Showing posts with label targeting. Show all posts
Showing posts with label targeting. Show all posts

Thursday, May 19, 2016

CCDD 051916—Primed

Cool Card Design of the Day
5/19/2016 - Traveling today and tomorrow. Here's a bunch more cards designed around a mechanical theme. Sort of heroic from the other direction.

Monday, April 11, 2011

CCDD 041111—Aura Blast vs The Fizzle Rule

Cool Card Design of the Day
4/11/2011 - If you cast a Lightning Bolt targeting my Brindle Boar and I sacrifice it in response, your bolt fizzles. That is, it is countered on resolution by the game rules because none of its targets are still legal. Fair enough. If you Aura Blast my Zektar Shrine Expedition and I sacrifice it in response, your blast fizzles: You don't get to draw a card. Hmm, okay. If you cast Cryptic Command with the intention of tapping my team, you might as well also bounce one of my guys while you're at it, to slow me down as much as possible. But if you do, and I play Autumn's Veil on my creature in response, your command fizzles: My team is not tapped. Had you chosen a second mode that doesn't target, like drawing a card, I wouldn't have been able to prevent Cryptic Command from going off perfectly and tapping my team. Raise your hand if you're starting to smell fish. Okay, fine, don't raise your hand, you lazy bum. I'll just pretend you are.