tag:blogger.com,1999:blog-5479847193762153273.post9066240863682782205..comments2024-03-11T02:32:15.295-04:00Comments on Goblin Artisans: Challenge #8: CritiqueUnknownnoreply@blogger.comBlogger16125tag:blogger.com,1999:blog-5479847193762153273.post-92213332321942472612012-09-15T13:05:52.989-04:002012-09-15T13:05:52.989-04:00Sure, but you can race most auras. Spectral Fligh...Sure, but you can race most auras. Spectral Flight on Goblin Grappler is much, much harder to race than Spectral Flight on Merfolk of the Pearl Trident.HavelockVhttps://www.blogger.com/profile/12698268009797139251noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-73436198313495201782012-09-14T14:32:33.976-04:002012-09-14T14:32:33.976-04:00I'd print that.I'd print that.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-25814129377944102812012-09-14T11:56:53.506-04:002012-09-14T11:56:53.506-04:00Oops, yeah, I meant a card that just did that, not...Oops, yeah, I meant a card that just did that, not on top of another good-but-complicated mechanic as well.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-1135740349996604782012-09-14T02:12:13.488-04:002012-09-14T02:12:13.488-04:00I mean, Auras have improved, but equipment gotten ...I mean, Auras have improved, but equipment gotten more fair/far less common recently. And most of the playable auras are intentionally hard to beat on any creature, that's what makes them playable. It's pretty hard/oppressive to deal with any threat with ghostly wings.<br /><br />Could this be common?<br /><br />Prized Candycorn G<br />Creature- Unicorn C<br />~ must be blocked<br />1/1Wobbleshttp://twitter.com/wobblesnoreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-31350578050159181302012-09-13T21:59:38.148-04:002012-09-13T21:59:38.148-04:00Well, there is Nightfall Predator, but that's ...Well, there is Nightfall Predator, but that's certainly not common.HavelockVhttps://www.blogger.com/profile/12698268009797139251noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-71760292317873035462012-09-13T11:48:20.369-04:002012-09-13T11:48:20.369-04:00I like the idea, but having an extra fight in addi...I like the idea, but having an extra fight in addition to normal combat just doesn't seem like what people would expect.<br /><br />It seems like a much simpler version is "{T}: ~ fights target creature" and wizards haven't printed THAT yet IIRC, let alone at common. And I think we SHOULD have that (green removal!) and will soon.<br /><br />Alternatively, you could make a creature attack and then fight another creature instead of the usual combat step. That wouldn't do much unless you tweaked the rules to say "This can attack other creatures. If it does, it can't be blocked, and the creatures deal damage to each other in the combat damage step(s)."<br /><br />So I think we might see something like this, but only after the simpler implementations have been explored.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-48079792206682250822012-09-13T10:33:29.874-04:002012-09-13T10:33:29.874-04:00Only in corner cases. Wither/infect, etc.Only in corner cases. Wither/infect, etc.Pasteurhttps://www.blogger.com/profile/02058331124653341978noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-14257272146726576842012-09-13T10:33:04.355-04:002012-09-13T10:33:04.355-04:00If Brawling Goblin were to survive the fight, he w...If Brawling Goblin were to survive the fight, he would then also deal damage during combat, which is not the case in Kaijudo. This card's wording allows it to fight any creature regardless of which player it's attacking and regardless of whether those creatures are tapped or not.<br /><br />I tried making a card that emulates the Kaijudo creature-attack mechanic, but the dynamic falls apart when you factor in the ability of creatures with Blocker to intercept such attacks.Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-70523169776814604382012-09-13T10:29:28.215-04:002012-09-13T10:29:28.215-04:00Is it different at all?Is it different at all?Jay Treathttps://www.blogger.com/profile/09428861685923241850noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-14484027711354935872012-09-13T01:02:43.204-04:002012-09-13T01:02:43.204-04:00That's a fair point. However, I'm pretty ...That's a fair point. However, I'm pretty sure that auras, equipment, and pump spells have all gotten significantly better since Legions. In fact, I've played against casual decks with provoke + equipment; it's pretty oppressive. There's nothing quite so depressing as knowing that you just can't