8/22/2016 - I've been sitting on this idea for a while, and just realized that with Conspiracy in the news again, it's the perfect time to share it. Let's jump in and I'll explain as we go.
A +1/+1 sticker is just like a +1/+1 counter, except it doesn't fall off as the card it's on dies or changes zones.
So a creature can leave play and return without losing any of its earlier growth.
Which allows us to do some funny things. Better Luck Next Time is usually going to be efficient removal, with the conditional downside that if your opponent can bring the creature back, it'll be worse than ever.
Alternately, you can kill your own creature in order to make it bigger. You might even do that in a deck with no recursion effects…
Because stickers are actually meant to modify creatures not just for a single game, nor even a single match, but for an entire event. (Ideally a 3- or 4-round event. Longer events would break things up to reset every 3 or 4 rounds.)
If I play Aspect of Growth twice in my first match, it'll be a 6/6 before I cast it in my second match. And all the creatures I controlled at the time I cast it will be bigger too.
We can even see cards enhanced before they see a single game.
There are so many ways stickers can interact with drafting.
With the persistence that stickers offer, we can reward players for winning duels or eliminating opponents in multiplayer.
We can let players really play for The Long Game.
We can care about stickers in all the ways we can care about counters.
They don't all have to be easy to get. As long as there's promise, as well as value.
You know how players are always wishing opponents who beat them well in the rest of the tournament? Well, Second Chances gives you a real shot to win, and insurance that if you don't, you've pushed your opponent that much closer to giving you better tie-breakers.
Clearly we need a sticker version of Sengir Vampire. Might as well replace his nonbo with combo while we're at it.
Clearly this is a wacky idea and a lot of very serious players will want nothing to do with it. I don't envision this going in a multiplayer set, but it could go in a supplemental product like that just the same. If we're playing with un-rules, then trading with Señor Vampire isn't all that bad, because you'll still get the sticker (but you wouldn't in a serious game, b/c triggers lose track of objects as they change zones).
You can support stickers without mentioning them. Where do players get stickers? Every booster pack could come with one card-sized sticker sheet, with maybe 15 stickers each.