Showing posts with label Decoy. Show all posts
Showing posts with label Decoy. Show all posts

Monday, February 16, 2015

CCDD 021615—Master Distractor & Afterimage

Cool Card Design of the Day
2/16/2015 - With the discussion surrounding whether or not Prowess could be the evergreen creature mechanic blue has been waiting for, I decided to design a few alternatives which fit better with the existing evergreen mechanics: no numbers, not augmenting how the cards play, but rather fundamentally changing it.

I haven't cracked the nut, per se, but I did get something pretty interesting out of it.