Showing posts with label meld. Show all posts
Showing posts with label meld. Show all posts

Monday, November 27, 2017

Augment and Host

Unstable introduced a new card pairing mechanic like meld in which augments can be played to modify hosts. This is an exciting area of design for players because we love creating monsters. Their execution here does something very clever. There's also a shiny veneer I'd like to pull off.

Let's discuss augment.

Tuesday, April 11, 2017

CCDD 041117—splitmeld

Cool Card Design of the Day
4/11/2017 - Okay, today's idea is weird. Real weird. Buckle in, kiddos.