Friday, June 22, 2018

Weekend Design Challenge 062218 - Random Redesign

Hey Artisans. Click through to see the requirements for this weekend's design challenge, due Monday morning. Every submission warrants feedback, so once you've got your great idea down, give some thoughtful critique to some of your peers. Revise your submission any number of times, and on Monday-ish, I'll review the most recent submission from each designer.

Thursday, June 21, 2018

CCDD 062118—Cowardly Necromancer & Vengeful Ossomancer

Cool Card Design of the Day
I don't know what the story is behind this pair of designs, but they were clearly made in the same batch (despite telling rather different stories), and aim to depict necromancers.

Wednesday, June 20, 2018

CCDD 062018—Strictly Dual Land

Cool Card Design of the Day
In the vein of on-the-nose dual lands like Luxury Suite, here's a very strong dual land that can only be used in a two-color deck. (Which would support Ravnica's stated goal of being a two-color gold block, but not the Standard environment it actually facilitated.)

Tuesday, June 19, 2018

CCDD 061918—mana types

Cool Card Design of the Day
Way back when (circa GDS2) I explored the idea of new types of mana. It started with snow mana, flitted briefly through sacred mana, and ended badly at bird mana, lizard mana, beast mana, etc. It seemed like a dead-end.

Earlier this year, it occurred to me that the mistake wasn't caring about what produced the mana, but caring too specifically. First, the thing can't be parasitic, like snow or sacred were; it's got to be something Magic has a lot of. Second, it can't be so preposterously narrow as to carry about a specific sub-type. The reason being that we want to actually use our mechanic, and since we're inherently limiting ourselves to a set of mana producers much smaller than Any Land, we've got to keep the aperture open as wide as possible.

Magic has one card that's a model for this:

Monday, June 18, 2018

CCDD 061818—GDS3 Slick

Cool Card Design of the Day
For the mechanic challenge in GDS3, I built and tested a number of mechanics. Slick was the last of my top choices. Ryan was lamenting hexproof on Twitter today, so it's time to share this one.

Friday, June 15, 2018

Weekend Design Challenge 061518 - A Work of Art

Hey, Artisans! Click through to see this weekend's design challenge, submissions due Monday morning.

Thursday, June 14, 2018

Interview Tonight with Alexis Janson!

Alexis Janson, winner of the first Great Designer Search, will interview me about GDS3 on her Twitch stream tonight at 6:30 Pacific / 9:30 Eastern. Come hear a few more stories and ask us any remaining questions!

EDIT: Here's the video.