Wednesday, April 17, 2013

CCDD 041713—Terror of Misthaven

Cool Card Design of the Day
4/17/2013 - The big problem with Giant Robots Versus Giant Monsters is that it doesn't matter how massive the creatures are, when they tangle in combat, the result is exactly the same as with regular creatures. Either both die, or the one that's +1/+1 or bigger wins. That's not a deal-breaker, but a challenge. We just need to find a way to keep combat between epic creatures epic. I've got a few ideas about that.

I'm going to start with the most awesome, least reasonable solution.

Exploring the Afterlife Pt. 2/3

As we expanded on the many pitches generated for our set design project, it seems that we have produced enough material for several years of set design projects. I'd like to lay out the ideas I've had for Ankh Theb's afterlife theme for the future. It's quite in the realm of possibility that one day we'll design the Ankh Theb set.

Tuesday, April 16, 2013

My Card Ideas for You Make the Card 4

WotC's community card design project, You Make the Card 4, is now in the stage of accepting the actual card text ideas. I can't submit any cards because this stage of the process is limited to residents of the United States and Canada. But here's some ideas of what I might have submitted. Any critique would be welcome.

Monday, April 15, 2013

Tesla: Building Robots from Scratch

The central mechanic proposed for Tesla (née Ekkremes) is assembling giant mecha out of smaller robots, Voltron-style. This idea comes with a host of questions: how do we differentiate it from equipment and auras? How do we make the properties of the combined creature immediately obvious to the eye? What is the most intuitive way for the assembly process to work?

YMTC- Text Submissions

Get Your Designs Critiqued


As discussed on the mothership, You Make The Card is now open for card submissions.

If you'd like other Goblin Artisans to consider and critique your design before you submit, post it in the comments below!

Weekend Art Challenge Review 041213—Anndr

Weekend Art Challenge Review
Here's the challenge we're reviewing today.

Saturday, April 13, 2013

Set Design: Your Codename Here

Although we've decided to develop the set originally pitched under the name Ekkremes, the actual name of the set is likely to change as we work out its flavor. It is possible that our design will draw on elements from real-world cultures, just as Ravnica gets its mojo from early modern Prague and Kamigawa from medieval Japan. If it does, the name of the set will have to fit that culture. (Also, deciding how to pronounce "Ekkremes" is a daunting task for native English speakers!)

For the time being, we should come up with a codename for this design project. Metaghost has proposed "Ice Cream", Jay likes "Macross", and I'm hoping that one of our readers can come up with something snappier. Since this is a standalone set, it doesn't need to be one of a triplet. Any ideas?