play any creature that they won't immediately kill for free. Whether it's overpowered or not, it's definitely anti-fun.HavelockVhttps://www.blogger.com/profile/12698268009797139251noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-40400058577568312152012-09-13T00:25:47.065-04:002012-09-13T00:25:47.065-04:00I must have missed when Goblin Grappler dominated ...I must have missed when Goblin Grappler dominated the tournament scene. Heck, white even got a strictly superior version that also never made the cut. Grappler was even just fringe playable a best in limited. <br /><br />The fact is that there aren't enough 0/1s in Magic to make this guy into anything more than a bad Mogg Fanatic. Any time it attacks, it's either going to A) Fight and trade, B) Not fight because it can't kill anything, C) Be enchanted with a toughness boosting aura. No one is afraid of A or B, and C is an appealing Johnny trick that should have plenty of answers in any format. It's not like it's Spikeshot Goblin here, this creature has to survive the creature it fights and any other blockers that can deal it more damage.<br /><br />This card is safe to print, although I think it's more likely we see a version that is a 1/2 uncommon that has t: This fights target creature for 3 before we see this guy. As is, fighting with a 1/1 just isn't exciting, and a combat trigger is more complex than a tap ability. Neither version would be as disasterous as a straight pinger though, and that's what Wizards is avoiding recently.Wobbleshttp://twitter.com/wobblesnoreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-74167627081607021082012-09-12T22:41:26.380-04:002012-09-12T22:41:26.380-04:00Fight as a combat trigger isn't that different...Fight as a combat trigger isn't that different from Cyclops Gladiator, which I thought was a pretty good card. The gameplay encourages attacking, and the feel of a brawler attacking another creature has some resonance to make the "fights" keyword easier to digest. <br /><br />Danielhttps://www.blogger.com/profile/10417959233780755818noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-89190737510767374482012-09-12T19:29:54.161-04:002012-09-12T19:29:54.161-04:00I actually don't think I'd want to see thi...I actually don't think I'd want to see this mechanic printed at any rarity. Fight essentially creates a "mini-combat" between two creatures, and tying this combat to the actual combat feels really inelegant. It's also sure to cause confusion among new players, who are likely to have questions about whether combat rules apply to the fight (or vice versa.) And in the end, the gameplay you get out of this isn't that interesting - why not just give this critter provoke and +X/+0, where X is its power?Anonymoushttps://www.blogger.com/profile/17647677781801914930noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-50628105655731254082012-09-12T18:59:46.031-04:002012-09-12T18:59:46.031-04:00I wonder how this compares with the Kaijudo "...I wonder how this compares with the Kaijudo "attack other creature" mechanic? <br /><br />I would probably make this an uncommon and have the trigger cost R, especially if there are synergetic (tribal/equipment) effects present (which there should probably be).Pasteurhttps://www.blogger.com/profile/02058331124653341978noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-11492881357592378192012-09-12T18:23:34.184-04:002012-09-12T18:23:34.184-04:00Got beat to the provoke comparison. This card is a...Got beat to the provoke comparison. This card is also crazy if there's any kind of goblin tribal support; if he's attacking alongside Goblin Wardriver and Goblin Chieftan, he's going to Lightning Bolt a blocker.<br /><br />Still, provoke worked in the "creature block" setting, so if you were going to make a block with a very high proportion of creatures, this would be something worth considering.<br /><br />I'd still put it on an uncommon lizard though.Danielhttps://www.blogger.com/profile/10417959233780755818noreply@blogger.comtag:blogger.com,1999:blog-5479847193762153273.post-62308585803720996562012-09-12T14:15:08.752-04:002012-09-12T14:15:08.752-04:00It's interesting to consider this as revision ...It's interesting to consider this as revision for Provoke, which I believe has been noted as a popular mechanic that they'd like to revisit, except it lacks sufficient depth to innovate upon and still suffers from a lot of the problems outlined here.<br /><br />Solid analysis, HV.metaghosthttps://www.blogger.com/profile/18301191638894756414noreply@blogger.com