tag:blogger.com,1999:blog-5479847193762153273.post7174189846895376916..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Spotlight Challenge 1 Initial Review—Zeno RageUnknownnoreply@blogger.comBlogger77125tag:blogger.com,1999:blog-5479847193762153273.post-23104858677184155602016-01-11T06:55:46.252-05:002016-01-11T06:55:46.252-05:00Thanks! You've helped out so much, and really ...Thanks! You've helped out so much, and really appreciate all of the feedback, even if I was unable to respond to it all.<br /><br />Just wondering, which three would you play with?Zeno Ragehttps://www.blogger.com/profile/03364010535833286615noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-78429919852910933062016-01-11T06:50:47.569-05:002016-01-11T06:50:47.569-05:00Here is the updated renders: https://www.dropbox.c...Here is the updated renders: https://www.dropbox.com/s/19p7lm9410hrddx/Final%20Commanders.mse-set?dl=0Zeno Ragehttps://www.blogger.com/profile/03364010535833286615noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-11143166926232449102016-01-11T02:35:53.774-05:002016-01-11T02:35:53.774-05:00I think you're right about playtesting the abi...I think you're right about playtesting the ability. I often forget the importance of letting development develop.<br /><br />So as not to multi-post, I'll just say all of the final versions are sweet. I would be excited to play with three of them, and excited to play against the other two. It's been good working with you.Devin E. Greenhttps://www.blogger.com/profile/09216945116878064817noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-42373704330716001002016-01-10T23:14:55.672-05:002016-01-10T23:14:55.672-05:00Changed the flavor a bit:
Corraich the Fortress-2...Changed the flavor a bit:<br /><br />Corraich the Fortress-2WR<br />Dwarf Soldier<br />Vigilance, Promote (T: Target nontoken creature becomes a commander. Count it’s commander tax and damage separately from other commanders.)<br />1: Attach target equipment you control to target Commander you control. If this is the fourth time this ability has resolved this turn, creatures you control gain +2/+5 until end of turn.<br />2/5Zeno Ragehttps://www.blogger.com/profile/03364010535833286615noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-41246042833526659212016-01-10T23:00:20.592-05:002016-01-10T23:00:20.592-05:00Traft, Saint of Angels-3UW
Spirit Cleric
Hexproof...Traft, Saint of Angels-3UW<br />Spirit Cleric <br />Hexproof, Promote (T: Target nontoken creature becomes a commander. Count it’s commander tax and damage separately from other commanders.)<br />Commanders you control have: “Whenever this creature attacks, put a 4/4 white Angel creature token onto the battlefield tapped and attacking. Exile them at the end of combat.”<br />2/2Zeno Ragehttps://www.blogger.com/profile/03364010535833286615noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-2478130847320240632016-01-10T22:46:28.665-05:002016-01-10T22:46:28.665-05:00I think this wording will work:
Tiersa, Monster E...I think this wording will work:<br /><br />Tiersa, Monster Enrager-RG<br />Human Bard <br /><br />Haste, Promote (T: Target nontoken creature becomes a commander. Count it’s commander tax and damage separately from other commanders.)<br /><br />Creatures with +1/+1 counters on them have haste.<br /><br />If Tiersa Monster Enrager is in your command zone or on the battlefield, counters remain on Commanders as they move to any zone other than a player’s hand or library.Zeno Ragehttps://www.blogger.com/profile/03364010535833286615noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-42186829682732084152016-01-10T22:28:05.552-05:002016-01-10T22:28:05.552-05:00Just some small changes here:
Faire Unquale-1GB
E...Just some small changes here:<br /><br />Faire Unquale-1GB<br />Elf Shaman<br />Flash, Promote (T: Target nontoken creature becomes a commander. Count it’s commander tax and damage separately from other commanders.)<br /><br />At the beginning of each end step, for every two creatures that died this turn, you may put a creature from your command zone unto the battlefield.<br />3/3Zeno Ragehttps://www.blogger.com/profile/03364010535833286615noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-40726755595305390082016-01-10T22:23:02.316-05:002016-01-10T22:23:02.316-05:00This comment has been removed by the author.Zeno Ragehttps://www.blogger.com/profile/03364010535833286615noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-17938282160360471402016-01-10T21:57:02.453-05:002016-01-10T21:57:02.453-05:00Here's the changes for Oona:
High Monarch Oon...Here's the changes for Oona:<br /><br />High Monarch Oona-5UB<br />Faerie Wizard <br />Flying, Promote (T: Target nontoken creature becomes a commander. Count it’s commander tax and damage separately from other commanders.)<br />Sacrifice a commander: Choose one —<br />• Counter target noncreature spell.<br />• Return target permanent to its owner’s hand.<br />• Draw two cards.<br />5/5Zeno Ragehttps://www.blogger.com/profile/03364010535833286615noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-38142264523209076102016-01-10T20:39:57.027-05:002016-01-10T20:39:57.027-05:00I added nontoken to promote.
