tag:blogger.com,1999:blog-5479847193762153273.post4744899351402900907..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Weekend Art Challenge Review 050914—desmondwootUnknownnoreply@blogger.comBlogger25125tag:blogger.com,1999:blog-5479847193762153273.post-19134081442839999292014-05-15T13:22:14.280-04:002014-05-15T13:22:14.280-04:00Hmm. I don't normally mention my site on this ...Hmm. I don't normally mention my site on this blog very much, but it occurs that http://magicmultiverse.net could provide exactly what Tigt is describing here. We create one cardset called "Goblin Artisans Design Challenges", with editable-by-anyone permissions; people create cards over there, and Jay and anyone else can comment and give feedback on Multiverse - that's exactly what it was designed for. It won't do full image renders itself, but it produces HTML pseudo-renders and doesn't make it any harder to create MSE renders. (And Multiverse will display those renders too if they're posted to imgur.com or something similar.)AlexChttps://www.blogger.com/profile/05674122775216494431noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-58393133170775481742014-05-15T10:49:54.007-04:002014-05-15T10:49:54.007-04:00Awesome.Awesome.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-50126765471412597532014-05-15T08:53:04.005-04:002014-05-15T08:53:04.005-04:00I still cant believe how close one of us got with ...I still cant believe how close one of us got with using Dethrone. <br /><br />http://mythicspoiler.com/cpy/cards/marchesatheblackrose.html<br /><br />Anonymoushttps://www.blogger.com/profile/00635539352914988972noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-39536232798992203272014-05-15T08:04:37.150-04:002014-05-15T08:04:37.150-04:00If I did that it would go this way:
Week 1: Desig...If I did that it would go this way:<br /><br />Week 1: Design a red common creature showcasing one of the 2 new mechanics of the set we are based on. Here is the art, go.<br /><br />Then after feedback, present you 3 favorite cards, do a pool.<br /><br />Week 2: Design a common green enchantment that hoses flying that fits this art. In the set we already have (the card that was voted on last time). Go.A.Charantonishttps://www.blogger.com/profile/14764287128554364197noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-71963760878199289332014-05-14T11:36:53.935-04:002014-05-14T11:36:53.935-04:00I'm sure many of us are happy to keep giving p...I'm sure many of us are happy to keep giving people commentary on their designs over the weekend!Tommy Occhipintihttps://www.blogger.com/profile/13495646355536064735noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-38791107638630036622014-05-14T11:18:46.337-04:002014-05-14T11:18:46.337-04:00FWIW, I have Magic Set Editor and could do some re...FWIW, I have Magic Set Editor and could do some renders as long as someone instructs me on how to upload them to the site.Anonymoushttps://www.blogger.com/profile/11393054869276886509noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-27816829649300129662014-05-14T11:06:13.615-04:002014-05-14T11:06:13.615-04:00Creatures on the battlefield are Mutant Turtles in...Creatures on the battlefield are Mutant Turtles in addition to their other types.<br /><br />Creature cards in each player's hand gain Ninjutsu 4. (4, return an unblocked attacking creature to hand: Put this card onto the battlefield tapped and attacking.)metaghosthttps://www.blogger.com/profile/18301191638894756414noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-22139563648791072912014-05-14T11:06:00.080-04:002014-05-14T11:06:00.080-04:00The good news is that we don't have to commit ...The good news is that we don't have to commit to anything blind. We'll try out a few new models and see how they go. Given that I've been more and more busy on weekends, it makes sense to first try keeping the review but leaving all the pre-final-submission feedback to the community. Again, if that doesn't work well, we'll try something else.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-72342807593888304892014-05-14T10:28:38.118-04:002014-05-14T10:28:38.118-04:00Even without playtesting—if we were just filling t...Even without playtesting—if we were just filling the initial common list out, for example—we'd still have to choose which submissions make the cut and which don't, which is more judgment than I've been happy doling out. That said, it could be mighty interesting. Tesla is Jules' baby now, but I do have an idea for at least one WAC from this.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-31777341070356434312014-05-14T10:25:40.266-04:002014-05-14T10:25:40.266-04:00I think putting the comments on the submission thr...I think putting the comments on the submission thread is fine... but it is nice to see the mock-ups. alternately we can certainly deal with peer review until the final day.TehWERRhttps://www.blogger.com/profile/05796150712853674684noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-68848562163298634412014-05-14T10:24:47.900-04:002014-05-14T10:24:47.900-04:00All creatures lose all abilities and are 1/4 Turtl...All creatures lose all abilities and are 1/4 Turtle creatures with ninjitsu.<br /><br />Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-7979855967953565362014-05-14T09:10:33.487-04:002014-05-14T09:10:33.487-04:00Some sort of Multiverse presentation of comments m...Some sort of Multiverse presentation of comments may spread the load a little, but that also depends how it's implemented exactly.<br /><br />I too think the renders are awesome, but image-wrangling is definitely time-consuming. I personally would be willing to render mine from here on out.Tigthttps://www.blogger.com/profile/11018253211543720641noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-63044436640793291562014-05-14T05:11:14.026-04:002014-05-14T05:11:14.026-04:00I would love if we had a challenge to design a boo...I would love if we had a challenge to design a booster pack over 15 challenges, card by card, for a fictitious set.A.Charantonishttps://www.blogger.com/profile/14764287128554364197noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-71571394512918102582014-05-14T05:04:32.603-04:002014-05-14T05:04:32.603-04:00Personally I would miss either one. I believe that...Personally I would miss either one. I believe that the renders and the combined discussion is a very good idea to have.