17.097-05:00Upon further consideration, I'm going to leave...Upon further consideration, I'm going to leave the mechanic and name as is. There may be a better name out there, but ruthless seems like a solid mechanic worthy of testing as is. We'll revisit after testing.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-78990983637837165992013-11-22T00:03:41.019-05:002013-11-22T00:03:41.019-05:00Nice. This was mentioned way back when, but Ruthle...Nice. This was mentioned way back when, but Ruthless (with a different flavored name) works for both Sorba and Sahleen from a flavor standpoint as well.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-51596937185090063792013-11-21T16:42:47.288-05:002013-11-21T16:42:47.288-05:00You know what's funny? I came up with a Sorba ...You know what's funny? I came up with a Sorba mechanic (Way, way after the design week for that guild) that is exactly the opposite...<br /><br /><b>Fatefighting Justiciar</b> {w}<br />Creature – Dwarf<br /><i>Dauntless</i> — Fatefighting Justiciar has first strike as long as you do not control the creature with the highest power.<br />2/1<br /><br /><b>New World Helix</b> {r}{w}<br />Instant<br />New World Helix deals 2 damage to target creature or opponent and you gain 2 life.<br /><i>Dauntless</i> — If you do not control the creature with the highest power, instead New World Helix deals 3 damage to target creature or player and you gain 3 life.Circéushttps://www.blogger.com/profile/09840777830724271371noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-88222419946628075992013-11-21T16:29:44.784-05:002013-11-21T16:29:44.784-05:00I think Power Hungry is a feel-bad mechanic, by th...I think Power Hungry is a feel-bad mechanic, by the way, and I would not recommend it. Perhaps re-arranging it to be "As long as you control the creature with the greatest power" could work? Inanimatehttps://www.blogger.com/profile/00440653491352410437noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-10797222390501603442013-11-21T16:28:12.105-05:002013-11-21T16:28:12.105-05:00That brings up an interesting point. Radkar decks ...That brings up an interesting point. Radkar decks are going to want an interesting mix of defense and offense - the Ruthless guys are high power, but the creatures needed to support them are lower power. This would lead to some fun decisions in Limited, I think. (:Inanimatehttps://www.blogger.com/profile/00440653491352410437noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-43751423738296903952013-11-21T16:27:16.986-05:002013-11-21T16:27:16.986-05:00There's reminder text for that, as seen on Top...There's reminder text for that, as seen on Topple. (If two or more creatures are tied for greatest power, target any one of them.)Inanimatehttps://www.blogger.com/profile/00440653491352410437noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-90200140246524008792013-11-21T16:26:43.809-05:002013-11-21T16:26:43.809-05:00Anything that gets across a flavor of vying for co...Anything that gets across a flavor of vying for control of some sort would work.Inanimatehttps://www.blogger.com/profile/00440653491352410437noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-43242613366434665312013-11-21T15:45:07.780-05:002013-11-21T15:45:07.780-05:00Constantly tracking relative power adds a ton of b...Constantly tracking relative power adds a ton of board complexity. I want to try a death trigger since according to WoTC new players don't worry about those beforehand. Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-68151693184410036502013-11-21T15:41:42.801-05:002013-11-21T15:41:42.801-05:00Looking through the discussion above relating to t...Looking through the discussion above relating to the flavor disconnect, I'm wondering a few things. First, this and Power Hungry were equal contenders for this slot. I didn't want to test both, but they both seemed viable. Despotism seemed like it would be relevant more frequently, which is why I ultimately settled on it. <br /><br />When I was renaming it, I picked ruthless as the test name since that captured some of the essence driving the flavor of the mechanic, but as discussed above, there is a flavor disconnect when it cares only about being bigger, not necessarily biggest. <br /><br />Question 1) since it makes more sense from a flavor perspective, would you prefer to design for Power Hungry?<br /><br />Question 2) If not, if I renamed ruthless to something like gang leader or Alpha would it be as much of a flavor disconnect (the ruthless creature is leading one gang, but not necessarily all the local radkar)?<br /><br />Any other suggestions?zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-60602779026434752772013-11-21T15:40:19.597-05:002013-11-21T15:40:19.597-05:00I was saying a hybrid activation makes the card go...I was saying a hybrid activation makes the card good for guild decks or monocolored ones, so to encourage just guild play we should use off-color activations instead.Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-76621144162209384202013-11-21T15:37:13.874-05:002013-11-21T15:37:13.874-05:00I like the {1}{R} version a lot. It could easily b...I like the {1}{R} version a lot. It could easily be +2/+0 without being too strong.Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-77895272212159950042013-11-21T15:36:45.054-05:002013-11-21T15:36:45.054-05:00Where did you get I was pushing for monocolor? I w...Where did you get I was pushing for monocolor? I was explaining that pushing monocolor was what Shadowmoor used hybrid for. Obviously I'm wanting to encourage people toward guild decks instead 3-colored ones.Circéushttps://www.blogger.com/profile/09840777830724271371noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-73799475828903258742013-11-21T14:34:24.945-05:002013-11-21T14:34:24.945-05:00This comment has been removed by the author.Circéushttps://www.blogger.com/profile/09840777830724271371noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-76500360075997276162013-11-21T13:50:11.095-05:002013-11-21T13:50:11.095-05:00It was originally more of a blatant enabler than i...It was originally more of a blatant enabler than it is now, as it involved siphoning power from your creatures to another one, but I tried paring it down for common.<br /><br />There isn't a whole lot of even historical precedent for Black to do power restricting, but I'm not strongly opposed to it. It's also possible to turn it into -1/-1 or something similar and scale the cost up.Tigthttps://www.blogger.com/profile/11018253211543720641noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-84139915633517648912013-11-21T13:40:03.719-05:002013-11-21T13:40:03.719-05:00Small quibble, but what happens with Usurp when tw...Small quibble, but what happens with Usurp when two creatures are tied for the highest power?Tigthttps://www.blogger.com/profile/11018253211543720641noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-20861191274041263612013-11-21T13:37:26.441-05:002013-11-21T13:37:26.441-05:00Maybe it doesn't need to be ETB necessarily. A...Maybe it doesn't need to be ETB necessarily. Attack triggers, dies, etc. could be explored.Tigthttps://www.blogger.com/profile/11018253211543720641noreply@blogger.com