A great way to design varied cards is to look at a glossary of Magic terms or player jargon and make a card inspired by each item that appears on that word list. It will make you think about each zone, each permanent type, each type of player action, and each type of decision-making that players go through in a game.
I'm currently designing cards that are inspired by words that Japanese people use when playing Magic in Japanese. (I will start up a blog on how to play Magic in Japanese very soon.) It's had the same effect as going through a glossary of Magic terms. At first I was just hoping the cards I make would help leave an impression about Japanese words and make them memorable, but I've discovered that designing based on Magic words allows me to think about cards that wouldn't have occurred to me otherwise.
Showing posts with label design shortcuts. Show all posts
Showing posts with label design shortcuts. Show all posts
Monday, May 16, 2011
Saturday, May 14, 2011
21 Ways to Design a Card: Part 1 - Improve a Card You'd Never Play
We each have our tendencies as card designers — I like creatures, and if left to my own devices I tend to design too many cards that modify creatures or affect creature combat. In order to diversify our designs and avoid focusing too much on our habitual space, writing out a list of techniques for coming up with card ideas can be helpful since it lets us design from many angles.
I will make this a weekly series. The number 21 is a placeholder. I have no idea how many ways to design a card I'll be able to find or reference. And it's like the number of oceans or continents in the world - there are different ways of counting the same thing. If I manage to reach 21, I'll keep going on.
Labels:
design shortcuts,
MTG,
rituals
Monday, March 7, 2011
CCDD 030711—Challenge
Cool Card Design of the Day3/07/2011 - I design hybrid cards a lot. It's not because I have a disproportionate love of the hybrid mechanic—which I do—but rather, it's designer shorthand for "this card could go in either of those colors as the set needs." Challenge is a perfect example of this technique. I'm not actually proposing this card be printed as a red-white hybrid card (though it could be) only that it can be printed as a red card or a white card with pretty much equal validity.
Labels:
CCDD,
design shortcuts
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