Wednesday, October 17, 2018

CCDD 101718 — Memories of Reclaim

Cool Card Design of the Day
Doing some idle research today, I remembered the card Reclaim exists, and I'm still not quite sure why. (Only mostly kidding.) But it got me thinking about other, hopefully more playable, ways to use such a natural effect.

Tuesday, October 16, 2018

CCDD 101618 — Making Mischief: Trick or Treat!

Like my costume?
Cool Creepy Card Design of the Day
I'm a big fan of Halloween! So today, let's begin the fiendish festivities of the spookiest season with a mechanic celebrating it!

Monday, October 15, 2018

Eternal Analysis 002—Power Cards


Sigils are power cards that work exactly like basic lands. There are also three cycles of dual power cards in all ten faction pairs, three cycles of mono-colored power cards, and a few unaffiliated power cards.

Friday, October 12, 2018

Eternal Analysis 001—Warp


Back in July, I gave a comparative introduction to Eternal Card Game, and a very high-level analysis. I've been playing the game compulsively since then, even to the exclusion of Magic Online and Arena, which feel frankly prehistoric to me now. I have a ton of deeper thoughts about Eternal, so I'm going to start sharing them with you.

Let's start with one of my least favorite mechanics: Warp.

Thursday, October 11, 2018

CCDD 101118—Riddle of the Sphinx

Cool Card Design of the Day
Here are two variations of a spell that supports Sphinx-tribal.

Wednesday, October 10, 2018

CCDD 101018 — Seeker of Riddles

Cool Card Design of the Day
While Dragons and Angels are popular enough to warrant dedicated tribal themes, how could smaller-time iconics like Sphinxes get tribal cards without being too narrow? Well, here's one idea.

Tuesday, October 9, 2018

CCDD 100918–Five-Aether Discount


Cool Card Design of the Day

A slight change of rules text changes a moderately useful build-around effect into a powerful removal spell.


Monday, October 8, 2018

CCDD 100818—Brass Once Land

Cool Card Design of the Day
Here's a slightly radical land design.

Friday, October 5, 2018

CCDD 100518—Unravel the Guildpact

Cool Card Design of the Day

I was thinking about the last two Weekend Design Challenges; both the one two weeks ago where I asked for Bolas's plans and the psychographic design challenge from Inanimate. 


Thursday, October 4, 2018

CCDD 100418—Goblin Liaison

Cool Card Design of the Day
Here's a design I apparently saved from Zefferal's 2016 Goblin Game.
This design came about top-down, but it suggests a vein of anti-tribal design. What merit does such a vein contain?

Wednesday, October 3, 2018

CCDD 100318—Aravor & Arala

Cool Card Design of the Day
This is an older design with heroic triggers meant to make it dangerous and resilient, but not for free. I imagine it would occasionally spark a back-and-forth of instants, but often just act like a hexproof token-eater.

Tuesday, October 2, 2018

CCDD 100218—Trivial Defense

Cool Card Design of the Day
Here's an interesting card idea that could be better. I'm curious to see which of you think of the same improvement I am.