tag:blogger.com,1999:blog-5479847193762153273.post338640669955639281..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Suvnica Week 13 Review, Part 1: Thug Story (Radkar Keyword)Unknownnoreply@blogger.comBlogger1125tag:blogger.com,1999:blog-5479847193762153273.post-78436097818853827562013-09-19T10:42:49.942-04:002013-09-19T10:42:49.942-04:00Power Hungry and Despotism remind me of a mechanic...Power Hungry and Despotism remind me of a mechanic I created for the black-white aristocrats in a Victoriana steampunk set I created. That's an ability word called "Hierarchy" which looked like:<br /><br />Nouveau Riche, 1W, 2/2, common<br />Hierarchy 2 – If you control two or more creatures with lower converted mana cost than Nouveau Riche, Nouveau Riche gets +1/+1.<br /><br />Mindpoison Marquise, 3BB, 3/3, uncommon<br />Intimidate<br />Hierarchy 2 – Whenever Mindpoison Marquise deals combat damage to a player, if you control at least two creatures with lower converted mana cost than Mindpoison Marquise, that player discards a card and you draw a card.<br /><br />Lord of the Demesne, WW, 2/2, rare<br />Hierarchy 2 – If you control at least two creatures with lower converted mana cost than Lord of the Demesne, creatures you control have +1/+1.<br /><br />I think the flavour of comparing power is better for thugs, while the flavour of comparing CMC works okay for aristocrats, so I guess the proposals here are better for Radkar.<br /><br />I think Glorious End would be templated as "{B}{R}, sacrifice ~: ~ deals damage equal to its power to target creature or player. Activate this ability only if ~ is attacking."AlexChttps://www.blogger.com/profile/05674122775216494431noreply@blogger.com