I don't think it...I added nontoken to promote.<br /><br />I don't think it's bad to have more politics in commander.<br /><br />As for the rest, the only way to see what the best version of promote is to play test it. It might just need a small development tweek, like "1, tap". Or it might have to send your new commander to the command zone. I don't know. But play testing would be the next step.Zeno Ragehttps://www.blogger.com/profile/03364010535833286615noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-18007681593590015232016-01-08T22:44:32.068-05:002016-01-08T22:44:32.068-05:00With the limitation on space, this could be a good...With the limitation on space, this could be a good wording on lots of the cards.<br /><br />"Your other commander has "... keyword based on cycle/color hexproof, haste, +2/+2, flying, deathtouch..Zachhttps://www.blogger.com/profile/14318011531403551812noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-89481756456586833362016-01-08T22:17:23.306-05:002016-01-08T22:17:23.306-05:00This comment has been removed by the author.Zeno Ragehttps://www.blogger.com/profile/03364010535833286615noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-64871720444249979842016-01-08T18:13:57.468-05:002016-01-08T18:13:57.468-05:00Sorry, I made a point to suggest fixes for each ot...Sorry, I made a point to suggest fixes for each other thing:<br /><br />Option A:<br /><br />Promote (T: Target creature you control becomes a commander. Put it into the command zone. Count it’s commander tax and damage separately from other commanders.)<br /><br />This version is slick, a little clunkier (meaning you can make the other abilities cooler, or even trigger off of casting your Commander!) and ignores tokens completely. It says "you control" because right now Promoters can actually play politics a bit and offer other decks recurring card advantage. That seems like a real cost.<br /><br />Just jam the word 'nontoken' in there.<br /><br />Make Oona cost a bunch like Nich suggested.<br /><br />Just jam the word 'legendary' in there.<br /><br />Accept that Oona will be a frustrating go-to Spike general for years to come and recognize that we're all still having fun in a world with Azami, Lady of Scrolls and Arcum Dagsson.Devin E. Greenhttps://www.blogger.com/profile/09216945116878064817noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-36296510406038007282016-01-08T18:09:18.842-05:002016-01-08T18:09:18.842-05:00Nitpick, I'm pretty sure this doesn't mech...Nitpick, I'm pretty sure this doesn't mechanically work. At the beginning of combat nothing is attacking, that's why, like, when you have a Icy Manipulator opponents have to say "Beginning of combat" so you can tap something down.<br /><br />Fixes include "When Traft, Saint of Angels attacks" or "Whenever one of your Commanders attacks..." <br /><br />Otherwise, this card is tooootally ready to print.Devin E. Greenhttps://www.blogger.com/profile/09216945116878064817noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-75847131844418870822016-01-08T18:06:14.679-05:002016-01-08T18:06:14.679-05:00Zeno's right. Skullbriar, the Walking Grave wo...Zeno's right. Skullbriar, the Walking Grave works because it tracks itself, but for cards that track something else between zones we have Oloro Ageless Ascetic to look towards.<br /><br />May I suggest:<br /><br />As long as Tiersa is your Commander, counters remain on Commanders...Devin E. Greenhttps://www.blogger.com/profile/09216945116878064817noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-52258764475539548762016-01-08T18:02:25.034-05:002016-01-08T18:02:25.034-05:00Faire Unquale has been your strongest design throu...Faire Unquale has been your strongest design throughout this process, and this iteration is no different. <br /><br />Unlike with Oona, I think this version works perfectly with your version of Promote, slowly gaining power over the course of the game, and really making it feel worth it to Promote an Elvish Visionary. <br /><br />Note, the design still works with:<br /><br />"Promote (T: Target creature you control becomes a commander. Put it into your command zone. Count it’s commander tax and damage separately from other commanders.)"<br /><br />Although it's obviously weaker.Devin E. Greenhttps://www.blogger.com/profile/09216945116878064817noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-72451332915879898302016-01-08T17:56:33.455-05:002016-01-08T17:56:33.455-05:00I like this Corraich a lot. Like, looking at the c...I like this Corraich a lot. Like, looking at the card made me want to brew, and that's the dream.<br /><br />Double-Strike runs counter to both the Anthem and the Promote effect. May I suggest:<br /><br />Corraich of Alkabah-2WR<br />Dwarf Warrior <br />Vigilance<br /><br />Promote (T: Target creature becomes a commander. Count it’s commander tax and damage separately from other commanders.)<br /><br />T: Attach target equipment you control to target Commander you control.<br /><br />Commanders you control get +1/+1 as long as they are equipped.<br />2/4Devin E. Greenhttps://www.blogger.com/profile/09216945116878064817noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-28363426112266812572016-01-08T17:53:41.924-05:002016-01-08T17:53:41.924-05:00Thousand Year Elixir's new best friend!
