tag:blogger.com,1999:blog-5479847193762153273.post7157528952769442224..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Weekend Art Challenge Review 062615—artofjustaman Unknownnoreply@blogger.comBlogger23125tag:blogger.com,1999:blog-5479847193762153273.post-369967476965753862015-07-02T03:29:09.339-04:002015-07-02T03:29:09.339-04:00Some of the cards I missed were earlier submission...Some of the cards I missed were earlier submissions which I thought had been "rejected", like the instant instead of creature. I think that next week if I do it again I will be doing it progressivelly as cards get inputted, to keep me from slipping again. I will also send you some suggestions.A.Charantonishttps://www.blogger.com/profile/14764287128554364197noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-47993118941763422902015-07-01T14:05:09.788-04:002015-07-01T14:05:09.788-04:00Mechanicswise, it's basically a Gustcloak. I d...Mechanicswise, it's basically a Gustcloak. I dig it.<br /><br />I agree that the name didn't hit the flavor spot on. I actually read this guy as a Turtle Coward. It only wants to attack when the opponent is defenseless.Jenesishttps://www.blogger.com/profile/05356037137564501914noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-59587179855660557622015-07-01T13:17:04.751-04:002015-07-01T13:17:04.751-04:00We could add "if it wasn't sacrificed.&qu...We could add "if it wasn't sacrificed."<br /><br />http://goblinartisans.blogspot.com/2011/12/regenerate-target-mechanic.htmlJay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-5642313892656864512015-07-01T12:17:00.663-04:002015-07-01T12:17:00.663-04:00While that's clean, it has a different set of ...While that's clean, it has a different set of weaknesses from Regeneration/indestructibility. You can use it against -X/-X effects, as well as edicts, and even your own sac effects (which is probably the deal breaker, unless we see very conservatively costed ones for the modern future, which isn't unthinkable.)<br /><br />The creature <i>is</i> now open to graveyard hate, though, which might not be a bad thing. A way to combat Immortal bombs, at least.Pasteurhttps://www.blogger.com/profile/02058331124653341978noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-28071104320569960152015-07-01T11:14:10.370-04:002015-07-01T11:14:10.370-04:00What about something like this?
Immortal G (When ...What about something like this?<br /><br />Immortal G <i>(When this dies, you may pay G. If you do, return it to the battlefield tapped.)</i><br /><br />This way first/double strike still work against it like regen, and the tapped keeps it from being an infinite blocker.Anonymoushttps://www.blogger.com/profile/11393054869276886509noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-33205540255063820472015-07-01T11:13:57.238-04:002015-07-01T11:13:57.238-04:00When two creatures engage in combat, they do a who...When two creatures engage in combat, they do a whole bunch of stuff to settle who lives and who dies. Knights swing swords, bash with shields. This thing charges toward the enemy planeswalker, and if a knight steps in the way, it ducks into its shell to survive. Both creatures step away unscathed. I don't think it's anti flavor, but it's not as obviously resonant as I thought either.Nich Graysonhttps://www.blogger.com/profile/08686832423418814443noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-6650162546674628892015-07-01T10:55:47.319-04:002015-07-01T10:55:47.319-04:00If the Tortoise hid when blocking but not when att...If the Tortoise hid when blocking but not when attacking, that would make perfect sense. How does it attack while hiding in its shell? And if it would do that, why wouldn't it do that when it's blocking? This is anti-flavor: We do the exact opposite of the resonant story and actively confuse the audience.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-5497792277557786212015-07-01T10:51:50.277-04:002015-07-01T10:51:50.277-04:00The flavor of the fog ability on War Tortoise? C&#...The flavor of the fog ability on War Tortoise? C'mon, Jay. When they get in a fight, to hide in their shell. Why not on the block too? No flavor justification here, but a mechanical need. Because, otherwise new players would never attack with them. <br /><br />I came up with this design very late in the process, and didn't have flavor text to explain why they don't like to hide in their shell while blocking. I figured "War" was a good enough name to connote an aggressive attack-focused creature. It's no peaceable blocker type.Nich Graysonhttps://www.blogger.com/profile/08686832423418814443noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-7628716901761978822015-07-01T10:26:49.228-04:002015-07-01T10:26:49.228-04:00Or damage spells, but yeah, good point.Or damage spells, but yeah, good point.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-14440237370604779282015-07-01T10:26:01.735-04:002015-07-01T10:26:01.735-04:00Heh. Yeah. Of course we'll need other cards th...Heh. Yeah. Of course we'll need other cards that make 3/1 turtles to justify the token as well.<br /><br />Maybe<br />Thick-Shelled Tortoise ETB with a shell counter on it. As long as it has a shell counter on it, it gets +0/+3. If it would die, you may remove a shell counter from it instead.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-23894766233906316262015-07-01T10:25:00.934-04:002015-07-01T10:25:00.934-04:00"doesn't hit back" only mattering in..."doesn't hit back" only mattering in the case of first or double strike, right?AlexChttps://www.blogger.com/profile/05674122775216494431noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-91603095906928362092015-07-01T10:24:36.623-04:002015-07-01T10:24:36.623-04:00I agree with all of that, except bringing back sca...I agree with all of that, except bringing back scavenge as-is minus the keyword.