tag:blogger.com,1999:blog-5479847193762153273.post3521932944566190950..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Augment and HostUnknownnoreply@blogger.comBlogger1125tag:blogger.com,1999:blog-5479847193762153273.post-54136662485477622232017-11-27T21:59:18.803-05:002017-11-27T21:59:18.803-05:00Agreed. This execution really neat to see. It'...Agreed. This execution really neat to see. It's also perfect having this be a small, silver bordered set is the perfect place for this because such a parasitic design would really feel out of place in a more traditional set. I'm a bit concerned that these look cooler than they'll play. As you point out, Augments are basically Auras (with really neat tech for solving the removal responces) which means that while they look different they're really limited to how competitive they really are. Unstable limited looks pretty removal light, which means the actual play format has the risk of devolving into Theros/Acacyn Restored Voltron creatures/Contraptions running away with games that don't feel interactive. Hopefully I'm wrong, but it's a concern, especially given the era the set was designed in. <br /><br />I was also really impressed with the ability to change the trigger on these. I'd love to see a black bordered ability word that just reenters a creature to the battlefield. It might still be too weird. It's like a flicker effect that doesn't have a ton of other interactions. <br />Wobbleshttps://www.blogger.com/profile/11494097707732649864noreply@blogger.com