Showing posts with label reanimation. Show all posts
Showing posts with label reanimation. Show all posts

Wednesday, July 21, 2021

CCDD 20210721 - Feigned Death

Looking at other potential keywords to bring back. Purely in terms of name, Conspire is a great fit for the flavor of the set. Mechanically it was kind of a whiff. It's just difficult enough to pull off that you can't reliably do it often, but it reads like it would be easier to do. This results in a lot of feel-bad plays, even when the effect is perfectly serviceable without the copy. I could image a 5-10 card cycle of hybrid common spells carrying it.

Tuesday, February 18, 2020

CCDD 021820 - Boogeyman

Reanimation spells like Cauldron's Gift usually have to target expensive creatures to be worth it. If you're spending 4-5 mana and a card, you want to be getting a creature that's worth at least that much, not some random 3/3. Even creatures with reanimation built-in often want extra bonuses when they come back-- like Pharika's Spawn and the other Escape creatures from Theros Beyond Death. So what would it take to make a 1-mana creature an appealing reanimation target?