Thursday, July 16, 2020

CCDD 071620 - Assassin Training

Auras are card disadvantage, which limits their design space in some ways but expands it in others. For example, powerful activated abilities can often go on an aura that costs less than a creature with the ability would. There are lots of examples-- Power of Fire, Presence of Gond-- and I was curious to see how far I could push this.





Sometimes this is actually better than Royal Assassin, since it starts killing things a turn earlier. It probably is a less appealing card overall, though.

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