Wednesday, July 6, 2011

Mashup Contestant #04: Gilbert Hedegaard

Pair 3: Pestermite and Tivadar of Thorn

Jay Treat: 4 (Fun: 2 Aesthetics: 5 Mechanics: 5 Bonus: 0)
Jonathan Woodward: 5
metaghost: 2
Chah: 3 (Fun: 4 Aesthetics: 3 Mechanics: 2 Bonus: 0)

Average: 3.5


Chah: Protection is powerful. A creature with protection shouldn't also have shroud. It's already protected from red removal, and if the opponent calls on another color to kill it, that should be allowed; that's what playing multiple colors is for.

metaghost: What's up with you and Shroud? Doom Blade been getting you down?

Pair 4: Shrouded Serpent and Soldevi Sage

Jay Treat: 4 (Fun: 3 Aesthetics: 3 Mechanics: 5 Bonus: 1)
Jonathan Woodward: 5
metaghost: 3
Chah: 4 (Fun: 6 Aesthetics: 3 Mechanics: 3 Bonus: 0)

Average: 4


Jay Treat: You sure do love shroud. And blue players.

Chah: I like how you thought flexibly and flipped the Soldevi sage's sac cost and made the opponent sacrifice. (Also, it's good that it's not forced sacrifice.) That said, it would feel more natural if the card draw triggered when you dealt damage to an opponent. Also, it's overpowered -Blue getting a 6/6 for 5cc is already too strong, but this has shroud and card drawing too.

metaghost:  Between a Rock, a Hard Place, and Being Mauled by a Sea Serpent.

Pair 5: Lightning Blast and Gift of the Woods

Jay Treat: 5 (Fun: 2 Aesthetics: 7 Mechanics: 4 Bonus: 2)
Jonathan Woodward: 3
metaghost: 6
Chah: 3 (Fun: 4 Aesthetics: 2 Mechanics: 3 Bonus: 0)

Average: 4.25

Jay Treat: This is the biggest, meanest Ouphe ever. Now with lifelink.

Chah: I don't think a creature should have a separate ability for attacking and blocking. If you must, give it a pair of abilities that feels symmetrical, as if it's the flipside of the same thing.

metaghost: Though this guy has a similarly questionable power-level, he's a much more entertaining derivation than most of the Gift + Lighting designs, and with a little tweaking could certainly makes its way into sane man's card file. But surrrrrriously, what's up with the lifelink?

Total for all 3 cards: 11.75

1 comment:

  1. You tacked three abilities on a common card, and you forgot the one that people expect on a faerie: flying!! Creatures with many abilities at common usually don't have a big body to boost, specially in blue, and from the name I would have thought it was a red card. I didn't like how this card turned out.

    That serpent is too good to be true. Good body for the cost, shroud, card advantage, and the one that has to sacrifice lands is the opponent? This is the kind of card WotC puts on a set that they know is absolute garbage to get people buy it.

    I think the Ouphe would be more fun if the green ability was the defensive one. Lifelink feels out of place, and the power level is off, but it might become an okay card. :)