I th...Thousand Year Elixir's new best friend! <br /><br />I think some of the animus of Promote is lost if you can promote any creature. I know I wrote a long thing about how that was essential, but that was back when you were considering promoting only once per game. Looking at it with fresh eyes, I'm concerned that the fun is drained out once she starts promoting Bitterblossom tokens.<br /><br />I liked the version of Promote that put the creature into your Command zone. It's a flavor win, it keeps you off of tokens, and it made it so that Oona's ability had a real cost to it so that it doesn't just feel oppressive.Devin E. Greenhttps://www.blogger.com/profile/09216945116878064817noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-24686805147176956512016-01-08T16:02:48.621-05:002016-01-08T16:02:48.621-05:00I don't know but I assumed that the counters w...I don't know but I assumed that the counters would stay on whatever they were on until it changed zones again, so even if she dies you can recast her and then recast your big hydra general. I don't think there is any rule that immediately remove the counters.<br />A less splashy, but more rules friendly, version I was thinking of is just have other generals come into play with addition counters based on how much tax was payed. Anonymoushttps://www.blogger.com/profile/04658299210469303843noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-3789181590912850692016-01-08T14:59:44.415-05:002016-01-08T14:59:44.415-05:00I added the +1/+1 effect to try and make people wa...I added the +1/+1 effect to try and make people want to promote, because right now I would just attach all my equipment to him and swing. <br /><br />I might change it to a more threshold effect. Zeno Ragehttps://www.blogger.com/profile/03364010535833286615noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-90609665926051191092016-01-08T14:54:54.730-05:002016-01-08T14:54:54.730-05:00The problem is as soon as she dies, all of the cou...The problem is as soon as she dies, all of the counters are taken off of your creatures in your command zone. I need a Wyoming to word it so that it works no matter where she is. <br /><br />I gave her indestructible so that she wouldn't die as easily, but as soon as I change the above problem, I'll change it. Zeno Ragehttps://www.blogger.com/profile/03364010535833286615noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-91601468321766868462016-01-08T14:00:14.440-05:002016-01-08T14:00:14.440-05:00This is so good. People are going to see this card...This is so good. People are going to see this card and want to buy the product. Not only is it a nice nod to the original Saint Traft, but it's an exciting upgrade. Well done.Nich Graysonhttps://www.blogger.com/profile/08686832423418814443noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-52626846467990238412016-01-08T13:57:46.711-05:002016-01-08T13:57:46.711-05:00This is great. I see that all the commanders have ...This is great. I see that all the commanders have a keyword, but I don't know if indestructible is the best fit for this one. Indestructible means Tiersa is a dedicated blocker. Every turn it blocks, and at end of turn promotes a guy. Don't we want all the commanders to incentivize attacking? Vigilance is a better fit. Plus, it has snyergy with promote.Nich Graysonhttps://www.blogger.com/profile/08686832423418814443noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-64236621178638228642016-01-08T13:52:38.039-05:002016-01-08T13:52:38.039-05:00All your submissions are smallish creatures. Oona ...All your submissions are smallish creatures. Oona might be more useful as a seven mana 5/5. It could even be 5UB at that point. Her ability definitely is fitting for a 7-drop. The downside is a 5/5 wants to attack, but promote gets in the way of that. However, if her deck is chock full of interesting promote targets and untap effects, you've got something exciting.Nich Graysonhttps://www.blogger.com/profile/08686832423418814443noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-28178954300311293572016-01-08T13:48:11.950-05:002016-01-08T13:48:11.950-05:00I think this has 1 too many abilities. If I had t...I think this has 1 too many abilities. If I had to cut anything, it would be the +1/+1 effect. Or double strike.Nich Graysonhttps://www.blogger.com/profile/08686832423418814443noreply@blogger.com