tag:blogger.com,1999:blog-5479847193762153273.post5189395961844270900..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: CCDD 072211—Test of LoyaltyUnknownnoreply@blogger.comBlogger6125tag:blogger.com,1999:blog-5479847193762153273.post-31849485077847633262012-01-04T14:22:21.716-05:002012-01-04T14:22:21.716-05:00This wording would make Test of Loyalty work when ...This wording would make Test of Loyalty work when your opponent has no other creatures (but it reads more awkwardly):<br />"Target creature's controller may sacrifice each other creature he or she controls. If that player doesn't, he or she sacrifices the targeted creature."Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-9222093826862792532011-10-11T09:38:31.180-04:002011-10-11T09:38:31.180-04:00I find the flavor amazing. Development would be ab...I find the flavor amazing. Development would be able to sort the cost or add a rider to it if they wanted.A.Charantonishttps://www.blogger.com/profile/14764287128554364197noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-57301592163115962982011-07-22T18:32:34.591-04:002011-07-22T18:32:34.591-04:00Do or Die made a splash when it was spoiled, but t...Do or Die made a splash when it was spoiled, but turned out not to be good enough for actual Constructed play. With that in mind, you could cost your spell at a single B. I definitely like the spell, but even at B it would probably only see sideboard and casual play (and Limited, of course). Even so, it's nice flavor and interesting gameplay!Jonathan Woodwardhttps://www.blogger.com/profile/02594128890226676164noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-24306164421142537792011-07-22T16:47:44.298-04:002011-07-22T16:47:44.298-04:00It's sad that most of Fact or Fiction's br...It's sad that most of Fact or Fiction's brethren have been long-forgotten, but I guess the same can said for most of the Dissension splits other than Crime//Punishment.<br /><br />Not that I blame you for missing it, Jay, I just think those cards are all pretty neat. More fun than the Browbeat "cycle".metaghosthttps://www.blogger.com/profile/18301191638894756414noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-11688420320025996162011-07-22T15:55:29.599-04:002011-07-22T15:55:29.599-04:00Missed that one in my search for similar cards. Th...Missed that one in my search for similar cards. Thanks for catching that, SamLL. It's definitely a stronger card, but remember that doesn't necessarily make it a better design. <br /><br />Assuming we drop the cost of mine to 1B since we have precedent to go from, I think it's a close call. I very much prefer the flavor of Test Loyalty as supported by its rules text, but Do or Die offers more choices which makes it a more skill-testing and—for most players—a more interesting card to play. <br /><br />If they wanted a card like this for a future set, would they reprint Do or Die or make a Terror->Doom Blade type switch to Test Loyalty? I'm guessing roughly 3:1 odds in favor of the reprint *unless* they need to shave off a complexity point.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-14070651650100394022011-07-22T15:12:35.654-04:002011-07-22T15:12:35.654-04:00Very similar to and almost strictly worse than Do ...Very similar to and almost strictly worse than Do or Die, except for the sacrifice instead of destroy? Do or Die lets you pick 1 creature for 1 pile to replicate this effect, gives more options, and costs less.SamLLnoreply@blogger.com