Wednesday, October 31, 2018
Eternal Analysis 006—Inspire
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Inspire is one of my very favorite mechanics. When you draw a unit while you control an inspire ability, that unit becomes permanently enh...
3 comments:
Tuesday, October 30, 2018
CCDD 103018—Land of Memories
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Cool Card Design of the Day Lands that sacrifice to do something are of great utility, cycling from play when you no longer need so much ma...
5 comments:
Monday, October 29, 2018
CCDD 102918—Promise Safety
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Cool Card Design of the Day Fatal Blow / Crushing Pain effects are hard to do well, because they're removal spells that don't wor...
4 comments:
Friday, October 26, 2018
Eternal Analysis 005—Tribute
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Tribute is one of Eternal 's poorer keywords, which is a shame because it's so close to being morbid.
2 comments:
Thursday, October 25, 2018
Eternal Analysis 004—Merchants
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Eternal doesn't have sideboarding per se, but in June , the fourth set introduced the Market meant to act as a sort of live sideboard, ...
14 comments:
Wednesday, October 24, 2018
CCDD 102418—Keeper of the Maze
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Cool Card Design of the Day I wanted to explore the idea of the minotaur guarding the labyrinth (based on a conversation from Beacon of Cr...
3 comments:
Tuesday, October 23, 2018
CCDD 102318—Gaea's Benediction
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Cool Card Design of the Day I found this Gaea's Blessing variant while ideating on a Beacon of Creation challenge. It didn't end...
4 comments:
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