tag:blogger.com,1999:blog-5479847193762153273.post5097492861495825227..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Weekend Design Challenge 061821 - Two CardsUnknownnoreply@blogger.comBlogger21125tag:blogger.com,1999:blog-5479847193762153273.post-21295285811402084482021-07-05T09:56:33.495-04:002021-07-05T09:56:33.495-04:00Thanks for the comments! I was a little careless w...Thanks for the comments! I was a little careless with my write-up of the first design. It's supposed to let creatures only soulshift back creatures they share a creature type with, i.e. it's extending soulshift to other tribes.thesixthrochttps://www.blogger.com/profile/02615074027860818857noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-30018994944361536392021-07-03T00:59:36.505-04:002021-07-03T00:59:36.505-04:00v1: wow, so this straight-up Omnisciences your han...v1: wow, so this straight-up Omnisciences your hand? That strikes me as way too strong, even though you're losing the lands and counterspells. It certainly got my attention, though, and I love the story the design tells.<br /><br />v2: I like how this fixes the problem with v1 while preserving both the flavor and the play pattern. "At random" is a particularly smart choice, though my instinct is that it should go with the first ability rather than the second. I could totally imagine this showing up as, say, an option in a Commander product.lpaulsenhttps://www.blogger.com/profile/07772860908442278112noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-19439876953817889202021-07-03T00:54:23.792-04:002021-07-03T00:54:23.792-04:00v1: what's connecting the abilities? Ah, I see...v1: what's connecting the abilities? Ah, I see, it's a callback: this is meant to be played in Spirit tribal, maybe as a commander, in which case the second ability is literally granting soulshift. In a less homogenous deck the second ability gets more powerful and the first one less so, which seems like the wrong way to go since the second ability is where most of the utility is. But otherwise it's a solid card-- I could easily imagine something like it showing up in a Modern Horizons set, for example.<br /><br />v2: Cool, you've preserved the card's niche and now you're targeting the other Kamigawa Spirits mechanical theme. I totally think that scratches the same itch! And I strongly approve of your follow-up edit; making the 1/1s out of lands would not be nearly as appealing and would often feel terrible. Again it's nothing groundbreaking as a design, but given the slot it occupies it doesn't need to be, and v2 definitely fixes the power-balance problems that v1 had. Nice work.lpaulsenhttps://www.blogger.com/profile/07772860908442278112noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-89145724859116907212021-07-03T00:41:55.388-04:002021-07-03T00:41:55.388-04:00I like your thought process in going from v1 to v2...I like your thought process in going from v1 to v2: they affect completely different parts of the game but they're both political cards that can probably be symmetry-broken as well. <br /><br />v1 of course is sheer craziness. I'm still wrapping my head around how it would play, but my gut says "Seedborn Muse for everyone". It was most likely cut for that or for the inconvenience of passing all those lands around (though combos with Zuran Orb and the like are also a possibility). On the other hand it creates a very appealing risk/reward, cooperate/defect dynamic that I'd want to preserve.<br /><br />v2 is not so crazy and (I'm guessing) not so useful, though it's growing on me. Evolutionary Escalation would be my preferred comparison; it's a much more aggressive rate for sheer output. On the other hand, hexproof and deathtouch counters are a huge deal, especially at instant speed. (In fact the +1/+1 counters are kind of a distraction when reading and evaluating the card-- I'd like it better without them.) I think this does deliver the same kind of risk/reward dynamic with less disruption to gameplay, though I'd want to playtest it to see if it tends to stall the game.lpaulsenhttps://www.blogger.com/profile/07772860908442278112noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-33628496080948432752021-07-03T00:29:11.208-04:002021-07-03T00:29:11.208-04:00Your v1 is indeed too wordy, but it's fun and ...Your v1 is indeed too wordy, but it's fun and exciting-- I like how it interprets planeswalking / destiny powers in ways that Magic hasn't really tried before. I would have said that the "counter counter" thing was overly cutesy, but that was before Adventures in the Forgotten Realms previews started. The only real objection I have is that it can't really be interacted with since it's never around during an opponent's combat step.<br /><br />With v2 I think you swung the balance too far the other way. The whole appeal of v1 is how different its play pattern is from other planeswalker designs'. A 3-mana walker that draws a card every turn (X can be 0-- not sure if you intended that) is very powerful but otherwise doesn't fill the hole that v1 leaves. An ability that "suspended" or phased out Guff might have done the trick, since that's also novel and feels blue and destiny-ish.lpaulsenhttps://www.blogger.com/profile/07772860908442278112noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-11420644588076769912021-07-03T00:19:30.943-04:002021-07-03T00:19:30.943-04:00Is this a reference to the Half-Life enemy? Cool i...Is this a reference to the Half-Life enemy? Cool if so.