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Friday, September 29, 2017
Weekend Art Challenge 092917—thegryph
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Thursday, September 28, 2017
CCDD 092817—Swashbuckler
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9/28/2017 - What if Ixalan hadn't pulled back so far on vehicles? One of the pirate mechanics could have been to work well with vehicles. I felt a little bad making just another Spireside Infiltrator but then I realized I wanted a slightly different effect. You see, at the time you tap an Infiltrator to crew a vehicle, it's trigger resolves before that vehicle becomes a creature, so you can't use "target creature you control gets BONUS until EOT" on the vehicle you just crewed. But if you make a static effect while your creature is tapped, then it affects your vehicles (and itself, and your other pirates).
Wednesday, September 27, 2017
CCDD 092717—taunt
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9/27/2017 - This keyword doesn't have to be just for pirates, but I think it works well both flavor-wise and for the tribe's colors. For those of you who remember, it's basically the opposite of escort.
Tuesday, September 26, 2017
CCDD 092617—treasure hunt
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9/26/2017 - Ixalan's primary smoothing mechanic is explore, which can draw you a much-needed land or allow you to scry. Treasure can help fix your colors but not until mid- to late-game because it's hard to get on anything cheap. I'm musing about a cycling-for-treasure mechanic.
Labels:
CCDD,
keyword,
mana fixing,
pirate,
smoothing
Friday, September 22, 2017
Weekend Art Challenge 092217—Surk3
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Thursday, September 21, 2017
CCDD 092117—Sun-Crowned Hunters & Hadrosaur Pack
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9/15/2017 - I wanted to design a couple of enrage dinosaurs to see what space was left unmined. The idea that stuck with me was that of a tiny dino that your opponent has to decide if they really want to enrage or just let through. The ability I wanted to use was already on Sun-Crowned Hunters but it has completely different meaning on a large creature, so:
Wednesday, September 20, 2017
CCDD 092017—territorial
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9/20/2017 - It was mentioned on the mothership that monstrosity was briefly considered for Ixalan's dinosaur mechanic. I think enrage is great and wouldn't question that choice, but this still got me thinking about other ways we could express dinosaurs mechanically.
This idea started as when-you've-got-enough-lands-all-your-dinos-become-monstrous, so that we could have dinosaurs spread across the mana curve, but still become huge if you give them room to grow unrestricted.
Tuesday, September 19, 2017
CCDD 091917—Stalking Clanodon
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9/19/2017 - I found this art and wanted to play with the idea of a flash blocker that could only be played as a surprise blocker.
Friday, September 15, 2017
Weekend Art Challenge 091517—ReneAigner
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Thursday, September 14, 2017
CCDD 091417—Invade Mind
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9/14/2017 - Continuing from yesterday's theme of black playing cards that don't belong to it, that seems like a perfect thing to pair with discard.
Wednesday, September 13, 2017
CCDD 091317—Bad Memory
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9/13/2017 - Yawgmoth's Will as a saboteur effect.
Tuesday, September 12, 2017
CCDD 091217—imbue
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9/12/2017 - Imbue is a mechanic where you cast a spell on a creature and that creature is imbued with the ability to cast that spell on itself once more.
Monday, September 11, 2017
CCDD 091117—Fueled by Pain
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9/15/2017 - The impetus of this design was to punish your opponent for hurting you and reward you for playing into black's masochism.
Labels:
black,
card advantage,
CCDD,
enchantment,
life loss
Friday, September 8, 2017
Weekend Design Challenge 090817
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Labels:
design challenge,
weekend
Thursday, September 7, 2017
CCDD 090717—Great Hunter of Atliki & Theropod Mates
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9/7/2017 - Here are a couple fairly straight-forward dinos.
Because dinos.
Wednesday, September 6, 2017
CCDD 090617—prism
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9/6/2017 - Prism is going to look underwhelming in the light of Ixalan's treasure tokens, but it's not hard to imagine a block that wants similar color-fixing without the danger of mana rituals. And this is much safer and cheaper to put on cards.
Labels:
CCDD,
mana fixing,
mechanic,
tokens
Tuesday, September 5, 2017
CCDD 090517—Skymill
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9/5/2017 - Exert and land can be friends. This is the tip of the iceberg.
Labels:
CCDD,
exert,
land,
mana fixing
Monday, September 4, 2017
CCDD 090417—Caustic Tide
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9/4/2017 - I'm traveling today, so I've queued up a CCDD. I'll review the WAC tomorrow, hopefully. Happy Labor Day!
Labels:
card advantage,
CCDD,
creature,
green,
naturalize
Friday, September 1, 2017
Weekend Art Challenge 090117—AlexAlexandrov
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