Starting to think about which mechanics would be useful to include as a returning mechanic for my Heist Movie set. Renown seems like it might be a good place to start - thieves and charlatans can gain a bit of notoriety. The biggest strike against it is that, to play in the trope space, being recognizable in the heist world is a bit of double edged sword, as you have people paying attention to you when you need to be inconspicuous. Translating that into mechanics means finding ways to punish renown, which is not a great recipe for a mechanic like that.
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