<br /><br />It probably says something about me that my first thought was "wait, so how does this work with Spy Ring?" (Answer: it probably doesn't. Good job finding an exciting and resonant line of rules text, though!)lpaulsenhttps://www.blogger.com/profile/07772860908442278112noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-59883244711085914392021-06-25T18:30:58.748-04:002021-06-25T18:30:58.748-04:00Just realized the name has to be the same, so here...Just realized the name has to be the same, so here's a fixed version:<br /><br />Commodore Guff<br />{1}{U}{U}<br />Legendary Planeswalker - Guff<br />+2: Target creature can’t be blocked this turn.<br />-X: Scry X, then draw a card.<br />-9: Scry 3, then take an extra turn after this one.<br />Loyalty: 2kristbghttps://www.blogger.com/profile/17901954160421374031noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-64584440914791811692021-06-22T02:10:15.867-04:002021-06-22T02:10:15.867-04:00Part 2:
Polymath the Crazed 2ubr
Legendary Creatu...Part 2:<br /><br />Polymath the Crazed 2ubr<br />Legendary Creature - Sphinx<br />Flying<br />When Polymath the Crazed attacks, you may cast a non-creatures spell from your graveyard without paying its mana cost.<br />At the end of your turn, discard a card at random.<br />4/3Lefhttps://www.blogger.com/profile/17314232061312529400noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-48093858664593687252021-06-22T02:03:59.084-04:002021-06-22T02:03:59.084-04:00Part 1:
Polymath the Crazyed 3ubr
Legendary Creatu...Part 1:<br />Polymath the Crazyed 3ubr<br />Legendary Creature - Sphinx<br />Flying<br />Cards in your hand have madness 0.<br />At the end of your turn, discard your hand.<br />3/4Lefhttps://www.blogger.com/profile/17314232061312529400noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-69828654731055872042021-06-21T18:05:19.848-04:002021-06-21T18:05:19.848-04:00Trust me. the art the name is based on is very fit...Trust me. the art the name is based on is very fitting, I just can’t find the source for it...<br /><br />Still stumped on part two of the challenge tho.craftedlavahttps://www.blogger.com/profile/10200241538546217243noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-48281836819718720602021-06-21T17:52:17.813-04:002021-06-21T17:52:17.813-04:00meant to have this just create 1/1s as tokensmeant to have this just create 1/1s as tokensthesixthrochttps://www.blogger.com/profile/02615074027860818857noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-49122883562460948522021-06-21T16:29:27.787-04:002021-06-21T16:29:27.787-04:00Kodama of the Roots
{1}{G}{B}
Legendary Creature —...Kodama of the Roots<br />{1}{G}{B}<br />Legendary Creature — Spirit (Rare)<br />1/4<br />Whenever you cast a Spirit or Arcane spell, target land you control becomes a 1/1 colorless Spirit creature until end of turn.<br /><br />Whenever a Spirit you control dies, each opponent loses 1 life and you gain 1 life.<br /><br />I forgot to make the design 'scratch the same itch'.thesixthrochttps://www.blogger.com/profile/02615074027860818857noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-53700016392721516232021-06-21T16:27:41.038-04:002021-06-21T16:27:41.038-04:00Kodama of the Roots
{3}{G}{B}
Legendary Creature —...Kodama of the Roots<br />{3}{G}{B}<br />Legendary Creature — Spirit (Rare)<br />*/*<br />~'s power and toughness are each equal to the greatest number of creatures you control that have a creature type in common.<br /><br />Whenever a creature you control dies, you may return target creature card with lower mana value from your graveyard to your hand.thesixthrochttps://www.blogger.com/profile/02615074027860818857noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-69883385768890707622021-06-21T12:19:27.672-04:002021-06-21T12:19:27.672-04:00Nice. This plays in some space explored by Phoebe,...Nice. This plays in some space explored by <a rel="nofollow">Phoebe, Head of S.N.E.A.K.</a>. I'm not sure I fully get the flavor of a crab copying multiple creatures, but a very fun place to start.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-19800748589891238842021-06-20T15:51:20.686-04:002021-06-20T15:51:20.686-04:00OK, Tempt With Glory is the closest I found. I thi...OK, <a rel="nofollow">Tempt With Glory</a> is the closest I found. I think I'll also bring mana cost down to 3G.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-9928941658393126432021-06-20T15:48:10.850-04:002021-06-20T15:48:10.850-04:00Let's say 3GG for mana cost. I also have to se...Let's say 3GG for mana cost. I also have to see if something like this has been done before.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-35944169755389835302021-06-20T15:46:37.497-04:002021-06-20T15:46:37.497-04:00Oh that's a really cool challenge.
