tag:blogger.com,1999:blog-5479847193762153273.post6384531253201338839..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: CCDD 032118 - Ogre Leper and Maddening DelaysUnknownnoreply@blogger.comBlogger11125tag:blogger.com,1999:blog-5479847193762153273.post-78131307787218615412018-03-21T21:12:40.759-04:002018-03-21T21:12:40.759-04:00I was thinking in the same vain as Tommy. Also, c...I was thinking in the same vain as Tommy. Also, cheating this into play would hit you for four, which is not fun. Would be fun with scavenging ooze and making it a death trigger we now can faithless looting.Doug Kenthttps://www.blogger.com/profile/11099708938705613144noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-47501588240473417372018-03-21T21:08:04.177-04:002018-03-21T21:08:04.177-04:00@Jay: Something that wants to be exiled, and speci...@Jay: Something that wants to be exiled, and specifically calls out rewarding it, and doesn't provide a way to exile itself, is by definition going to be additive, since the game doesn't provide a natural way to get things into exile. No matter how efficient the creature is (or inefficient), the text about exile will distract from anything else going on. <br /><br />My thoughts are, as long as it reads like its bad due to AD, let's give it a drawback that directly signals its efficiency to you.<br /><br />@Doug - I like that 2/4 with the attacking ability.<br /><br />@Tommy - That's an awesome interaction I hadn't considered, and I like the idea of changing the damage triggers to cast and dies just to make that work.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-79819724488317769512018-03-21T20:36:18.306-04:002018-03-21T20:36:18.306-04:00Another note, templating wise, it needs to say &qu...Another note, templating wise, it needs to say "exiled face up" rather than just "in exile." Tommy Occhipintihttps://www.blogger.com/profile/13495646355536064735noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-34157001537811655522018-03-21T17:15:31.950-04:002018-03-21T17:15:31.950-04:00Or maybe put it on the bottom instead of shuffling...Or maybe put it on the bottom instead of shuffling it into the library, to prevent the effect from taking too long.rkohn1357https://www.blogger.com/profile/13571769648433004272noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-20820209784395821562018-03-21T17:11:52.717-04:002018-03-21T17:11:52.717-04:00I feel like this kind of card is difficult to desi...I feel like this kind of card is difficult to design because the effect can't be too oppressive, as there aren't many reliable ways to interact with cards in exile. What about something like this:<br /><br />Orcish Leper 1RR<br />Creature - Ogre (R)<br />Trample<br />Shuffle Orcish Leper into your library from exile: Creatures you control gets +2/+0 and gain trample until end of turn.<br />4/3<br /><br />This way, you get a one-time bonus from exiling Orcish Leper, but it's more difficult to abuse and you don't have to put huge drawbacks like taking 8 damage.rkohn1357https://www.blogger.com/profile/13571769648433004272noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-65373561351248962512018-03-21T17:01:38.943-04:002018-03-21T17:01:38.943-04:00It's unfortunate that it would be awesome to s...It's unfortunate that it would be awesome to slow-blink this as a combat trick, but the card specifically punishes you for doing that.Tommy Occhipintihttps://www.blogger.com/profile/13495646355536064735noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-84919788504667250212018-03-21T15:41:22.823-04:002018-03-21T15:41:22.823-04:004-of Serum Powder could do some work here, but the...4-of Serum Powder could do some work here, but the reward would need to be higher.Pasteurhttps://www.blogger.com/profile/02058331124653341978noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-20532609382534339922018-03-21T14:03:19.375-04:002018-03-21T14:03:19.375-04:00For it to be played in red hyper aggro, I do not w...For it to be played in red hyper aggro, I do not want a creature that deals 8 damage to me before dealing any damage to the opponent, but I guess it sort of plays around path. I actually would like it as a 2/4 with haste and when it attacks it gets +2/+0 and trample to mirror the exile ability and lose the second instant of losing 4 life.Doug Kenthttps://www.blogger.com/profile/11099708938705613144noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-69717498216243131482018-03-21T13:33:10.318-04:002018-03-21T13:33:10.318-04:00I don't follow. That link describes what's...I don't follow. That link describes what's bad about additive distraction. What's good about it?Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-50617903929303278172018-03-21T12:13:29.896-04:002018-03-21T12:13:29.896-04:00This came up on Blogatog a few days ago, but this ...This came up on Blogatog a few days ago, but this card inherently wants to be <a href="https://magic.wizards.com/en/articles/archive/making-magic/odds-and-ends-oath-gatewatch-part-1-2016-02-01" rel="nofollow">additively distracting</a>. I wanted to be very clear that you could play it in two specific types of deck - Red hyper aggro or as part of some kind of combo. <br /><br />Also, I completely forgot to mention how much I love how it interacts with impulsive draw.zefferalhttps://www.blogger.com/profile/13845251416516553492noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-64798053639833766772018-03-21T12:01:47.891-04:002018-03-21T12:01:47.891-04:00I feel like exiling a card is unusual enough that ...I feel like exiling a card is unusual enough that you don't need to make it even harder. You do maybe want to check that the player is playing that color, like <a rel="nofollow">Wonder</a> et al.<br /><br />Orcish Leper {1}{R}{R}<br />Creature-Orc Shaman (rare)<br />As long as ~ is in exile and you control a Mountain, attacking creatures you control get +1/+0.<br />3/3Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.com