Thursday, June 25, 2015

CCDD 062515—Splitting Shambler

Cool Card Design of the Day
6/25/2015 - Another unstoppable zombie horde.

This might be okay at rare, since you can't infinitely fuel sacrifice outlets with it. On the other hand, a 2/2 for 3 with "When this dies, put two 2/2 tokens OTB" would be pretty great even without the possibility for repeated doubling. Hmm. Maybe this should cost more, and ding your life total when it splits?

A weirder, Johnnier version:

In addition to infinitely fueling sacrifice outlets, this version is also apt to stall games out all by itself, so I'd vote strongly against it, but it's a silly idea I wanted to share in case it inspires something that wouldn't ruin Magic games.


  1. This reads really well, because it seems like it must be overpowered.

    I really like the idea, but I don't like way this is actually going to die, namely by blocking. Which means neither player is going to attack for a long time, because it basically forces the opponent to alpha strike.

    I propose adding "can't block" and an ability like "3BB: Put a token into play that is a copy of ~." for a Mastery of the Unseen style grindy angle. Maybe with can't block the cost of the first copy can get pushed down to 1B.

    1. I would probably also put an "if you control a zombie" on the reanimation ability so that this is still vulnerable to board sweepers.

    2. I like that.

      Whenever a nontoken creature dies, if it wasn't sacrificed, put a 2/2 black Zombie creature token OTB.
      Much less weird, still very powerful, but less explosive.

    3. I like the "cannot block" fix.

      I think otherwise, it's good as is. Feels right to let it spiral out of control. But I wonder if Zombie is the right flavour; a GB ooze might make more sense.

  2. Headsplitter 3B
    Creature Zombie
    When Headsplitter dies, put two 2/2 black zombie tokens onto the battlefield under your control.