Monday, December 10, 2018

Eternal Analysis 011—The Must-Play Kill Spells


I'm a huge sucker for cycles and so is Dire Wolf (and so is Wizards). Most often, cycles exist to demonstrate the nature of the set by viewing it through the lens of each color/faction (and to demonstrate the nature of each color/faction through the lens of the set). Sometimes, though, they exist purely to support a number of archetypes. This is particularly the case with 2+color cycles like dual lands and the 10 Eternal cards we're looking at today.

Friday, December 7, 2018

Eternal Analysis 010—Sites


Eternal just previewed another exciting keyword from the upcoming set: Amplify. It's a novel new mechanic that… just kidding. It's multikicker. It's literally multikicker. (I mean, it looks fun. Multickicker's a good mechanic. It's just old news.)

The big reveal is actually Sites. They're a lot like planeswalkers, but with a touch of sagas and some uniquely Eternal stuff. Let's take a look.

Monday, December 3, 2018

Eternal Analysis 009—Pledge


Eternal recently previewed a new keyword from the impending 5th set: Pledge. On your first turn, a card with Pledge can be played as a Sigil. Great, it's a smoothing mechanic and high-variance games like CCGs need smoothing mechanics.