<br /><br />My proposals:<br /><br />a) I could do the renders, upload them on google drive and Jay only has to put them on the blog and comment.<br />b) We shift this to a google groups thing, where we have more control on the comments and discussions, and anyone who makes his own render can attatch it to his comment.<br />c) ask for people to prepare their own render through MGE.<br />A.Charantonishttps://www.blogger.com/profile/14764287128554364197noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-32891650208237020912014-05-14T04:01:36.901-04:002014-05-14T04:01:36.901-04:00FWIW, I like the renders too. I do think that the ...FWIW, I like the renders too. I do think that the feedback over the weekend is much more valuable (incremental development trumps a single critique without further opportunity to follow up), but having the final submission discussed in the larger context of the challenge and other people's submissions does give a great alternate perspective than the feedback doled out over the weekend.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-2855745633150923822014-05-14T03:56:13.401-04:002014-05-14T03:56:13.401-04:00The playtesting problem has been a recurring probl...The playtesting problem has been a recurring problem for me. I've kind of hit a wall with Suvnica where the natural progression of the project wants us to choose guild mechanics, which requires playtesting. <br /><br />Hopefully, I think we've stumbled on a solution that will help with playtesting both in Suvnica and in Tesla. More details possibly to come soon.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-2010281765093983142014-05-13T23:57:24.094-04:002014-05-13T23:57:24.094-04:00I think the problem with that is it requires a lot...I think the problem with that is it requires a lot of playtesting. At least in my case, my playtesting time is pretty much entirely eaten up by development of my own game. <br /><br />I don't know for sure, but I suspect most people here aren't anxious to do much playtesting either (no where near the amount that really making this kind of game takes). Tommy Occhipintihttps://www.blogger.com/profile/13495646355536064735noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-17102493268690912852014-05-13T23:41:38.116-04:002014-05-13T23:41:38.116-04:00I love the renders. They're a great way of pro...I love the renders. They're a great way of providing closure to the weekend and having a nice clean way to end the discussion. I wish there were some way we could channel all the WAC energy into a bigger project where our work could carry over from one week to the next. (Perhaps Tesla can be that project, though I worry the mecha may be a design dead end.)Anonymoushttps://www.blogger.com/profile/17647677781801914930noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-69369045588052593382014-05-13T22:45:10.293-04:002014-05-13T22:45:10.293-04:00I can't blame you for only wanting to do one. ...I can't blame you for only wanting to do one. Just last week I was thinking "wow, it would be fun to lead a Weekend Art Challenge" followed almost immediately by "Oh god, I'd ahve to do all the renders, screw that!"<br /><br />So, you have my full support on dropping one, and I think the wrapup with the renders is definitely what I would vote to lose!Tommy Occhipintihttps://www.blogger.com/profile/13495646355536064735noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-83533450266337476822014-05-13T22:43:49.742-04:002014-05-13T22:43:49.742-04:00I'm with Wobbles. The renders are nice, but I&...I'm with Wobbles. The renders are nice, but I'd prefer the feedback from everybody.Anonymoushttps://www.blogger.com/profile/11393054869276886509noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-90239800524220374352014-05-13T22:24:52.711-04:002014-05-13T22:24:52.711-04:00We all missed the opportunity to design Turtle Wor...We all missed the opportunity to design Turtle World (Enchantment).metaghosthttps://www.blogger.com/profile/18301191638894756414noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-55862990421515172202014-05-13T22:13:57.609-04:002014-05-13T22:13:57.609-04:00Sorry. More likely when names match exactly. Fixin...Sorry. More likely when names match exactly. Fixing now.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-46050022046696720142014-05-13T22:01:46.184-04:002014-05-13T22:01:46.184-04:00A lot of people submitted World Turtles! Looks lik...A lot of people submitted World Turtles! Looks like mine got lost in the mix.lpaulsenhttps://www.blogger.com/profile/07772860908442278112noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-44845876528205964702014-05-13T20:47:56.283-04:002014-05-13T20:47:56.283-04:00Also, a better template for my card:
Path of the ...Also, a better template for my card:<br /><br />Path of the Palace 1RW<br />Legendary Enchantment - Aura (R)<br />Enchant Land<br />Enchanted land does not untap during its controller's untap step.<br />At the beginning of your upkeep, enchanted land's controller gains 2 life and may attach Path of the Palace to another tapped land.Wobbleshttps://www.blogger.com/profile/11494097707732649864noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-19477072968358084172014-05-13T20:43:29.520-04:002014-05-13T20:43:29.520-04:00I'd vote for a wrap up and comments on the mas...I'd vote for a wrap up and comments on the master thread. The card by card renders are cool, but a bit repetitive. As long as every card receives feedback, a highlight reel is all that's needed.Wobbleshttps://www.blogger.com/profile/11494097707732649864noreply@blogger.com