I designed a scry (and cascade, etc.) reward that works along the same lines as Bag of Holding. The Bag works more smoothly in a couple of ways, though. See what they are?
Showing posts with label linear. Show all posts
Showing posts with label linear. Show all posts
Wednesday, August 5, 2020
Thursday, June 23, 2016
Tesla: Types of Archetypes
Hello again, everyone! We've been hard at work over at the Magic Multiverse, filling in and polishing up the various archetypes, including the ones we discussed last time. This week, we're going to look extensively not only at the philosophy behind archetypes, but at the different kinds of archetypes - and we're going to use these lessons to design better archetypes, and cards in those archetypes, for Tesla.
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