Friday, September 14, 2012

CCDD 091412—Parasitosmosis

Cool Card Design of the Day
9/14/2012 - Fungal Sprouting rewards you for having a big creature. That's a good thing. Players enjoy big creatures and it does the game good to reinforce fun strategies. That said, every* strategy needs a counter strategy, which got me thinking about a version of the card that cares about your opponent's biggest creature. One logical twist later and you've got two new cards:

* Not every strategy needs a counter strategy. But most do and it's never a bad place to look for new possibilities.

I'm curious to hear which of these cards appeals more to you (and why).

6 comments:

  1. I don't get it. Why is my card giving my opponent an out?

    I like the second part of the first version, but I don't understand the black/sacrifice part.

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    1. I was trying to figure out what color reverse-Fungal Growth would be (probably white) when the black twist struck and appealed. It's certainly not required.

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  2. The first one for me, because i play a ton of multiplayer so that's a very appealing ability. But I've been dreaming up decks with champion of lambholt in it, and the second would be better there.

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    1. I like the first one but think it would be better if it cost one more, destroyed target creature, and the X was the power of the destroyed creature.

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  3. Gives me strong nostalgia for Mercy Killing. I like the first card better, but the tension seems high enough that it might be unfun for both players. There definitely are some players who enjoy "damned if you do/damned if you don't"-style interactions, though.

    What's the dream scenario for this card?

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    1. A-hah! Death Mutation. I knew I could remember the card. If that was 6GB, maybe this *is* right at 3GB. In the average case this would be like a Corpsehatch, but could definitely dovetail neatly with counting-power mechanics in a set.

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