Showing posts with label sliver. Show all posts
Showing posts with label sliver. Show all posts

Thursday, February 14, 2019

CCDD 021419 - Some More More Interesting Slivers (Part 2)

Yesterday I showed off some more off-beat sliver designs for white, blue and black. Today I'll cover red and green, and maybe talk about some more color interactions.

For those looking for Valentines Day content, rest assured that Slivers are very near and dear to my heart.


Wednesday, February 13, 2019

CCDD 021319 - Some More Interesting Slivers (Part 1)

Last week I gave myself the challenge of making a cycle of slivers that incorporated the five clan mechanics from Khans of Tarkir into their designs. I had fairly strict design parameters for myself - the mechanics had to be the Khans ones, not the Fate Reforged or Dragons of Tarkir ones. I wanted to get the execution as clean as I could, and not gunk up the individual slivers with additional rules beyond the core of the clan mechanic. Unfortunately, as Nich Grayson rightfully pointed out, this resulted in some relatively unexciting Sliver designs.


Thursday, February 7, 2019

CCDD 020719 - Slivers of Tarkir

It looks like I may have inadvertently backed myself into a tribal theme this week. Oops. Anyway, here's the very beginnings of an idea I had last night. May I present, the Slivers of Tarkir:


Tuesday, February 13, 2018

CCDD 02132018 - DFC Evolution

KingRitz's submission over the weekend had me thinking about DFCs that could just straight-up be cast on either side.

Wednesday, November 26, 2014

Tesla: File Sharing

Tesla seems like a prime location to capture the feeling of building your own machine. Looking at last week's discussion, a pretty common approach was directly grafting additional abilities onto artifacts from one another.

I want to pin down just how plausible an idea that is.

Tuesday, November 4, 2014

CCDD 110414—Sliver Breeders

Cool Card Design of the Day
11/4/2014 - Here's a novel way to do slivers. Given how mechanically different it is from existing slivers, it likely makes more sense to use breed on another type of creature, but thematically it's perfect for slivers, so that's how I'll present it for now: