Friday, August 16, 2019

Weekend Design Challenge 08162019 - Red Summer

Hey Artisans! I think we're a little overdue for a design challenge. Click through to see this weekend's design parameters. With those as your guidelines, design a custom magic card. Over the course of the weekend, give feedback to your fellow designers on their designs, and incorporate their feedback to iterate on your own. If I have time over the course of next week, I will try to offer some of my own feedback.

Thursday, August 15, 2019

CCDD 08152019 - Hermit Squirrel

The Beacon of Creation podcast had a design challenge to create a card for the commander 2019 decks this past week. I had an idea to create a new Magus-like cycle, where instead of creatures embodying various classic non-creature cards, it was artifacts embodying classic creatures. For the Populate deck, I immediately went to Deranged Hermit as a possibility, but they just printed Deep Forest Hermit in Modern Horizons. Instead I came up with this:

Thursday, June 13, 2019

The Midnight Hour is Close At Hand: Designing Around Amass

War of the Spark’s Limited format is strangely built, even accounting for the various deviations non-core sets take away from the “normal” Limited experience. Part of it, and the most visible part, is the huge number of planeswalkers, which requires planeswalker removal to be printed at common and makes Stealth Missioninto a kill spell. But a larger part of the puzzle is how Amass warped the environment into making a go-tall strategy reliant on a single token a decent value proposition every time.

Tuesday, June 4, 2019

Eternal Analysis 017—Shift


Shift is Eternal's suspend mechanic, simplified in some ways and… weird in others. Introduced in the sixth full set, Dark Frontier, along with Onslaught, and Twist.

Friday, May 24, 2019

Robin & BYO Draft

Whenever I go to reference this post, I have trouble finding it on GA… because that's not where it was. It was on CoolStuffInc. So I'm reposting this 8 year old article here. With the author credit returned. And edited for modern pronouns.

Monday, May 20, 2019

At What Price Variance?

Unpopular opinion: Mana screw is bad.

The number of non-games that Magic’s core system regularly produces would seem to indicate that most players would get frustrated with the game and leave. Yet, Magic has one of the highest player retention rates of any game invented in the past 50 years. Why is that?

Wednesday, May 8, 2019

CCDD 050719 - Avatar of Order

I was thinking about oozes, like you do, and how about they fit nicely into almost every color. Blue plays up their fluidity and ooziness, black and green represent their relentless hungry nature and mindless predator theme, and red plays up their chaotic nature. But white doesn't really make sense for an ooze. White is the color of order, of structure, something antithetical to being an ooze.

Unless you're a gelatinous cube.