Reanimation spells like Cauldron's Gift usually have to target expensive creatures to be worth it. If you're spending 4-5 mana and a card, you want to be getting a creature that's worth at least that much, not some random 3/3. Even creatures with reanimation built-in often want extra bonuses when they come back-- like Pharika's Spawn and the other Escape creatures from Theros Beyond Death. So what would it take to make a 1-mana creature an appealing reanimation target?Tuesday, February 18, 2020
CCDD 021820 - Boogeyman
Reanimation spells like Cauldron's Gift usually have to target expensive creatures to be worth it. If you're spending 4-5 mana and a card, you want to be getting a creature that's worth at least that much, not some random 3/3. Even creatures with reanimation built-in often want extra bonuses when they come back-- like Pharika's Spawn and the other Escape creatures from Theros Beyond Death. So what would it take to make a 1-mana creature an appealing reanimation target?Thursday, February 6, 2020
Legends of Runeterra
Riot just released the beta for the League of Legends CCG, Legends of Runeterra. I thought I'd share my reactions:
Labels:
CCG design,
Other CCGs
Thursday, January 23, 2020
CCDD 012320—Garruk Wildspeaker
Cool Card Design of the DayFound a note I made last year about another way to solve the when-planeswalkers-were-sagas-they-didn't-have-enough-agency problem.
Labels:
CCDD,
green,
planeswalkers,
sagas
Tuesday, January 21, 2020
Announcing: Goblin Game 2020
It's that time of year again! Tomorrow (Wednesday, Jan. 21) I'll be running my annual Goblin Game on Twitter. It'll kick off some time around 1 PM EST, and run throughout the day. I'll try to tag Artisans whose twitter names I know, but look for #GobGame on twitter to get more info.
Labels:
announcing,
design challenge,
Goblin Game,
Twitter
Thursday, January 9, 2020
CCDD 010920 – Evolved Wilds
Core 2019 had a focus on eliminating as many tutor and shuffle effects as possible. It made me think: Is it possible to completely eliminate shuffling from Magic except for once at the start of each game?
Friday, September 20, 2019
Weekend Design Challenge 09202019 - Brawl Commanders Throughout History
Good afternoon, Artisans! Click through to see this weekend's design parameters. With those as your guidelines, design a custom magic card. Over the course of the weekend, give feedback to your fellow designers on their designs, and incorporate their feedback to iterate on your own. If I have time over the course of next week, I will try to offer some of my own feedback.
Labels:
brawl,
Commander,
design challenge,
standard,
weekend
Friday, September 6, 2019
Weekend Design Challenge 090619 - Eldraine Mechanics
Good afternoon, Artisans! Click through to see this weekend's design parameters. With those as your guidelines, design a custom magic card. Over the course of the weekend, give feedback to your fellow designers on their designs, and incorporate their feedback to iterate on your own. If I have time over the course of next week, I will try to offer some of my own feedback.
Labels:
design challenge,
Eldraine,
remix,
spoilers,
weekend
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