tag:blogger.com,1999:blog-5479847193762153273.post8170497777279530794..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Weekend Art Challenge Review 041213—AnndrUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5479847193762153273.post-88417638540952337732013-04-16T10:18:28.606-04:002013-04-16T10:18:28.606-04:00Jules solution to Guild Conference is 200% better ...Jules solution to Guild Conference is 200% better than mine. Thanks.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-53599886240919776452013-04-16T02:36:30.419-04:002013-04-16T02:36:30.419-04:00The change from one or two came late was mostly an...The change from one or two came late was mostly an attempt to keep the found half from being too bad on it's own. I initially wanted a stolen goods style effect with a grind twist, but that was too much for a split card. With one card only the card felt too random normally (in fact it really felt UR) compared the strong fuse effect. This compromise keeps the card playing well. There's only really around a 1/3 chance of getting a choice of cards to play and that's offset by about a 1/6 chance of hitting two land cards. Add in the prospect of finding an unplayable and you quickly realise that the top card only requires a lot of luck. This version also packs a bit more punch with Dimir Charm which is also good.Antny223https://www.blogger.com/profile/15428604357908431118noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-74800341321395736352013-04-15T21:00:24.484-04:002013-04-15T21:00:24.484-04:00I'm really excited to say that I think the ave...I'm really excited to say that I think the average design quality's been going up significantly of late. Everyone's doing a great job of giving helpful feedback and integrating feedback from others into their designs!<br /><br />As for specific feedback on the few I didn't get to in the comments of the submission post:<br /><br />Guild Conference:<br />I really don't think the 5 color activation is the way to go here, not because of the hot glue gun nature, but because players will assume it's not. The card seems to be telling you that if you cast enough multicolored spells you get to draw a bunch of cards, but it actually just makes spells cheaper without generating mana leaving players feeling robbed.<br />I'd rather do something like this:<br />At the beginning of each end step, if you've cast spells of every color this turn, you may search you library for a multicolored card, reveal it, and put it into you hand, then shuffle your library.<br /><br />Lost // Found:<br />I don't actually have a problem with the Unexpected Results "overlap." While the choice of whose library it pulls from may seem small, for me it really changes the feeling from "watch me do this crazy thing!" to "I'm stealing your stuff." I like this card a lot, though I am a bit confused as to why Found lets you look at two cards. To me that reads more as "looking" than "finding."<br /><br />Thanks for continuing to run these, Jay!Juleshttps://www.blogger.com/profile/13784920130399590671noreply@blogger.com