Friday, August 27, 2021
Weekend Design Challenge 08272021 - Built for Commander and also Power Level Analysis
Happy Friday Artisans! Click through to see this weekend's design challenge. Once you've gone and made your own card for submission, go ahead and offer some feedback on your fellow Artisans' cards. Throughout next week I'll try to offer some feedback of my own (no promises).
Labels:
Commander,
design challenge,
development,
play design,
weekend
Saturday, August 14, 2021
Weekend Design Challenge 081421 - Multicolor X Spell
Hey Artisans! Click through to see this weekend's design challenge. Your mission is to design a custom Magic card that follows the guidelines. Over the course of the weekend, give feedback to your fellow designers on their designs and incorporate their feedback to iterate on your own. I'll try to offer some feedback of my own starting on Monday.
Labels:
design challenge,
weekend
Saturday, August 7, 2021
Weekend Design Challenge 080721 - One-Color Planeswalker
Hey Artisans! Click through to see this weekend's design challenge. Your mission is to design a custom Magic card that follows the guidelines. Over the course of the weekend, give feedback to your fellow designers on their designs and incorporate their feedback to iterate on your own. I'll try to offer some feedback of my own starting on Monday.
Labels:
design challenge,
weekend
Friday, July 30, 2021
Weekend Design Challenge 073021 - Online Mechanics
Hey Artisans! Click through to see this weekend's design challenge. Your mission is to design a custom Magic card that follows the guidelines. Over the course of the weekend, give feedback to your fellow designers on their designs and incorporate their feedback to iterate on your own. I'll try to offer some feedback of my own starting on Monday.
Labels:
design challenge,
weekend
Friday, July 23, 2021
Weekend Design Challenge 072321 - Tribal God
Happy Friday Artisans! Click through to see this weekend's design challenge. Your mission is to design a custom Magic card that follows the guidelines. Over the course of the weekend, give feedback to your fellow designers on their designs and incorporate their feedback to iterate on your own. I'll try to offer some feedback of my own starting on Monday.
Labels:
design challenge,
weekend
Thursday, July 22, 2021
CCDD - Gremlin Pack and Mole Miasma
Labels:
aura,
bend or break,
black,
CCDD,
color pie,
detain,
gremlin,
Project Cornea,
red,
returning mechanics
Wednesday, July 21, 2021
CCDD 20210721 - Feigned Death
Looking at other potential keywords to bring back. Purely in terms of name, Conspire is a great fit for the flavor of the set. Mechanically it was kind of a whiff. It's just difficult enough to pull off that you can't reliably do it often, but it reads like it would be easier to do. This results in a lot of feel-bad plays, even when the effect is perfectly serviceable without the copy. I could image a 5-10 card cycle of hybrid common spells carrying it.
Labels:
CCDD,
conspire,
hybrid,
Project Cornea,
reanimation,
returning mechanics
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