tag:blogger.com,1999:blog-5479847193762153273.post8563795641576855398..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: GDS3 Prep: Essay Question 1Unknownnoreply@blogger.comBlogger32125tag:blogger.com,1999:blog-5479847193762153273.post-47146813129468995142018-01-12T17:21:06.541-05:002018-01-12T17:21:06.541-05:00Yeah, if they did it well, it's one global cha...Yeah, if they did it well, it's one global change, but everything we've seen suggests they always program for expediency rather than vision, so it's entirely possible such a change would require many hundreds of manual changes.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-35171877666173285082018-01-12T15:31:03.502-05:002018-01-12T15:31:03.502-05:00This also removes gender-neutral people from feeli...This also removes gender-neutral people from feeling 'in-the-loop' so to speak.<br /><br />The only place that I can see some ambiguity potentially cropping up is in multiplayer magic, where the 'they' could be singular and plural.Anonymoushttps://www.blogger.com/profile/15498652693718197213noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-27476548726973466622018-01-12T15:27:41.805-05:002018-01-12T15:27:41.805-05:00I agree that this is something which is worth remo...I agree that this is something which is worth removing in paper and as a player.<br /><br />But as a programmer I worry for digital space and online Magic as it is harder to force a spell to resolve all actions even when one is invalid.<br /><br />From my meager experience I would wager that MTGO is programmed in a way in which the base code will 'clean-up' anything which doesn't have a target without warning. It would require a major rewriting of that software in an integral way. As much as I would like it gone I don't see it happening soon.Anonymoushttps://www.blogger.com/profile/15498652693718197213noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-19632451916500800712018-01-09T10:40:19.665-05:002018-01-09T10:40:19.665-05:00I wonder how many women wouldn't recognize sin...I wonder how many women wouldn't recognize singular 'they' as inclusive to them...Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-78581299883729649712018-01-09T04:27:35.493-05:002018-01-09T04:27:35.493-05:00I'm not Wobbles, but I'm pretty sure the s...I'm not Wobbles, but I'm pretty sure the short answer is "No one likes playing against Bogles/True-Name Nemesis/Stalker-Cleaver."<br /><br />More specifically, hexproof is conceptually "more interactive" than shroud, in that it doesn't stop players from using targeted effects on their own permanents, but in practice those effects tend toward the player with the hexproof creature playing a linear strategy that interacts with the opponent as little as possible, especially in Limited formats where ways to remove creatures outside of "combat" and "targeted spell" are severely constricted at lower rarities.Jenesishttps://www.blogger.com/profile/05356037137564501914noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-85062691212445321642018-01-09T04:23:00.615-05:002018-01-09T04:23:00.615-05:00More recently: http://markrosewater.tumblr.com/pos...More recently: http://markrosewater.tumblr.com/post/134345644573/i-know-youre-not-a-developer-but-this-is-a<br /><br />"losing “she” would be us taking away one of our strongest indicators in text on the cards themselves that we want women to feel welcome playing Magic."<br /><br />It's not exactly the most progressive stance, but I can understand the logic of "We care more about explicitly including women than about excluding enby people."Jenesishttps://www.blogger.com/profile/05356037137564501914noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-63780075845374372012018-01-08T22:15:45.975-05:002018-01-08T22:15:45.975-05:00An addition to the sideboard rule that I'd lov...An addition to the sideboard rule that I'd love to see: Beyond the current 15, players can have any amount of basic lands in their sideboard. Cards could be designed to greatly reduce shuffling, as we could just get them from 'outside the game'Axxlehttps://www.blogger.com/profile/16978784390180005187noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-66281722512236124242018-01-07T10:27:49.456-05:002018-01-07T10:27:49.456-05:00You resolve as much of it as possible. If it only ...You resolve as much of it as possible. If it only had that one targeted effect, it resolves but does nothing. If it had other targeted effects, they resolve (as is currently the case). If it has other effects that aren't targeted, those resolve (that's the new part).Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-14780115839477497612018-01-07T05:38:43.947-05:002018-01-07T05:38:43.947-05:00++ yes please++ yes pleaseJack (cartesiandaemon)https://www.blogger.com/profile/08258267965242039995noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-33627293596104559122018-01-06T17:37:49.198-05:002018-01-06T17:37:49.198-05:00I strongly agree. Rosewater has said that they'...I strongly agree. Rosewater has <a href="http://markrosewater.tumblr.com/post/84782727843/on-the-he-or-she-vs-they-issue-they-as-a" rel="nofollow">said</a> that they'd make this change if not for clarity, but I'm having a hard time thinking of a case where they/there actually causes ambiguity.HavelockVhttps://www.blogger.com/profile/12698268009797139251noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-16021033508622290692018-01-06T17:03:07.871-05:002018-01-06T17:03:07.871-05:00The templating required to make a game as complex ...The templating required to make a game as complex as Magic results in many curious artifacts. To speak of "the beginning of the end step" would be gibberish to an outside observer, but within the confines of the game, its meaning (as a necessary trigger dictating timing in gameplay) is made clear. However, one continued use of templating unneccessarily turns away players and should be removed: the use of "his or her" as pronouns when referring to in-game objects. While the inclusion of "his or her" over a presumptive and exclusionary "his" is worthwhile, and laudable on its own, in the modern era we can move past outdated constructions and toward the simple, concise, and inclusive inclusions. I would for this matter recommend the use of the singular "they" and "their". <br /><br />For instance: <br />"Then that player shuffles his or her library" becomes "Then that player shuffles their library". <br />"...deals damage to each player equal to the number of lands he or she controls." yields "...deals damage to each player equal to the number of lands they control". <br />And "If a player would draw a card, he or she reveals it instead" simplifies to "If a player would draw a card, they reveal it instead."<br /><br />Each reads clearly, saves valuable space on the card, and allows for more inclusive language. Nicol Bolas, God-Pharaoh, recently printed in Hour of Devastation, would have its card text size increase significantly by making this painless switch. It does behoove us as designers to develop the game to be as inviting as possible, especially in a case as this one where it comes at no cost.Pasteurhttps://www.blogger.com/profile/02058331124653341978noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-75463320555800487582018-01-06T16:38:28.373-05:002018-01-06T16:38:28.373-05:00Well, yes and no! Yes, because the question is ope...Well, yes and no! Yes, because the question is open-ended so that it needn't be about removing a rule or mechanic. However, I suspect Design has little influence over that decision.HavelockVhttps://www.blogger.com/profile/12698268009797139251noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-72184553080328400102018-01-06T16:21:43.134-05:002018-01-06T16:21:43.134-05:00A question, if you remove fizzling what happenes t...A question, if you remove fizzling what happenes to a spell or ability that loses its target?Jim Harborhttps://www.blogger.com/profile/15420559252122305117noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-69507359626909975762018-01-06T16:19:01.958-05:002018-01-06T16:19:01.958-05:00Honestly I am kinda miffed because 7 years later i...Honestly I am kinda miffed because 7 years later its still the best answer. The main issue is how little it comes up, its very akin to "mana burn for the hand"<br /><br />I suppose the main issue would be making mass draw cards a bit too good (but lets be real, if you are drawinf that much you've already cleared a power level hurdle) and also how it makes Gin-Jitaxis not work.<br /><br />Does "removing add cards that dont have tokens on them" count?Jim Harborhttps://www.blogger.com/profile/15420559252122305117noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-39757281402644841342018-01-06T13:56:17.707-05:002018-01-06T13:56:17.707-05:00It would have to be something where the non-target...It would have to be something where the non-targeted portion is more significant than the targeted portion. <a rel="nofollow">Blast of Genius</a>? Cantrips like <a rel="nofollow">Bandage</a>? While I expect spells are designed with the fizzle rules in mind, I'm not entirely certain any depend on it so much that they change significantly without it.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-89186872097285038092018-01-06T10:41:00.308-05:002018-01-06T10:41:00.308-05:00What's an example of a card specifically desig...What's an example of a card specifically designed around the fizzle rule? The only ones I can think of are Buyback.HavelockVhttps://www.blogger.com/profile/12698268009797139251noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-59052499410399621072018-01-06T09:40:22.447-05:002018-01-06T09:40:22.447-05:00Assuming we're not changing every card this af...Assuming we're not changing every card this affects, just the ones explicitly designed around the fizzle rule, the scale we're talking about is single digits.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-86594927852548916642018-01-05T20:27:38.654-05:002018-01-05T20:27:38.654-05:00I guess one point against it is having to add &quo...I guess one point against it is having to add "if you do" to so many cards.HavelockVhttps://www.blogger.com/profile/12698268009797139251noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-54569676352662215352018-01-05T20:26:20.385-05:002018-01-05T20:26:20.385-05:00Yup, apparently this was a very popular answer in ...Yup, apparently this was a <a href="https://magic.wizards.com/en/articles/archive/making-magic/essay-what-2010-11-08" rel="nofollow">very popular answer</a> in the GDS2 essay test. I can see arguments both ways as well.HavelockVhttps://www.blogger.com/profile/12698268009797139251noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-52760968116335085542018-01-05T17:43:14.649-05:002018-01-05T17:43:14.649-05:00Solid essay, and very good points! There are a few...Solid essay, and very good points! There are a few cases this doesn't address: Banisher Priest, Imprint-like mechanics, etc. Also, I wonder about the competitive implications of manipulating the bottom of the library: see <a href="https://magic.wizards.com/en/articles/archive/great-designer-search-2-finalists-ethan-fleischer-2010-12-08" rel="nofollow">Zac Hill's feedback on Now and Then</a>. Overall, though, great job.HavelockVhttps://www.blogger.com/profile/12698268009797139251noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-24109163330979082592018-01-05T10:33:19.612-05:002018-01-05T10:33:19.612-05:00Oh yes, good point. How does that still exist? If ...Oh yes, good point. How does that still exist? If they mean "If you do," they can write "If you do", right?Jack (cartesiandaemon)https://www.blogger.com/profile/08258267965242039995noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-75669938869382364112018-01-05T10:32:13.919-05:002018-01-05T10:32:13.919-05:00Every new mechanic is a new rule in a way.
Some e...Every new mechanic is a new rule in a way.<br /><br />Some even come with rules which function independent of the ability (e.g. legend rule, e.g. "lose at 10 poison counters" is a rule even if no-one controls a creature that grants poison counters.)<br /><br />There's also the big rules updates, which they did things like introduce the stack, and mulligans, and sideboards, etc, etc! And rules clarifying various interactions are common all the time: looking at Ixalan: https://magic.wizards.com/en/articles/archive/news/ixalan-comprehensive-rules-changes-2017-09-28 you see quite a few of those.<br /><br />I'm blanking on any, like, genuine *new* rules though, allowing or forbidding something previous unconsidered (at least more recent than the big rules updates) that are unrelated to new cards.Jack (cartesiandaemon)https://www.blogger.com/profile/08258267965242039995noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-23472424283790371612018-01-05T10:20:01.855-05:002018-01-05T10:20:01.855-05:00The fizzle rule remains the biggest gotcha for new...The fizzle rule remains the biggest gotcha for new players and the hardest rule to justify. The number of cards it makes impossible and the number for which we must add awkward wording to word around it is far greater than the number it makes possible.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-28843297519063945302018-01-05T09:59:59.652-05:002018-01-05T09:59:59.652-05:00planeswalkersplaneswalkersJay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-62413060119417877352018-01-05T09:37:14.644-05:002018-01-05T09:37:14.644-05:00Wow. Have they ever straight up added a rule to th...Wow. Have they ever straight up added a rule to the game? Off the top of my head, I can only think of altered rules (mulligans, legendary).HavelockVhttps://www.blogger.com/profile/12698268009797139251noreply@blogger.com