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-35608150062650127462015-07-01T10:22:36.060-04:002015-07-01T10:22:36.060-04:00I'm glad you sent the MSE file, Anastase. It w...I'm glad you sent the MSE file, Anastase. It was definitely less work for me to edit that than make a new one. Thanks.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-40823813170694846152015-07-01T10:21:36.913-04:002015-07-01T10:21:36.913-04:00Removing the creature from combat so it doesn'...Removing the creature from combat so it doesn't hit back is the most relevant quirk of regeneration, and something activated indestructibility would have to account for, but it's very likely worth the massive simplification and alignment with player expectations.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-90950020324456679992015-07-01T10:17:33.852-04:002015-07-01T10:17:33.852-04:00In a sense it matters, yes... in that it's a s...In a sense it matters, yes... in that it's a strike against regeneration, because regeneration has those extra aspects to it that are confusing and normally don't matter.<br /><br />(One important difference: activated indestructibility is much better against first striking attackers than activated regeneration is.)<br /><br />I think activated indestructibility is much more sensible than regeneration. I think it's moderately likely that eventually Wizards will reach the same conclusion. Maro has certainly mentioned the problems with regeneration a few times.AlexChttps://www.blogger.com/profile/05674122775216494431noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-89822638173934529802015-07-01T09:38:47.834-04:002015-07-01T09:38:47.834-04:00The flavor of Thick-Shelled Tortoise was supposed ...The flavor of Thick-Shelled Tortoise was supposed to imply that the first time you hit it, you only break through the shell, and then you still have to deal with the shell-less tortoise. The token doesn't sell that perfectly, but I wasn't going to put a -0/-3 counter on it, since this isn't Alpha.Jade Phoenixhttps://www.blogger.com/profile/13986265829174960972noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-9208257491857258102015-07-01T00:29:07.423-04:002015-07-01T00:29:07.423-04:00Mine looks perfect (and you even got the last minu...Mine looks perfect (and you even got the last minute cost change). Thanks very much for doing the renders!lpaulsenhttps://www.blogger.com/profile/07772860908442278112noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-56946775752386166622015-06-30T19:40:14.517-04:002015-06-30T19:40:14.517-04:00Aww, thanks! Better than a "Badge of We'...Aww, thanks! Better than a "Badge of We'd Like Tommy to Shut Up"Tommy Occhipintihttps://www.blogger.com/profile/13495646355536064735noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-74646139394838122122015-06-30T19:32:59.528-04:002015-06-30T19:32:59.528-04:00Scavenge wouldn't nesc. have to be in the set ...Scavenge wouldn't nesc. have to be in the set for my Granite Greenshell to work; it could go on the card and be spelled out (like how new flip Jace gives not-flashback). It'd eat up some complexity points, sure, but doesn't seem too out-there since what you're getting is just sorcery speed counters. By making it a scavenge trigger rather than a death trigger, you get some power reduction (because dumping 7 mana into a card isn't cheap even if it's a "free" effect, I suspect the 3/3 for 3GG that gives 3 counters on death proposed in a different submission would be stronger), and it's resilient to discard in a apparently discard-heavy environment, where the death trigger wouldn't be. <br /><br />It has its problems against dumping 7 into the scavenge then biting a removal spell, but since the game with Slugs is probably stalling out anyway it's likely not as bad as it looks, and with the death trigger you get the feel-bads of that being your only creature when it gets killed by a Doom Blade. I dunno, I feel like a "counters on death" trigger version is less of a good answer in the proposed environment, but maybe that's just me.Aurahttps://www.blogger.com/profile/06816809721370349172noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-36282907430659981442015-06-30T19:28:00.956-04:002015-06-30T19:28:00.956-04:00I am sorry for the errors. Many times there were t...I am sorry for the errors. Many times there were too many versions and I must have missed some cards that were submitted as responses to other submissions.A.Charantonishttps://www.blogger.com/profile/14764287128554364197noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-75734623440052574052015-06-30T18:38:37.910-04:002015-06-30T18:38:37.910-04:00"Activated indestructibility is largely ident..."Activated indestructibility is largely identical but doesn't sound like it should work very different from how it does."<br /><br />I kept asking this, and people who seemed to have more experience with development than me said it was close, but it mattered that it was removed from combat and tapped (so if it would die, it didn't deal combat damage that turn, and couldn't block next turn).<br /><br />I wonder as a combination of simple and relevant, would it work to have a meld of activated-indestructible with someone's immortal, say:<br /><br />"2G: CARDNAME gains resilient UEOT. (If it would be destroyed, return it to its owner's hand instead.)"Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-22686485642020244762015-06-30T18:01:05.563-04:002015-06-30T18:01:05.563-04:00Agreed. It's not just Tommy, but Tommy has def...Agreed. It's not just Tommy, but Tommy has definitely been kicking feedback ass and we're grateful.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-58771276196543586182015-06-30T17:42:42.710-04:002015-06-30T17:42:42.710-04:00I'd like to award some sort of Badge of Constr...I'd like to award some sort of Badge of Constructive Criticism to Tommy for his consistently thoughtful and widespread feedback for damn near everyone.<br /><br />Also, I'm a little sad my flavor text keeps getting left of my submissions.metaghosthttps://www.blogger.com/profile/18301191638894756414noreply@blogger.com