Grass is ...Oh that's a really cool challenge. <br /><br />Grass is Greener<br /><br />Enchantment (R)<br /><br />2G: put your choice of a +1/+1, Vigilance, Hexproof, Trample, or Deathtouch counter on target creature you control. Then target opponent chooses a creature they control and puts their choice of a +1/+1, Vigilance, Hexproof, Trample, or Deathtouch counter on it.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-60378121355377593122021-06-20T15:23:10.780-04:002021-06-20T15:23:10.780-04:00Grass is Greener 2G
Enchantment (R)
At the begin...Grass is Greener 2G<br /><br />Enchantment (R)<br /><br />At the beginning of each players upkeep, that player gains control of all lands they own and all tapped lands on the battlefield. Untap those lands.<br /><br />Whenever you tap a forest for mama, add an additional G.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-45639334616711263502021-06-19T11:57:49.202-04:002021-06-19T11:57:49.202-04:00Well, I wasn't expecting that...
Tamiyo, Gift...Well, I wasn't expecting that...<br /><br />Tamiyo, Gifted Lunevoyant<br />{1}{U}{U}<br />Legendary Planeswalker - Tamiyo<br />+2: Target creature can’t be blocked this turn.<br />-X: Scry X, then draw a card.<br />-9: Scry 3, then take an extra turn after this one.<br />Loyalty: 2<br /><br />I guess the main issue with Guff is that it's too complex (and the passive ability text is a bit longer than I'm comfortable with). Tamiyo is a very simplified version that it's still powerful, being a three-mana planeswalker that can eventually give you an extra turn.kristbghttps://www.blogger.com/profile/17901954160421374031noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-65468973347157195682021-06-19T11:44:40.216-04:002021-06-19T11:44:40.216-04:00I hope mythic rare counts too!
Commodore Guff
{U}...I hope mythic rare counts too!<br /><br />Commodore Guff<br />{U}{U}<br />Legendary Planeswalker - Guff<br />When Commodore Guff enters the battlefield, if you cast him, target opponent gets a counter counter. Put X loyalty counters on Commodore Guff, where X is five times the total number of counter counters your opponents have.<br />+1: Scry 3, then draw a card. Put Commodore Guff into its owner’s library second from the top.<br />-16: Take an extra turn after this one. Put Commodore Guff into its owner’s library fourth from the top.<br />-21: Exile Commodore Guff, then each opponent with any number of counter counters on them loses the game.<br />Loyalty: 0<br /><br /><br />The "counter counter" thing is a reference to Guff's frequent breaking of the fourth wall in Magic fiction. The library shenanigans and extra turn ability are an attempt to emulate his destiny-shaping powers. I know how much Guff is a challenge that R&D would love to crack, so I might as well give it a go.kristbghttps://www.blogger.com/profile/17901954160421374031noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-24197425442704149012021-06-18T18:29:14.874-04:002021-06-18T18:29:14.874-04:00a fun rare? i have some in stock i believe, here&#...a fun rare? i have some in stock i believe, here's one:<br />name/type is based on an artowrk i've seen, can't find the source again :( <br />Heads Crab || {2}{U}{B}<br />Creature - Crab<br />Whenever CARDNAME blocks or becomes blocked by a non-token creature, note that creature’s name.<br /><br />CARDNAME has all abilities of cards noted for it.<br />2/4craftedlavahttps://www.blogger.com/profile/10200241538546217243noreply@blogger.com